Please tell me not only 6 maps have updated graphics and the rest are relegated to 2004 mode...
That's the case.
(99% sure)
Please tell me not only 6 maps have updated graphics and the rest are relegated to 2004 mode...
So, the H3 and 4 campaigns use all the vanilla assets but are rendered at 1080p (and targeting 60fps) ?
Pull a bundle come November and I'll probably get myself a Halo box lol.
Just taking a break to catch up on the news, but learning the glitches are in makes me a lot less sad I'll miss out on it. As Frankie said, there was no easy way out of it, but I was on the "damned if we don't" side of things.
My memory must be drawing a blank, but he doesn't appear in ODST. Sgt. Johnson does.
so is there mp for every game 1-4? Thats going to fragment the shit out of the community..unless everyone is just in 2..which would be fine
I don't remember seeing him in ODST and wasn't it Linda in Reach?
On another important note, Halo 2. Which version is it? 1.0? 1.1? 1.5?
Why?, the 360 version isn't going to be 1080p, or 60fps for that matter.
So to clarify, all Halo 2 MP maps have reworked graphics, plus there are 6 remained maps running in a native Xbox One engine?
Please tell me not only 6 maps have updated graphics and the rest are relegated to 2004 mode...
And yet theres more: on top of the complete multiplayer complement, Halo 2 Anniversary will also sport six reimagined Halo 2 maps running on native Xbox One technology, each designed by Halo 2 multiplayer lead designer and current Certain Affinity boss Max Hoberman. Whether or not this is a test bed for Halo 5s brand-new engine remains to be seen, but these will be alternate takes on half a dozen Halo 2 maps. I saw a screenshot of Ascension, though 343 wouldnt yet say how it will differ from its 2004 form. To clarify, these will not replace their original Halo 2 incarnations; they exist in addition to them.
So to clarify, all Halo 2 MP maps have reworked graphics, plus there are 6 remained maps running in a native Xbox One engine?
Please tell me not only 6 maps have updated graphics and the rest are relegated to 2004 mode...
Damned if we do, damned if we don't.
Very interested in knowing this too. I'm guessing 1.5.
Damned if we do, damned if we don't.
ntkrnl is no joke son, controlled leaks? Ya controlled leaks.
I would've preferred Halo 2 anniversary released as a standalone title. Having it bundled with other games means I have to pay $60 for things I don't want (Halo 3, Halo 4, yuck) and it's MP will be fragmented/lower player base which means that selling point goes out the window.
The fact that they're only remaking 6 Halo 2 maps shows me they don't really care about it and have no faith in truly remaking it's online multiplayer component.
Shame.
Damned if we do, damned if we don't.
Only 6 maps have updated graphics, and I believe they can also be played in their original graphical form as well, since some of the screenshots showed Ascension in its classic mode.
And yet theres more: on top of the complete multiplayer complement, Halo 2 Anniversary will also sport six reimagined Halo 2 maps running on native Xbox One technology, each designed by Halo 2 multiplayer lead designer and current Certain Affinity boss Max Hoberman. Whether or not this is a test bed for Halo 5s brand-new engine remains to be seen, but these will be alternate takes on half a dozen Halo 2 maps. I saw a screenshot of Ascension, though 343 wouldnt yet say how it will differ from its 2004 form. To clarify, these will not replace their original Halo 2 incarnations; they exist in addition to them.
Broken-ass abusive button glitches put in to please the type of player that ruins the fun for others.
Gonna avoid Halo 2 MP.
When people ask you to keep the glitches in, they're basically asking you to fuck over a bunch of players just so they can mess about. I don't think listening to such short-sighted people is a good move myself.
Which takes priority? Making sure that you can't superjump out the map with the Oddball for an easy victory, or allowing players to do so, just because occasionally some of them will want to get outside the map in a custom game?
It's a no-brainer, really.
I wonder how beautiful Delta Halo looks now with the updated graphics.
Just taking a break to catch up on the news, but learning the glitches are in makes me a lot less sad I'll miss out on it. As Frankie said, there was no easy way out of it, but I was on the "damned if we don't" side of things.
CG. Keep Blur Studios away from games.
When people ask you to keep the glitches in, they're basically asking you to fuck over a bunch of players just so they can mess about. I don't think listening to such short-sighted people is a good move myself.
Which takes priority? Making sure that you can't superjump out the map with the Oddball for an easy victory, or allowing players to do so, just because occasionally some of them will want to get outside the map in a custom game?
It's a no-brainer, really.
Well done Frank and 343. I thought there was no way it would be the original halo 2 multiplayer. I was expecting an anniversary type version in a newer engine. You have made a lot of halo fans happy. May pick an xbone this year then.
Any word on number of coop players in h2?
Did I read it right that halo 1 mp is in there too? As in the real halo 1 MP?
Blur is doing the cutscenes in Halo 2 Anniversary I believe.
Blur is doing the cutscenes in Halo 2 Anniversary I believe.
I would've preferred Halo 2 anniversary released as a standalone title. Having it bundled with other games means I have to pay $60 for things I don't want (Halo 3, Halo 4, yuck) and it's MP will be fragmented/lower player base which means that selling point goes out the window.
The fact that they're only remaking 6 Halo 2 maps shows me they don't really care about it and have no faith in truly remaking it's online multiplayer component.
Shame.
Man I wish there was more info in the OP.
Some questions:
Collection includes
Halo CE + MP (No Anniversary Improvements?) + PC Maps
Halo 2 + Multi (with Anniversary style update for SP & MP)
Halo 3 + MP (no updates, Forge?)
Halo 4 + MP (Spartan Ops? Forge?)
+ Halo 5 Beta
+ Halo Nightfall TV Series
All games:
Run in 1080p 60fps
Use Dedicated Servers
Original Bugs/Glitches Kept
MP acts as 4 separate games?
All maps open to Halo 2 Multi mode?
Co-op for all games?
I thought during the conference they said that you can switch between the new graphics and 'classic' at any time on any level?
This quote
says that 6 of the Halo 2 maps are 'reimagined' - that suggests to me that they have also been redesigned slightly (which is why it has 'designed by H2 MP lead designer Max Hoberman'.
So I expect all levels to have new graphics, but there will be 6 'new' maps on top of the Halo 2 maps that are tweaked versions of classic Halo 2 MP maps.
They're including CEA as well as original CE engine and maps for multiplayer. No word on Forge for 3 or 4. Online coop confirmed by Frankie.
AWESOME! thxThey're including CEA as well as original CE engine and maps for multiplayer.
Forge and saved films are in.
oh, the glitches are in? *sigh* people are excited but they'll cry when they get sliced from a guycheatingacross the map.
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Forge and saved films are in.