I saw that comparison to Yoshi's Island, as well. Man, that hits hard. You compare a game to Yoshi's Island you better bring the goods, because that game is like GOAT-tier quality. That kind of comparison is tricky because it sends expectations through the roof, and if Wonder isn't as great as that game it may suffer as a result. If I were making a 2D platformer I would not want to be graded against Yoshi's Island.92. People will call it the best 2D platformer since Super Mario World 2. Believe.
I'm actually a little down on it, myself. Once I saw that they took away the specialized trademark movement that Luigi had and everyone's just the same to control now? To me, that sucks. What does it even matter what character I pick now, it's just a matter of being a costume vs being an actual character. That was really disappointing to me. I am assuming the level design and new ideas put the game over the top, but stripping out individualized character movements sucks hard, imho.Have a feeling a lot of salty edgelords & attention whoring review sites will rag on it for drama/clicks, pulling the score down. So if it's over 80 it'll be doing well.
There's no timerIt'll be between 85-89. Reviews will state that it mostly feels like a New Super Mario Bros. game, just without a timer and with a slightly upgraded look.
While I agree that individual abilities would be preferable, there hasn't been a 2D Mario that did that since Super Mario Bros. 2 USA/Doki Doki Panic. New Super Luigi U had Luigi's movement but it was applied to all characters. I do wish they would've gone the 3D World route again thoughI'm actually a little down on it, myself. Once I saw that they took away the specialized trademark movement that Luigi had and everyone's just the same to control now? To me, that sucks. What does it even matter what character I pick now, it's just a matter of being a costume vs being an actual character. That was really disappointing to me. I am assuming the level design and new ideas put the game over the top, but stripping out individualized character movements sucks hard, imho.
Agreed. This is why I'm one of the 2 brave souls who voted "Below 75."Severe lack of diversity in its main cast, storytelling that seems ancient next to Cyberpunk 2077 and no option to identify as a toaster.
2/10.
There's no timerAbsolutely incredible
While I agree that individual abilities would be preferable, there hasn't been a 2D Mario that did that since Super Mario Bros. 2 USA/Doki Doki Panic. New Super Luigi U had Luigi's movement but it was applied to all characters. I do wish they would've gone the 3D World route again though
You don’t think it can do that?90-94? Lol come on
I fell like because it's more 2d Mario and doesn't really do a whole lot that is dramatically new it's just gonna dip below 90 overall and end up at an 88-89
The game will be great but we've definitely been satiated with "classic" finish line Mario games on the switch