PurePlatinum
Member
Clearly during the development of PS5, Sony decided to start chasing technological advances that weren’t just graphics because it’s harder to market purely on just that in our world of ever diminishing returns.
So they decided to focus on developing DualSense and 3D audio to engage your other senses. Dualsense has been a big success.
Can’t say the same for 3D audio. It has never to me sounded like more than “Stereo+•. Doesn’t matter which headphones I use or which profile I select in calibration. It just sounds like stereo to me.
So now Sony introduces this new calibration tool where you can make a profile specific to yourself…”great!” I thought.
Nope. Can’t hear the height. The swooshing sounds that are supposed to be coming from above or below you are impenetrable to my ears.
Now I have to go without a custom profile because I’m not going to just guess and let it calibrate itself based on a bunch of phony data. What gives Sony? Can I just send mark cerny the photos of my ears already?
So they decided to focus on developing DualSense and 3D audio to engage your other senses. Dualsense has been a big success.
Can’t say the same for 3D audio. It has never to me sounded like more than “Stereo+•. Doesn’t matter which headphones I use or which profile I select in calibration. It just sounds like stereo to me.
So now Sony introduces this new calibration tool where you can make a profile specific to yourself…”great!” I thought.
Nope. Can’t hear the height. The swooshing sounds that are supposed to be coming from above or below you are impenetrable to my ears.
Now I have to go without a custom profile because I’m not going to just guess and let it calibrate itself based on a bunch of phony data. What gives Sony? Can I just send mark cerny the photos of my ears already?