
In one of the scenes, we saw a UH-60 Blackhawk helicopter engaged in battle with a rocket-equipped foe on the ground. The Blackhawk was spraying the area down with machinegun fire, and managed to sever a crane's cable that was supporting a large storage container, which subsequently crashed to the ground in an impressive display of physics modeling. Another scene showed a Middle Eastern Coalition soldier firing from a vantage point high atop a construction girder, and when he was taken out by an offscreen sniper, he plummeted to the ground with a thud, showing off the game's realistic implementation of ragdoll physics.
Perhaps the most impressive scene depicted a battle between two US Marines stationed at one end of a bridge and a Middle Eastern Coalition tank at the other end. At one point during the exchange of fire, a large section of the bridge between the two enemies' positions was destroyed, which showed off Battlefield 2's increased support for destructible geometry in its levels. The tank proceeded to fire at the Marines with impunity until a third marine with a laser targeting system entered the fray. After painting the target for a few seconds, a US fighter jet swooped down and obliterated the tank (and another major portion of the bridge) with a guided rocket. Battlefield 2 will provide lots of opportunities in its maps for munitions-happy players to destroy buildings and terrain.


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cant wait for this!. Desert Combat already rocks and this just seems to be taking it to new level