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Brutal Half-Life V3 Review: New Guns, New Maps, New Game

IbizaPocholo

NeoGAFs Kent Brockman


Contents Of This Video

00:00 BRUTAL
01:21 New Mechanics
05:13 GUNS
10:01 New Maps
13:06 Criticism
14:08 Conclusion

Introduction to Brutal Half-Life

  • The video begins with the presenter discussing their experience with the mod "Brutal Half-Life" version 3, which has recently gained attention on Steam charts.
  • The mod enhances the original game by increasing the gore level and introducing various gameplay updates, new weapons, and additional maps.
  • The presenter mentions that they previously covered this mod six years ago and expresses surprise at its revival.
  • The video is recorded on New Year's Day 2025, marking the start of the year with this gaming content.

Overview of Video Structure

  • The presenter outlines that the video will be divided into three main sections: general improvements, new weapons, and new maps.
  • This structured approach aims to provide a clear and organized exploration of the mod's features and enhancements.

General Improvements

  • The presenter highlights several general improvements in the mod, including minor graphic enhancements like Bloom effects, which enhance visual fidelity during explosions.
  • Stability improvements are noted, with the mod crashing significantly less than previous versions; only one glitch-related crash occurred during gameplay.
  • New mechanics have been introduced, such as the ability to punch enemies at the start of Half-Life, which also led to some unexpected glitches.
  • The mod has addressed previous issues where certain enemies became invincible, improving the overall gameplay experience.
  • New gameplay mechanics include vaulting over objects and the ability to aim down sights, which some players may find controversial.
  • Players can now interact with the environment more extensively, including picking up and throwing items, which enhances immersion.

New Weapons

  • A significant focus of the mod is the introduction of new weapons that modify the original game's arsenal, creating a fresh gameplay experience.
  • Weapons like the Desert Eagle and MP5 have been reworked to allow dual-wielding, increasing their versatility in combat.
  • The mod features both familiar and new weapons, such as the M16, which serves as a more accurate alternative to the MP5, and the USAS-12 shotgun, which is noted for its overwhelming power.
  • Some weapons, like the aerosol can, are criticized for being ineffective, while others, like the MP40, enhance the gameplay experience.
  • The presenter appreciates the sound design of the weapons, noting that they provide satisfying auditory feedback during use, contributing to the overall brutality of the gameplay.

New Maps

  • The addition of new maps is highlighted as one of the most exciting features of the mod, with levels inspired by classic games like Doom and Quake.
  • The presenter expresses enjoyment in playing through Doom levels with Gold Source gameplay mechanics, noting that the nostalgia factor enhances the experience.
  • While Doom levels are well-received, Quake levels are mentioned as less successful in translating to the gameplay style of Half-Life.
  • A map from Duke Nukem 3D is praised for its successful integration, while a level from Blood is noted for its brevity but amusing design.
  • The Soldier of Fortune map is highlighted as particularly effective, complementing the brutal nature of the mod and providing ample ammunition for players.
  • A secret level inspired by Indiana Jones is also introduced, adding an element of surprise and exploration to the gameplay.

Critiques of the Mod

  • Despite the positive aspects of the mod, the presenter mentions two main critiques, the first being the bleeding mechanic that occurs when players take damage, which can be frustrating without syringes to heal.
  • The second critique involves bodies blocking doors, leading to potential soft locks and frustrating gameplay experiences.
  • While these issues are noted, they are not seen as game-breaking but rather as areas for improvement in future updates.

Conclusion and Recommendation

  • The presenter concludes by expressing their enjoyment of the mod and highly recommends it to viewers, emphasizing that it is a free experience for fans of Half-Life.
  • They encourage viewers who have not yet played Half-Life to do so, as it serves as a prerequisite to fully appreciate the mod.
  • The video ends with gratitude towards channel members and an invitation for viewers to subscribe and engage with more content.
 

CuNi

Member
I don't get the absolute hate for furries on here.
Was a good video actually.
Made me interested in the mod. Never heard of it.
Going to check it out for sure!
 

Spukc

always chasing the next thrill
i tried the mod it's awesome..
green light from non furry person
makes me sick to my stomach a furry plays this game tho
 
Last edited:

Drake

Member
fucking furries. I keep saying they are one of the few people who deserve to be shamed and bullied. Bullies were the safe guards against things like this.
 
Awesome! Definitely downloading Half Life again and installing this.

But yeah agreed with everyone about the shitty cringe furry stuff. Only crap thing about that vid especially since it shows up multiple times but still have to stomach through it for all the info on the video.

Always wanted to try Brutal Half Life but the crashes took me out but since they fixed it. It's game time!
 
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