I don't know about that. With Burnout 2, each version got better as it was released (Xbox > GC >>> PS2). It wasn't just a crappy port. If you are talking online, that's your opinion, but I still play buy my console games for single and multiplayer.Marconelly said:Never have I seen so much longing for what clearly will be the worst version of the game (if it's ever made, that is)
Mashing said:Yup.. and besides, and this is debatable, the crash mode is what the game is all about... and that's easily as enjoyable as the online mode. The only difference is that you're playing the crash mode with strangers/friends over the internet or you're playing the crash mode with friends in real life... I really don't see how it loses much when you look at it that way.
With BO2, it was more like Xbox > GC = PS2 (unless you think couple more crash levels equals to >>>). Throw in an obvious lack of online mode for BO3, and you get the idea.I don't know about that. With Burnout 2, each version got better as it was released (Xbox > GC >>> PS2). It wasn't just a crappy port. If you are talking online, that's your opinion, but I still play buy my console games for single and multiplayer.
That IS *very* debatable. Crash mode was definitely a cool addition in BO2, but it was an *addition* to the series.Mashing said:Yup.. and besides, and this is debatable, the crash mode is what the game is all about...
Playing a game on a quarter of the TV sceen is never too great, but really, so what if offline multiplayer can be beter? It's not like Xbox and PS2 version will lack the ability to have offline multiplayer matches in addition to online modes. Also, good luck getting eight player races running offline.Is it possible in your mind for an offline mode to be greater than an online mode?
It's more than convenience for some of us: it's a necessity if I want to play multiplayer. I don't have any game playing friends who live nearby and I keep different hours anyway, so being able to go online and find opponents across time zones is a boon if I want the multiplayer experience.Mashing said:So is the only reason online is greater than offline is because it's convient?
That's true. I bought Burnout 2 two weeks ago. I took the Xbox version over the PS2 ditto. I can't say I regret itdark10x said:The XBOX version, on the other hand, recieved improved visuals, custom soundtracks, and more. Still nothing massive, but enough to place it ahead of the other two.
New and exclusive content for Xbox(tm) version:
- 15 additional Crash mode junctions - the world's favourite Burnout mode just got bigger. The 'Crash for Cash' mode is now bigger and better, with 15 brand new dangerous Crash junctions. Double the madness. Double the carnage. Double the insurance premiums.
- Extra decal sets available for all Custom Series cars - Four additional custom decal sets are selectable for all CS vehicles e.g. 'Red Dragon' and 'Union Jack' decal sets only available in Xbox version.
- Increased polygon count on ALL player cars - utilizing the extra graphical power available on the Xbox - vehicles have more than twice the detail than in the PS2 version.
- Real-time cubic environment mapping - all vehicles reflect the game world making the vehicles look much more realistic.
- Custom soundtracks option - this allows you to create your own Burnout 2 soundtrack, choosing the specially composed original music for Burnout 2 - or any of your own music you've stored on the Xbox hard disk.
- In-game real-time Dolby Digital 5.1 audio - experience Burnout 2 like never before. Dolby Digital 5.1 provides the ultimate Burnout 2 experience. Feel the roar of the traffic as 5.1 discrete channels of surround sound give the most exciting and entertaining racing experience yet.
http://www.acclaim.com/games/burnout2/features/index.html
clipunderground said:Just to let you know... Burnout 2 (GC) has all the extra crash mode levels just the Xbox version has and does look slightly better then the ps2 version. So, in essence it is better then the ps2 version... Xbox version is still best though. (graphics + custom soundtracks)
If GameCube really is getting a port of the game, and Criterion really is behind it, maybe they will flesh out the single player mode a bit to balance it out, especially since (if I'm not mistaken, but I'll gladly retract this if I am) the other games in the series did pretty well for third-party GC games.BeOnEdge said:and i quote from a developer at e3...
"we're rebuilt the game considerably, focusing on its multiplayer online aspects."
why do people still fail to understand that the GC just doesnt fit into that picture?
DJ Demon J said:When I was at E3 I tried coercing a developer into not releasing BO3 for GC.
human5892 said:If GameCube really is getting a port of the game, and Criterion really is behind it, maybe they will flesh out the single player mode a bit to balance it out, especially since (if I'm not mistaken, but I'll gladly retract this if I am) the other games in the series did pretty well for third-party GC games.
TTP said:I asked Alex Ward at the EA booth specifically about the GC version and he said no-no 'cos the game has been conceived with online gaming in mind.
Well, it goes without saying that if you have another console, the GC version of Burnout 3 probably isn't for you. I was just speculating that perhaps Criterion, having a history of well-done ports, would throw GC-only owners a bone by beefing up the port a bit (assuming they are behind it and it's even being done).BeOnEdge said:this is another game that falls into what i'll call the pandora category since SCPT was the first game where online play was like 1/2 the fun of the game. BO3 will suffer the same fate wether it be ending up not being released or wether it being GC fans paying full price for 1/2 the game. why? why pay for 1/2 the game just to be loyal to your gamecube?
BeOnEdge said:this is another game that falls into what i'll call the pandora category since SCPT was the first game where online play was like 1/2 the fun of the game. BO3 will suffer the same fate wether it be ending up not being released or wether it being GC fans paying full price for 1/2 the game. why? why pay for 1/2 the game just to be loyal to your gamecube?
TTP said:I asked Alex Ward at the EA booth specifically about the GC version and he said no-no 'cos the game has been conceived with online gaming in mind.
dark10x said:It doesn't look any better, though. No graphical additions were made to the GC version and both versions run at 480p (so image quality can't come into play here). I think some people say "slightly better" just because it is a more powerful machine and they ASSUME it is. In this case, that's just not true.
Bluemercury said:Well they should have heard about LAN which ends up giving players a chance to play it online, like TS3 there's really no excuse for not doing it.
Hitler Stole My Potato said:Oh just buy the PS2 or Xbox versions you fucking babies. It won't kill you.
BeOnEdge said:how many GC broadband adapters have been sold? how many of those are even being used? why waste time adding LAN play when theres a "chance" that no one will use it? As far as "beefing up" a possible GC version, Its possible and would be cool for GC only gamers but what could you add to make up for the lack on an online component? a nintendo sponsered street racer?![]()
LOL.DJ Demon J said:When I was at E3 I tried coercing a developer into not releasing BO3 for GC.
Bluemercury said:Does that really matter?i can ask you how many people will play it online on ps2 and xbox, because i bet with you that there wont be that many.......going by their excuse for not making a GC version because its made with online in mind then those pple who dont have online adaptors at home wont play it?its just an excuse......
Bluemercury said:Does that really matter?i can ask you how many people will play it online on ps2 and xbox, because i bet with you that there wont be that many
well, people who own cubes anyways....DigDugDirkDiggler said:Yeah, so people can play it in their imaginary PS2s and Xboxes.