disabledHeliocentric
Member
Am I alone in thinking it's kind of cool the way some games sort of satarize or present a game world which has enough connection with things recognizable in the physical non game world that it can also serve as a critique of mass culture, personal disposition, aesthetics, style, and human behavior? I'm not just talking a story here. I'm talking something, whatever it may be, that resonates and stimulates ones thoughts, emotions, perhaps expresses poetic truth-- it can be interactive details, sense of geometry and architecture, characters, ambiance enhancing details, expertly crafted gameplay which seems somehow organic, a unique perspective on events, cool themes, or even a cut scene; It's in the eye of the beholder.
Games have to improve in this regard. There's so much effort and technical excellence involved in the best games that it's a shame in other ways the level of artistry and expression is not equal or relevant to the level of technical excellence.
Now elect me as your leader!
Games have to improve in this regard. There's so much effort and technical excellence involved in the best games that it's a shame in other ways the level of artistry and expression is not equal or relevant to the level of technical excellence.
Now elect me as your leader!