The whole gaas venture (1st+3rd party) is highly profitable for Sony, so they will be fine even if they made similar decisions next gen.
And what "bad" decision they made?
There is no "PC centric strategy" in Sony, it's Playstation centric, even their PC part.
There have been so many bad decisions under Hermen Hulst and Jim Ryan that you can just pick your favorite.
For me, the worst was the ridiculous amount of resources wasted on
Concord without even a proper quality check to see if that so-called "professor" was making something remotely marketable.
But there's way more, this dumb push for live-service games led to a dozen cancellations, wasting time, people, and money on nothing. There might’ve been an argument for it if they had built
new studios dedicated to GAAS, but putting
Bluepoint on some
God of War live-service project and dragging
Insomniac and
Bend into this mess? That’s just shockingly bad management from a company as smart and waste-conscious as Sony.
Financial and operational analysis is part of my daily job, and when I come to NeoGAF, the last thing I want to think about is work. But this whole situation reminds me of a brutal analogy:
Imagine a big, strong, healthy guy. Out of nowhere, he gets hit with relentless diarrhea, losing everything he’s got. It goes on for days, but he doesn’t care—he keeps eating and hydrating, thinking he’s fine. But the brutal diarrhea doesn’t stop, and eventually, his body just shuts down. The losses outpace his recovery. He ignored a simple issue that could’ve been diagnosed, treated, and fixed and something like that can kill a person
fast, before they even make it to a hospital. In other words, even though he was taking in food and water, he failed to account for how much he was losing, assuming he’d be fine.
That said, as I mentioned to someone else in the thread, I think Sony is smart enough to course-correct before this turns into a full-blown crisis.