Weltall Zero
Member
Honestly, if I was able to do it over again, I would have asked for more money and made a completely different game that would have been smaller in size, scope & ambition. Either that or just given up on game development entirely. I think Cosmic Star Heroine is an excellent game and I'm glad people are enjoying it, but all the years of stress & money problems were too much. And then to have all the launch issues with the Steam version going up late, the PS4 version not getting patched with the pre-release patch, review codes not coming out before launch, etc. And I still don't know if the game's going to sell well enough to pay off development costs, much less support my family while I work on another game or find a better job.
This is absolutely heartbreaking, doubly so since I'm making an Unity game myself so I very painfully relate