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Destiny 2 (PC/XB1/PS4, Sep 8) CG reveal trailer, pre-orders, gameplay debut May 18th

psyfi

Banned
Me either, but this is the discussion thread for the trailer. Many people think that Bungie dropped the ball with this "reveal." This is the place on NeoGAF to talk about that.
Right, I just don't get feel the same urgency about it all that other folks seem to feel.

Honestly I find it extremely unlikely that I'll like Destiny 2, but I see so much potential in the series and I just really want to like it. So I guess I'm in this weird mental place where my expectations are really low, but my openness and curiosity are pretty high. That might explain why I'm not too bothered by the reveal trailer.
 

Lemondish

Member
Man, Destiny threads are always such a mess. You got people who (understandably) feel burned by the first game and are critical of every detail about D2 that doesn't meet their expectations, fair or not. Then you got the people who loved Destiny and (understandably) get sick of people ripping it apart. And worst of all, you have the people who complain about how everyone else conducts themselves.
guilty

The funny part, to me, is that the first group should get some mental help if they're holding onto a grudge like that for 3 years.

Doubly so if that grudge makes you argue about the definition of the word "reveal".

Oh, and as a fan of Destiny, this hit all the right notes as an early trailer. Can't wait for more.
 

Kyoufu

Member
"No facts showing the opposite" whenever you make a bullshit claim that speaks for a large number of people and are asked to provide some sort of evidence to back up your claims.
 

Two Words

Member
The funny part, to me, is that the first group should get some mental help if they're holding onto a grudge like that for 3 years.
Do you honestly not see how you saying people in the first group need mental help doesn't firmly place you in the second group?
 

ZeoVGM

Banned
There's no actual facts showing the opposite. Pre-order numbers don't mean shit, even I have the damn deluxe edition pre-ordered on PSN. This was still a shitty ass reveal.

You saying you think it's shitty over takes the overwhelmingly positive reception on through social media shares and likes?

I can point to that as reasoning that the reveal was well received. All you're able to do is say, "But me and a few others on GAF think it sucked." And that's fine, but come on.
 
Especially coming off the first game where so many people felt burned. Bungie does not have the goodwill afforded to studios like Naughty Dog or Rockstar. Not anymore. They've got something to prove now.

They should show some of it.


I think a lot of this is over blown though. Sure there are people who felt burned but Destiny is still one of the highest grossing Ips this gen and the current game still has a very strong population. I mean all Bungie has shown is a cgi trailer and people are hyped. Preorders for the LE and CE are selling out.

Bungie could go complete media blackout till release and people would still preorder the hell out of the game. Destiny 2 will most likely be one of the highest selling games in 2017 if not the highest depending on if RDR2 comes out this year.
 

ZeoVGM

Banned
Yeah, but we now have a PC version also. Unlikely isn't a guarantee. I must have hope.

I'd be shocked if Destiny is 60 FPS.

Personally, I would rather them push the visuals further and have a solid 30 than 60. I know many others would rather have 60 though.
 

psyfi

Banned
I watched some Destiny 1 gameplay footage for the first time in a while recently, and man, I forgot how slow it is. I hope they bump up the base movement speed a bit, and (like I said earlier in the thread) make the movement penalty for using ADS less severe.

Bungie tweaked that kind of stuff pretty dramatically between different Halo games. I'm curious to see what they do with Destiny.
 

ZeoVGM

Banned
I've never heard anyone complain about being too slow. Even among people who hate it, the actual gameplay mechanics are widely praised.

I don't want it "faster." Destiny plays perfectly.
 

Two Words

Member
I've never heard anyone complain about being too slow. Even among people who hate it, the actual gameplay mechanics are widely praised.

I don't want it "faster." Destiny plays perfectly.
I do feel like Destiny may feel a bit slow on PC. PC shooters tend to just move diffferent than how Bungie makes shooters.
 

SgtCobra

Member
we want to see the game, not a teaser, for an announcement of the game we already knew was coming out.
Who is "we"? Me and my friends who are burned out on Destiny have been pretty optimistic and midly satisfied with the barebones stuff we've got right now as we know that we can expect a lot more in the future.
Yeah sure, gameplay would be nice but shit won't change as this is Bungie and they will always do whatever they want.
This 'reveal' does nothing for people who are no longer involved, or don't even care about the game at this point. It feels like they made this for the /r/destinythegame subreddit, and everyone else who is still playing this game.
Who says this trailer (or whatever some of you wanna call it is) is directed at those who played the main campaign or the first 2 DLC's and bailed out after that?
This whole thing was just made to gain some attention from the main gaming public and build some hype for those who have been playing for hundreds of hours (and perhaps still do).
 
I've never heard anyone complain about being too slow. Even among people who hate it, the actual gameplay mechanics are widely praised.

I don't want it "faster." Destiny plays perfectly.

Destiny's movement is slow and clunky. The pace of the game was way faster in Year 1 than it is now though.
 

Tovarisc

Member
I do feel like Destiny may feel a bit slow on PC. PC shooters tend to just move diffferent than how Bungie makes shooters.

Increasing FOV alone will make game look and feel faster. TTK is surprisingly low for console FPS so it should be already okay for PC crowd.
 

Gxgear

Member
First year player here (platinum'd + first 2 DLCs). I loved both the teaser and the revealtrailer, but it was just too comical for a game that is supposed to be about saving the universe...or something. I could never tell.

Nathan Fillion is amazing though. I don't even know the character's name but I'm instantly interested in finding more about him.
 

psyfi

Banned
I can't imagine thinking Destiny's movement is "clunky." I play it and think it's fluid and I'm able to do everything I want without issue.
Do you play other shooters much? Destiny is about as slow as they get.

Regardless, if Bungie's record with Halo is any indication, there's no way they don't tweak Destiny's movement for the sequel.
 

ZeoVGM

Banned
Do you play other shooters much? Destiny is about as slow as they get.

Regardless, if Bungie's record with Halo is any indication, there's no way they don't tweak Destiny's movement for the sequel.

Yes, I'll clarify: I know it's on the slower side but I don't see it as a negative. It's part of what Destiny is. Some might not like the slower pace I guess, which is understandable.

But as far as "clunky," I don't remotely see that. Controls like butter.
 

Nabbis

Member
I do feel like Destiny may feel a bit slow on PC. PC shooters tend to just move diffferent than how Bungie makes shooters.

It's not like there's anything stopping them from increasing animation, FoV and movement speed.

Eh, im not getting my hopes up though. Could very well end up being horrible to the point where i can consider playing a shooter with a controller... on a PC.
 

ZeoVGM

Banned
First year player here (platinum'd + first 2 DLCs). I loved both the teaser and the revealtrailer, but it was just too comical for a game that is supposed to be about saving the universe...or something. I could never tell.

Nathan Fillion is amazing though. I don't even know the character's name but I'm instantly interested in finding more about him.

His name is Cayde-6 and he doesn't take shit.
 
Yes, I'll clarify: I know it's on the slower side but I don't see it as a negative. It's part of what Destiny is. Some might not like the slower pace I guess, which is understandable.

But as far as "clunky," I don't remotely see that. Controls like butter.

They literally bogged down the game by increasing the frames between scoping weapons and aiming down sights, slowed down turning while sprinting, increased weapon flinch and recoil when firing successive shots, and movement has always been clunky when you bump into some tiny piece of geometry and the physics breaks your momentum. The game feels like ass now compared to what it did when it launched.
 

BiGBoSSMk23

A company being excited for their new game is a huge slap in the face to all the fans that liked their old games.
HDR yes, but 60fps is unlikely.

Why are Bungie so uncomfortable with 60fps?

Is it tradition? Because they're so accustomed to balancing a game capped at 30fps?

Do 60fps pacing and reflexes affect their gameplay formula balancing that much?

Also, Beta when?
 
It's not like there's anything stopping them from increasing animation, FoV and movement speed.

Eh, im not getting my hopes up though. Could very well end up being horrible to the point where i can consider playing a shooter with a controller... on a PC.
People like Bungie's games because of how they play on a controller; they're designed around them from top to bottom.
 
/2 LF3M Llvl650 minimum Mic must have Link HM clear achie Inspect at the door no ARs allowed Master Looter*

... for normal mode clear that requires light level 300.

Those WoW Trade channel messages <3

Glad someone got it. Was starting to feel old. lol

Do you play other shooters much? Destiny is about as slow as they get.

Regardless, if Bungie's record with Halo is any indication, there's no way they don't tweak Destiny's movement for the sequel.

Destiny is slow compared to Arena shooters. It was faster than whatever CoD iteration released along side it by a long shot. But it's slower than stuff on PC like Overwatch, Loadout, etc.. that control way more like an Arena shooter due to M/KB.
 

Two Words

Member
It's not like there's anything stopping them from increasing animation, FoV and movement speed.

Eh, im not getting my hopes up though. Could very well end up being horrible to the point where i can consider playing a shooter with a controller... on a PC.
My biggest worry is that they dogmatically commit to the PC and console version remain in complete parity.
 
"We" is a small group of people who wanted Bungie to cater to their needs rather than do proper marketing on the game.

Right, we're such a small group of people. They need to convince people who don't play Destiny, not people like you who will blindly buy it.

And apparently proper marketing = a cg trailer for their hardcore fans.

You also fail to recognize that we're fans too,I have 3 400 light level characters and expect a lot more from Bungie.
 

ZeoVGM

Banned
They literally bogged down the game by increasing the frames between scoping weapons and aiming down sights, slowed down turning while sprinting, increased weapon flinch and recoil when firing successive shots, and movement has always been clunky when you bump into some tiny piece of geometry and the physics breaks your momentum. The game feels like ass now compared to what it did when it launched.

I don't agree at all, sorry.
 

Tovarisc

Member
Why are Bungie so uncomfortable with 60fps?

Is it tradition? Because they're so accustomed to balancing a game capped at 30fps?

Do 60fps pacing and reflexes affect their gameplay formula balancing that much?

Also, Beta when?

If Pro version was 60FPS then OG version needs to be 60FPS too, meaning graphics cuts so they can double FPS from current 30. Sony doesn't allow Pro owners to have FPS advantage in PvP games.

Beta, around E3.
 

Mafro

Member
I can't imagine thinking Destiny's movement is "clunky." I play it and think it's fluid and I'm able to do everything I want without issue.
Feels sluggish and slow as shit going back to it after playing Titanfall 2 and Overwatch on PS4.

I'll be absolutely shocked if this is 60fps though.
 

Kyoufu

Member
Why are Bungie so uncomfortable with 60fps?

Is it tradition? Because they're so accustomed to balancing a game capped at 30fps?

Do 60fps pacing and reflexes affect their gameplay formula balancing that much?

Also, Beta when?

I'm guessing technical limitations of consoles are a big reason why they stick with 30fps.

And before anyone says "but Call of Duty, Battlefield etc." I'm just gonna say nope, different games.
 
They literally bogged down the game by increasing the frames between scoping weapons and aiming down sights, slowed down turning while sprinting, increased weapon flinch and recoil when firing successive shots, and movement has always been clunky when you bump into some tiny piece of geometry and the physics breaks your momentum. The game feels like ass now compared to what it did when it launched.

They needed to do that to cut the dependency on Aim Assist and Rush Down. They can't cut Aim Assist because of the sticks and the Rush Down was way too powerful combined with Titan Charge, Shotty + Melee, etc... that mutilated the gun game once people figured it out.
 

SgtCobra

Member
They literally bogged down the game by increasing the frames between scoping weapons, aiming down sights, turning while sprinting, increasing weapon flinch, firing successive shots, and movement has always been clunky when you bump into some tiny piece of geometry and the physics breaks your momentum. The game feels like ass now compared to what it did when it launched.
Yep totally agreed, Bungie has done a lot in the past 3 years to slow down Destiny's gameplay significantly.
Starting with the increase of the general TTK, especially weapons which are meant for close quarters encounters. Then there's them rewarding long range combat and passivity after having a full year of fast paced combat. The slowing down of abilities' speed or their cooldown time (blink has become the laughing stock), the nerfing of exotic armor pieces which enhance the player's speed (Twilight Garrison, Gravitron Forfeit) and lots of maps are just simply too big for 6v6.

I just hope Bungie has their stuff together for the sequel, I liked Y1 (of course stuff like the Vex Mythoclast, SUROS Regime and the Pocket Infinity needed its nerfs) but all it really needed were some Y2 adjustments.
Their design philosophy of "every weapon needs its time to shine" is horrible, make sure everything is competitive, this meta thing needs to die already.
 
My biggest worry is that they dogmatically commit to the PC and console version remain in complete parity.
The only reason they would force that version down such a path would be because of cross-platform play. But it also may be too costly to do the extra animation work for 60 frames per second (if they are targeting 30 on console) as well as overhauling the aiming and movement systems to adjust for mouse and keyboard.
 

BiGBoSSMk23

A company being excited for their new game is a huge slap in the face to all the fans that liked their old games.
I'm guessing technical limitations of consoles are a big reason why they stick with 30fps.

And before anyone says "but Call of Duty, Battlefield etc." I'm just gonna say nope, different games.

Again, there's nothing Destiny did or their Halo games did that would indicate they were constrained by the hardware.

It was simply their call to make their games capped at 30, when other FPS's were standardizing higher framerates.
 

ZeoVGM

Banned
Feels sluggish and slow as shit going back to it after playing Titanfall 2 and Overwatch on PS4.

I'll be absolutely shocked if this is 60fps though.

Completely different types of games, especially Overwatch. I love Overwatch but I absolutely do not want Destiny to feel anything like it.
 

briUEud.png


Sorry. Couldn't resist. :p
 
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