paragonpro
Banned
Why is the multiplayer "bad"? I really enjoyed the beta
I think your score and justification for it are both fair, but regarding this, so what? Are you reviewing Bethesda PR or the actual game?
Let's not forget that MP and SnapMap were such critical parts of the Doom experience that Bethesda didn't send out review copies until launch. They diverted the emphasis on the game away from the SP their own damn self.
Hope I'm not the only person here who thought the game was terrible....
How would scoring the single player only be any different than another reviewer scoring it only based on multiplayer?
I think your score and justification for it are both fair, but regarding this, so what? Are you reviewing Bethesda PR or the actual game?
Why is the multiplayer "bad"? I really enjoyed the beta
Why is the multiplayer "bad"? I really enjoyed the beta
Propulsive, thrilling and breathless, DOOM is the triumph I never expected. I just cant see there being a better shooter this year, I really cant.
Let's not forget that MP and SnapMap were such critical parts of the Doom experience that Bethesda didn't send out review copies until launch. They diverted the emphasis on the game away from the SP their own damn self.
Yeesh I forgot about that. No wonder I was worried this wouldn't be a game I liked. The glory kills actually don't look slower to me, despite me remembering different. Maybe it's because it looks like he's holding the walk button down when going through the level, it's so much slower.Watching that gameplay footage in comparison with the original gameplay reveal from E3 is shocking. Talk about doing a poor job of showing off what your game can really do.
Dammit critics, you're tearing me apart!!!so you're saying this is The Room of video games?
I don't agree with this because they're both part of the same game you buy.I would score SP and MP separately. ESPECIALLY since they are made by 2 different Devs.
It wouldn't, but a competent critic should be able to discern that the single player is Doom's focus.
No part of "ratibg the whole package" innately requires docking points for subpar elements; reviews aren't a mechanical science. Since the multiplayer in no way impedes or undermines the single player, there's no reason to weigh it negatively in a holistic review.
Its primal, elemental, fuckin' metal, and as a return to a classic series it bucks modern trends to its glory.I am not a big film viewer and don't understand the reference. Was Fury Road slated or something? Or is it amped up from older films?
This doesn't make sense. They're selling you the whole package. If it was piecemeal I'd agree with this, but the $60 price tag is for all 3 components of this specific game--so why shouldn't part of the whole be considered in the review?
This is a very valid point. Agreed.
Do you think it might be a case of them not really knowing what they had? Or maybe just not realizing that there is a market for a straight forward single player shooter?
Because reviews shouldn't be mechanical evaluations, as if we're looking at tools or furniture.
There's no innate mandate to negatively weigh portions of the game. Reviewers do, of course, since it's an easy way to write than taking a real holistic view of the package.
And you're perpetuating the same incentive against including additional content. If the multiplayer was removed, they've now sold me less but gain additional points. This makes no sense, a buzzard product of overly simplistic reviewing.
Hot damn! That's one glowing review!
This doesn't make sense. They're selling you the whole package. If it was piecemeal I'd agree with this, but the $60 price tag is for all 3 components of this specific game--so why shouldn't part of the whole be considered in the review?
If you think the multiplayer is bad it's important to call that out and explain why. People would be ranting and raving about "boosting the score" or whatever if the MP was totally ignored because the reviewer didn't like it.
You don't know what the consumer is buying the product for. Some people like games purely for their MP, so it's just as important for them to get information about both aspects. Maybe they'll try to SP because the review said good things about it! Maybe they don't care. Unless you're running a niche review site it's pretty important to capture all elements of the game and factor them into the review.
Saying someone isn't competent because they focused on the entirety of the package instead of the "focus" of the game is asinine and a little bit rude.
If you're mostly into single player, a good game being given a reduced score due to bad multi gives the impression that you're better off giving the game a skip in favor of other games that might very well have a worse single player component.
On the other hand, if you're mostly into multi, the score could still be misleading by being too high.
I think the only way to go is to base the score on your own personal enjoyment of a game, regardless of where you might have found it, and not try come up with a one size fits all score based on some arbitrary mathematical formula.
Or, take away the story and your left with some average/above average games. I don't care for story in games but I agree it's a nice bonus when it's there - but for me never has story made an average game a great one. Which I think is possibly the case with the above examples..... (hides).
Gameplay > content for me but I'm old so who knows....
Docking points for a subpar multiplayer mode is pretty nonsensical, and incentivizes removing features from future releases.
If we imagine some parallel universe in which Doom shipped with only single player modes, than scores improve. So it's an instance of being punished for including more content.
I haven't played a ton of multi, maybe 15 games or so, but I have had several matches, and not one where one team won on the merits of the rune. Anecdotal, but I've had several matches where we didn't get the rune once, and they had it at least 3-4 times and we still won. Used ranged, if you don't have ranged you can still win... just get the hell out of the way. A demon with nobody biting his ankles means he's getting no points and he'll just run out of time. I mean, these are fairly obvious strategies aren't they?
I'm not saying the multiplayer is the next coming of UT99 or anything, but it's not any more 'measurably bad' than friggin overwatch. Which, btw, I can't wait to see the reviews for Waifu Fortress 2 and how it gets a pass because the characters are pretty....
Hooray @ RPS
Doom is a goddamned triumph and it's sad to see that the reviews are so mixed.
i don't care what reviews say about the MP. It's oldschool and super fun to me. Just because there are weapon loadouts doesn't mean it's modern.
Seems like PC players knows where it's at.
Right, of course. Which is... what the reviewer in question did? If the multiplayer being "meh" or the singleplayer being "meh" impacted your overall enjoyment of the package, should you not say that and allow it to impact your score accordingly?
I would score SP and MP separately. ESPECIALLY since they are made by 2 different Devs.
If that was truly the case, then sure. And I'm not complaining about the IGN review here.
But you can't make me believe that a theoretical best multiplayer game ever would suddenly become an average game just because they decided to include the worst single player campaign ever.
If if it's a great game that you think is worth playing, the score should reflect that, regardless of whatever undercooked additional content the game might have on offer.
Eh, reviews will be reviews. I think the positive word of mouth will put in plenty of work in selling people on the game.
Hooray @ RPS
Doom is a goddamned triumph and it's sad to see that the reviews are so mixed.
Since when is an 80 on open critic and a 79 on metacritic considered "mixed"?
Some of the reviews may be kind of low, but I'd say it's getting a pretty warm reception, which is far more than I could have hoped for prior to release.
Does anyone know the best place to get a key for Doom on PC? In the Hitman thread a few weeks ago someone referred me to a reliable/trusted Ebay seller, and steamgifts.
Steamgifts really confused me and I'm not too sure how it works exactly, but the Ebay seller worked great and I got a copy for an amazing price.
Does anyone have any suggestions for Doom? Feel free to please reply here or PM me.
Thanks!
Does anyone know the best place to get a key for Doom on PC? In the Hitman thread a few weeks ago someone referred me to a reliable/trusted Ebay seller, and steamgifts.
Steamgifts really confused me and I'm not too sure how it works exactly, but the Ebay seller worked great and I got a copy for an amazing price.
Does anyone have any suggestions for Doom? Feel free to please reply here or PM me.
Thanks!
Why is the multiplayer "bad"? I really enjoyed the beta
Since when is an 80 on open critic and a 79 on metacritic considered "mixed"?
Some of the reviews may be kind of low, but I'd say it's getting a pretty warm reception, which is far more than I could have hoped for prior to release.
I'm really enjoying it.
As a big Doom fan, I wouldn't say this really captures the feel of the original Doom all that well - Serious Sam is still the full 3D Doom experience, IMO. This game has Doom's setting, but it plays more like Quake, I think.
That's not really a complaint, though, just an observation. It's incredibly well crafted and I can't get enough.
You underrated Hyper Light Drifter, but it's okay... I can forgive you.Its a solid shooting game. Its not from the school of Half-Life like Wolfenstein: The New Order, with strong characters and varied set pieces and tones. Its pretty much just one big thing it does well and escalates it for 10 hours on Hard. Once you get the mobility runes/double jump, the feel of moving is really good, and a lot of the many arenas offer a lot of vertical spaces. There's a large amount of enemy variety, and the game requires you to prioritize which enemies to kill, and to manage your Health/Ammo supplies both in the area itself and the Glory Kills which grant you health/ammo. Its challenging, and mostly fair, although there are moments where you will suddenly die and you'll not know from what direction or what caused it. The sound mix is flat out not good, with loud annoying demon noises giving prominence over some wimpy weapon sounds. The game has a great sense of humor about its edgelord RIP&TEAR aesthetic and the inherent ridiculousness of the UAC, a company that somehow thought summoning demons would be the key to humanity's future. There's a dynamic Mick Gordon score of industrial noise that fits the carnage on screen, although its not really my preference. There's also a fair amount of exploration possible in the levels themselves, including secret Doom levels, collectibles, and challenging optional trials that test your understanding of the game mechanics and enemy design.
It's good! A solid 7/10 game. Which is much higher than the marketing would have you believe. Im not up all the hyperbole of OMG BEST SHOOTER OF ALL TIME THE FURY ROAD OF GAMES OMG THE BLOOD RIP AND TEAR WOW A SHOOTING GAME THATS JUST SHOOTING WHAT AN ACHIEVEMENT IN GAME DESIGN...but its good!
For the record, of all the games I played this year:
XCOM 2: 9/10
Dark Souls 3: 8/10
Street Fighter V: 8/10(the core game...the product itself is terrible lol)
Uncharted 4: 8/10
Ratchet & Clank: 7/10
Doom: 7/10
Rise of the Tomb Raider PC: 7/10
Star Fox Zero: 7/10
Hyper Light Drifter: 7/10
Superhot!: 6/10
Mario & Luigi: Paper Jam: 6/10
Quantum Break: 5/10
I played multiplayer for 10 hours this weekend on ps4. Can't get enough of it. So simple and old school and 60 fps on console is so good.