okay, I think it's known that DS's 2D sprite engine is based on the GBA. but with the modest 3D capabilities which are more or less similar to Nintendo 64, couldn't that be turned into extra 2D prowess? you might recall what Yu Suzuki said about the Dreamcast. it was easy to just get rid of the Z value (or something like) to turn every polygon into a 2D image (like a sprite but not)... i know i probably fucked up that explaination but you get the idea. so my question again is, can DS's modest 3D ability be put to use for 2D ? looking at DS's memory, which i think is about 4 MB, I'd think that DS would be able to blow NeoGeo out of the water. especially with the 1 gigabit medium.
thoughts?
thoughts?