BobbyRobby
Member
Yeah, the GBA's E3 showing was pretty weak, but maybe I'm just a little spoiled after last year's amazing lineup. I still can't get over how good it was.
brandonnn said:Played it, had a lot of fun, dug the character art, got really confused because I was sure you'd implied here that all 4 of the upcoming titles would be represented at e3, couldn't find an Orbital booth, shrugged, played it a little more, had fun.
Crazymoogle said:Oh well. As long as its all in the shadows, the rants will have to go to my blog site.
JackFrost2012 said:OMG you're KuZap what?!
neptunes said:Crazymoogle you're a game designer?
While those games were good at the show, overall Nintendo's presence didn't stretch very far from their booth. The MS booth was just as impressive content-wise but the reason why I give the GC an overall C is because of the apparent lack of support by majority of the other developers/publishers. Throughout the show, majority of the kiosks housed either PS2s or Xboxes. YMMV but that's my opinion.Kuroyume said:Wtf? Did you not see Resident Evil 4 or Metroid Prime 2? Paper Mario? Baiten Kaitos? Give me a break...
Mr_Furious said:reason why I give the GC an overall C is because of the apparent lack of support by majority of the other developers/publishers. .
Mr_Furious said:The MS booth was just as impressive content-wise but the reason why I give the GC an overall C is because of the apparent lack of support by majority of the other developers/publishers.
---- said:As they said GC third party support was nearly non-existant
jarrod said:*-Amazing Island
*-Baten Kaitos
*-Call of Duty: Finest Hour
*-Catwoman
*-Future Tactics: The Uprising
*-GT Cube
*-GoldenEye: Rogue Agent
*-Killer 7
*-Lemony Snicket's A Series of Unfortunate Events
-Lord of the Rings, The: The Third Age
-Mega Man Anniversary Collection
*-Mega Man X Command Mission
*-Movies, The
-Prince of Persia 2
-Resident Evil 4
-StarCraft: Ghost
-Tales of Symphonia
-TimeSplitters: Future Perfect
-Viewtiful Joe 2
* -X-Men Legends
...that's a downright embarrassing lack of support right there, it is.
efralope said:Remember this is the same EGM that stated XBox a winner over GCN before the systems were even released...
You're placing your own subjective ideas of good and bad on the list though. For example, I'd say Puyo Pop Fever is probably one of the highest quality games on that list (and maybe Sega's best game releasing this year even). Overall I'd say GameCube has solid 3rd party support, still better than N64 or Dreamcast ever had it, even if it's getting scaled back overall.TheGreenGiant said:I would cull that list even more to remove multiplatform titles and a couple I gave the benefit of the doubt (marked *). Support's support but good support... ehh.. So yes; kind of embarassing.
efralope said:Remember this is the same EGM that stated XBox a winner over GCN before the systems were even released...
SolidSnakex said:Well from the way things look, that's going to be the case atleast from the general public (going by sales). So they weren't completely wrong.
quadriplegicjon said:i almost feel as if it were a self fulfilling prophecy on the part of these mags. the GC suffered and continues to suffer from extreme anti-hype generated by the mainstream press.
quadriplegicjon said:i almost feel as if it were a self fulfilling prophecy on the part of these mags. the GC suffered and continues to suffer from extreme anti-hype generated by the mainstream press.
MightyHedgehog said:Self-fulifilling nothing. GC had received as much, if not more positive press for the first leg of the generation. Nintendo simply didn't have what more people wanted.
jarrod said:I'd say Puyo Pop Fever is probably one of the highest quality games on that list (and maybe Sega's best game releasing this year even).QUOTE]
and I'd say NO because quality aside. Its a bit stupid looking and won't sell by the bucketloads.
ohh, and that Sony press conference was so much better by using POWERPOINT!! Sony's was like a lame stock holders meeting without voting for anyone. Outside of the PSP, they really had nothing else to show.actually I'd say that MS had the weaker show. Their press con was boring as; unsurprising and hell
IGN did a story on the evolution of the design in Sudeki.it would have been interesting to see what others thought of the development of the character design.
What was announced and what was displayed on the show floor are two totally different things. I'm going by "presence" as I've stated. A lot of those games were not at E3 on the GC even if they were "announced".jarrod said:...that's a downright embarrassing lack of support right there, it is.
Not surprised at all actually but you're right, it is the Nintendo difference I suppose.TheGreenGiant said:And that surprised you after all this time? Its the Nintendo Difference.
That goes for the majority of games on all platforms. Besides, if sales are your imaginary requirement for what counts now then why ignore Madden, Digimon, Spider-Man, etc?TheGreenGiant said:and I'd say NO because quality aside. Its a bit stupid looking and won't sell by the bucketloads.
jarrod said:That goes for the majority of games on all platforms. Besides, if sales are your imaginary requirement for what counts now then why ignore Madden, Digimon, Spider-Man, etc?
Digimon is poorman's pokemon. I hate it. (But I've also never played a Pokemon game except Snap)
TheGreenGiant said:cause they'd sell more on XBOX.
SolidSnakex said:[...]In fact both the PS2 and Xbox recieved much more negativity when they were both launched. [...]
SolidSnakex said:[...] Most people didn't want connectivity, they wanted online play. [...]
What? Why should that matter? Madden will still sell 200-300k on GameCube and it's still a significant release. Also Digimon's a rather popular IP and the new games look high quality... again your subjective list just sucks. Sorry. It's irrational and inconsistant at best.TheGreenGiant said:cause they'd sell more on XBOX. Digimon is poorman's pokemon. I hate it. (But I've also never played a Pokemon game except Snap)
emerge said:That's pushing it a bit, I'd hardly call the number of Live and NA adopters "most people".
Hasn't FFCC already outsold PSO?SolidSnakex said:How many people would prefer connectivity over online? Especially in the media. Just look at magazine reactions to connectivity in comparison to online play. Connectivity is very much a hated aspect of gaming. Once you get so many magazine and sites against you, you're basically going down. Nintendo does a good job of just making really dumb decisions that don't sit well with alot of people outside of their hardcore fanbase.
SolidSnakex said:How many people would prefer connectivity over online? Especially in the media. Just look at magazine reactions to connectivity in comparison to online play. Connectivity is very much a hated aspect of gaming. Once you get so many magazine and sites against you, you're basically going down. Nintendo does a good job of just making really dumb decisions that don't sit well with alot of people outside of their hardcore fanbase.
emerge said:That's pushing it a bit, I'd hardly call the number of Live and NA adopters "most people".
jarrod said:What? Why should that matter? Madden will still sell 200-300k on GameCube and it's still a significant release. Also Digimon's a rather popular IP and the new games look high quality... again your subjective list just sucks. Sorry. It's irrational and inconsistant at best.
quadriplegicjon said:*blinks* you guys must have missed all those nintendo is doomed articles written the past couple of years. :/
but i do agree that nintendo messed up.. by not embracing online, and fucking up europe.
jarrod said:Hasn't FFCC already outsold PSO?
jarrod said:Hasn't FFCC already outsold PSO?
MightyHedgehog said:Yeah, after it was clear that Nintendo wasn't delivering did those types of articles and talk start to really mass up. Initially, though, I read far, far more negative press about XBOX than that of the GC. MS was thought to be an also-ran, due to their inexperience and lack of long-established franchises. After the first year, it started to be clear that they were not just going to fizzle out and actually had a chance to rival Nintendo.
Absolutely. But the lack of fresh and exciting software released from Nintendo itself is the biggest culprit, IMO. They have simply proven that reliance on previously established franchises is not enough to hold up any console that is not the GB line. Everyone expected Zelda, Mario, and the rest. There needs to be more.
People complain and make fun of MS releasing so many titles that aren't blockbusters, but they break even and are considered failures. The thing is variety. Sure, XBOX has an overabundance of FPS and racing titles, but they also have more different types of games to offer more people, leading to more potential system sales.
Well, Zelda's a 2D game. Y'know just the sort of thing you like to remind everyone is in severe decline and public doesn't want.SolidSnakex said:It better sell more, the FF name is much bigger than PSO. But just look at Zelda's sales in Japan. It still hasn't sold 100k (although it might have recently sold that much).
Er...wasn't the argument over GCN lacking 3rd party support? So multiplatform games don't count? Do they count on PS2/XBox?TheGreenGiant said:FYI, I took out mostly the 3rd party/multiplatform titles for the gamecube list. A) Better on the XBOX b) Multiplatform titles clog up shelfspace c) Meh. You kind of surprised me when you metioned the titles even after I discounted the multi titles. And for a reason. Eg. SCPT will be sucky on GC. And when was the last time a multi sold best on the cube.
My subective list is the cream of the crop that makes people go "wow, we can get these ONLY on the gamecube". I should have culled Starcraft, Goldeneye and TS3 from my list too (they remained only because they were/could be AA+)
jarrod said:Well, Zelda's a 2D game. Y'know just the sort of thing you like to remind everyone is in severe decline and public doesn't want.![]()
neptunes said:![]()
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you're designing this?
SolidSnakex said:It better sell more, the FF name is much bigger than PSO. But just look at Zelda's sales in Japan. It still hasn't sold 100k (although it might have recently sold that much).
SolidSnakex said:It's still a Zelda game which makes a big difference.
Besides how many people do you see saying "Man I hope this game has some awesome connectivity" compared to those wanting online play? Not too many. Connectivity is something Nintendo wanted to take the place of online play and it clearly didn't work that way that's why they're already going online with the DS and probably with the next Nintendo console. They were proven wrong just like with carts. They've just gotta stop taking so long to realise this.
All I'm saying is connectivity seems to have done better on their own platform. And Nintendo never pushed connectivity as a substiute for online, I dare you to find any mention or quote from Nintendo or Nintendo PR even resembling that. Nintendo's had R&D for networking going for the past two decades almost...SolidSnakex said:It's still a Zelda game which makes a big difference.
Besides how many people do you see saying "Man I hope this game has some awesome connectivity" compared to those wanting online play? Not too many. Connectivity is something Nintendo wanted to take the place of online play and it clearly didn't work that way that's why they're already going online with the DS and probably with the next Nintendo console. They were proven wrong just like with carts. They've just gotta stop taking so long to realise this.
SolidSnakex said:It's still a Zelda game which makes a big difference.
Besides how many people do you see saying "Man I hope this game has some awesome connectivity" compared to those wanting online play? Not too many. Connectivity is something Nintendo wanted to take the place of online play and it clearly didn't work that way that's why they're already going online with the DS and probably with the next Nintendo console. They were proven wrong just like with carts. They've just gotta stop taking so long to realise this.
jarrod said:All I'm saying is connectivity seems to have done better on their own platform. And Nintendo never pushed connectivity as a substiute for online, I dare you to find any mention or quote from Nintendo or Nintendo PR even resembling that. Nintendo's had R&D for networking going for the past two decades almost...
AniHawk said:Yeah... I don't think Nintendo wanted to create something in place of OL permanently, just something other consoles can't do while they sought out a way to go on the internet with no extra costs to themselves or consumers. Apparently they've found a way.