What are your main points? Let's try to find a common ground for discussion.
Do you think E3 2017 is more important than the January event? Do you think that having surprises for E3 is more important than having a healthy launch (i.e. selling constantly well past March 2017)?
A) No.
B)
Having surprises at E3 does not preclude a healthy launch. You need to save certain announcements and plan them strategically in order to maintain awareness, attention, and interest. If Nintendo has 15 games for 2017 and 10 games from 2018 to announce, and three events from January - June (let's say: Switch reveal, April Direct, and E3).
Let's say there's two options.
- Reveal every single game in January.
- Split things up, so say: 12 2017 games in January. 1 more in the Direct. E3 gets 2 last holiday 2017 games, 6 2018 games, and trailers for the remaining 2017 games that aren't out yet. Give the January reveal a roaring start but make sure there's no slouch the rest of the year either.
Which situation will allow Nintendo to:
- continuously dominate the gaming news cycle
- maintain interest during one of the busiest times of the year for new announcement
- prevent people who just bought a 3DS and Sun/Moon from feeling like they got ripped off (instead of their money's worth)
Remember situations like:
- people tuning out games like Yoshi's Woolly World that were featured in virtually every Direct/E3
- people lamenting the lack of new announcements in the recent September direct
The absolute most I can see Pokemon Stars getting in January is a tease. The full reveal will probably be in spring just before E3.