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Fighting games, or Hero Shooters, which do you prefer?

Which character-driven vs. genre do you enjoy more?

  • Fighters

    Votes: 59 75.6%
  • Hero Shooters

    Votes: 9 11.5%
  • Other (MOBA)

    Votes: 14 17.9%

  • Total voters
    78

Jubenhimer

Member
Two very popular PvP multiplayer genres in gaming, Fighting Games and Hero Shooters, both have a lot of differences, yet are strikingly similar in the sense that they're all built around a large cast of diverse characters with unique abilities and movesets, with most of the skill being learning how each character behaves and maximizing their abilities to gain the advantage.

Fighting games of course, need no introduction. The classic vs. multiplayer genre that's been a staple of gaming for decades. Street Fighter, Mortal Kombat, Super Smash Bros. Guilty Gear, Dead or Alive, Soul Calibur. All franchises that people have either played or at least heard about. A lot of the fun of Fighting games can be found with learning a specific character, and practicing hard with them to master their moves. Sometimes its just fun to pick a character at random and just mess around to see what they can do. Of course, fighting games are also notorious for having a pretty high skill ceiling. With the exception of Smash Bros., character moves are typically executed through intricate and sometimes difficult to input button combos and directions on the controller, which can make it a bit daunting to newcomers at first. Still, fighting games are always exciting to both play and watch.

But for those who prefer an easier to play, and more team-based atmosphere, there's Hero shooters. A relatively new sub-genre of shooters that had its blueprints established in games like Team Fortress 2. But it was the breakout success of Overwatch that really brought the genre to life, with more recent games including Valorant, Marvel Rivals, and Gigantic. Hero Shooters are team-based shooters (first or third person) that have you pick a "Hero" from a specific class (DPS, Healers, Tanks, etc.) and has each team fight over various objectives. Usually either capturing a point on the map, or escorting a payload to a specific location (Sometimes both).

Hero shooters are similar to fighting games in that the challenge of mastering the game comes from picking a character and studying their attributes in order to use them to your advantage, with both basic moves, and a super cool ultimate ability. And if you have a proper team, then each class makes up the core components of a fighting game character (DPS are your attacks, Tanks are your blocking, and Healers are your defense). But hero shooters distinguish themselves in a number of ways. For one, you can usually swap characters out mid-match after dying. Learning to main multiple characters is a good idea in fighting games, but it's especially encouraged in hero shooters, as you'll often need to change up your strategy and team composition whenever your opponent has the upper hand.

Also unlike Fighting games, character move-sets don't require fancy thumb work on the controls to pull off. Every character ability is instead executed with a single button press and their use is limited by a cooldown system. So the skill with hero shooters is instead focused on precision aiming, knowing how and when to use different moves, and learning to synergize with a team.

So between these two genres, which do you typically have more fun with?
 
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Drell

Member
I should've check the 3 choices, I like all of these genre but not all the games in them. I like easy to learn, hard to master games meaning I don't enjoy most fighters, except for smash or any fighter with simple buttons combinations. Hero shooters are mostly all in this category except maybe valorant. And as for moba, it always be that dead but still alive moba Heroes of the Storm that ditched the item shop and runes to make it fun for everyone
 

Nankatsu

Member
Fighters.

Don't have to rely on teammates. I control my own destiny.

But in case of defeat you have someone else to blame.

Think About It GIF by Identity
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
I'm not too much into neither of those but I'd rather play a fighting game over any of the other options.
 

mèx

Member
If Team Fortress 2 is included in the hero shooter category, I'm going with that. The skill ceiling is sky high.

Otherwise fighters, as all other hero shooters are pretty basic by comparison.
 

Filben

Member
None of the mentioned, so I voted for 'other'. The hero shooter genre grew stale over the last few years and I never really was into fighting games apart from an occasional round with a buddy. One of my first games had been Double Dragon on the Sega Master System for that matter.

The only online game I play for years now is Hunt Showdown which is an extraction shooter. There are no heroes in this setting. And I like that I can set, to some degree, my own winning condition.
 

Crayon

Member
Hard to describe it as a preference because I have never played a hero shooter. Fighting games are pretty much the only games I play online.
 

Pelao

Member
I've literally never played a hero shooter, so I'll go with fighting games, which I enjoy casually in their single player modes.
 

[Sigma]

Member
I'm struggling to think of a single hero shooter that I actually like. And I don't know if I just don't like the genre or not. Meanwhile, I love plenty of fighters even though im pretty casual when it comes to them these days.
 

phant0m

Member
Fighter community is so fucking whiny and sweaty it completely turn me off from the genre

MOBA community is so toxic and sweaty it also turned me off from the genre (shoutout to HotS tho)


I’ll take hero shooters I guess.
 

SHA

Member
Fighting sucks and online players play unfairly, they don't care about having fun experiences cause they've been brainwashed by trophies and Achievements, what a sick generation is this. Shooters all the way. I'm a pro fighting player by the way.
 
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