LiquidMetal14
hide your water-based mammals
Hit a key plot point early on (3 hours ish). It's somewhat cliched but works well. Those Phoenix segments are intense on the performance lol
I go crazy for little details. After you get Garuda unlock Ariel Blast and use it in a forest. The foliage goes crazy shit even moves big trees.Why did the developers make the environments so gorgeous? Is this legal?
Edit: I don't even want to sit here and argue with you about this and it's really not the right thread for it. We will have to agree to disagree.
As far as XVI, finally started my copy. I decided to just start from where the demo left off because I'm short on time regretfully.. otherwise I would have played through again. Hoping to get as far as I can tonight! Hype.
The forest theme, my ears.
May be the most beautiful FF forest theme of all time.
Ikr? At every new location, I'm stopping to smell the flowers.Why did the developers make the environments so gorgeous? Is this legal?
Am I seeing things or does Clive's face slowly age over time (once he becomes an adult)? Actually it is happening and he grows his beard stubble out a bit
Yeah nearly everything has this overcast day lighting to it making things look a bit flat under scrutiny IMO. I think they didn't want lush/vibrant environments to clash with the bleakness of the times and the blight that's killing the environment.The environments look incredible, as do the characters. However, there is something off about the shaders, as if they were going for somewhat of a subdued lighting or unlit/flat shader to a degree. I can’t explain it, but my eyes aren’t entirely convinced about the ambient exterior and interior lights affecting the characters.
It’s the style of course, most certainly an aesthetic not so different from FFXIV given it’s the same team, but I desire stronger lighting for some reason. I wouldn’t mind an option to reduce the Bloom too.
So much this! I was exactly going to say Overcast lighting because I thought about GTA 5’s time cycle but only after I had posted. That’s spot on what I see though.Yeah nearly everything has this overcast day lighting to it making things look a bit flat under scrutiny IMO. I think they didn't want lush/vibrant environments to clash with the bleakness of the times and the blight that's killing the environment.
Hmm, skillup did not like it
I'm only three hours in but the dog seems pretty pointless in terms of healing and damage output. I'm using my trinket slots for something else.I wish I didn't have to waste a trinket slot to make the dog do stuff on his own. Managing him manually seems like it would be a real distraction.
Not at all what he presented in the video.Ralph has gone in with the wrong expectations, wanted hella deep RPG, got amazing action game, has a cry.
I'm surprised, I normally align with his views but just like on TLoU2, I gotta hard disagree on this one. He's not banned here like in the clown place I take it?
I don’t know why do you even need it? If you don’t use Torgal he will still automatically attack enemies. In my opinion he can be very useful launching the enemies while use Phoenix dash to them and while I’m doing my aerial combo I can use Torgal to extend combo even longer.Anyone have opinions on timely accessories and whether or not any improve (or worsen) gameplay?
I was thinking of equipping the “assistance” one to auto-control party members but curious if I would benefit more from getting used to controlling them manually.
Dogo healing is useless. The Dogo damage starts very small but increases as he gains experience though the game. I always use the manual commands for the dog and even if i dont give him commands he still attacks and sometimes heals. Manual commands makes the dog do what u want, for example launching an enemy into the air so Clive can follow up with an aerial combo.I'm only three hours in but the dog seems pretty pointless in terms of healing and damage output. I'm using my trinket slots for something else.
I hear hgig is broken with the game and ps5 hdr settings as the game continues to pump out 1500 nits regardless in hgig mode.Starting to get confused here. When I'm on HGIG and unto the HDR setting of the PS5 should I follow the instructions on screen and set the "suns" as suggested or follow what those tech channel on YouTube suggests and go for one level less in 1 and 2 and complete dark in set 3? I always kept as GamingTech suggested but maybe with this game doesn't apply?
I've never taken the Ring of Do It Yourself Torgal off since I put it on. I originally only put it on because I didn't want to deal with micromanaging him during combat but yes he automatically has perfect timing Sics and Ravages, much better than a human probably could with the default control mapping. Against bosses it's just a bit more DPS really, as you are doing 90%+ of the breaking yourself at worst. Against small enemies it's fun when he launches them and you follow with Phoenix Shift to air combo them.20+ Hours in and I'm convinced Torgal's Ring might as well be the best DPS accesory in the game, the way it works makes Torgal use the "Presicion" versions of his attacks everytime Clive uses an attack with launching properties so even just using a Charged Shot works and Torgal actually does Break damage unlike other party members who only do HP damage, so he further helps in staggering bosses and then to add into the Bonus Damage Increase against staggered enemies.
There are 2 disadvantages to the ring though, against smaller enemies Torgal might break your combo flow depending on which attack he uses, and the other one is that Clive won't shut up during combat since he's constantly giving orders to Torgal.
BTW Presicion Ravage (D-pad down) does slightly more damage than Presicion Sic (D-Pad Up) and his Heal only works as a regen for HP in grey color he will never heal you back to full HP.
Anyone have opinions on timely accessories and whether or not any improve (or worsen) gameplay?
I was thinking of equipping the “assistance” one to auto-control party members but curious if I would benefit more from getting used to controlling them manually.
I personally like when devs try to surprise me.
Sure but I can only speak for myself, I liked what they did with FFVIIR, I was expecting some changes but not to this extent, so for me it was pleasant surprise.Sure but when it's
DEV:"Here is the thing you want"
GAMUR: "NOICE"
DEV: "SURPRISE IT'S NOT THE THING YOU WANT"
the situation changes quite a bit. You can surprise viewers while also meeting their expectations.
I did this with another weapon and reloaded my previous auto-save lol. Swords come and go so quick early on though. Also make sure to check the blacksmith for swords you can craft that aren't available at merchants.Crafted a Longsword +1 without realizing I could just reinforce the one I had equipped.
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Not at all what he presented in the video.
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[\QUOTE]
Sure but when it's
DEV:"Here is the thing you want"
GAMUR: "NOICE"
DEV: "SURPRISE IT'S NOT THE THING YOU WANT"
the situation changes quite a bit. You can surprise viewers while also meeting their expectations.
Funny thing is - it has everything he wants. It has a party and you can even control one of them at all times. It has massive open areas that may as well be "open world' as you can freely go anywhere you want through much of the game. Or are we going to pretend games like FFXIV aren't open worlds either? The items can become complex and offer more variety in build choice and player engagement. Magic effects are complex and how they can string together and interact with each other.I think that’s a pretty accurate assessment
- wants a party system
- wants a big open world
- wants more complex items and magic effects
Basically the final fantasy of ff7 and beyond. That’s never what this game was pitched to be. It’s an action rpg with heavy focus on story, set pieces, and combat. And it excels greatly at all of these aspects
Some of his complaints are valid, but I think the parts of FF16 that it focuses on are so strong as to overlook those aspects and appreciate the improvements we are now getting in terms of story, presentation, music, and action combat.
It’s not a perfect game, but it’s a long needed step in the right direction that they can build on for the future and resolve some of his qualms. His overall take that he can’t personally recommend or that it’s a step back in the series seems wildly out of touch amongst most reviewers and the general gaming public. He’s free to his opinions of course, but it sounds like he wants a very specific type of FF game that really isn’t what most modern audiences want
He’s free to his opinions of course, but it sounds like he wants a very specific type of FF game that really isn’t what most modern audiences want
This applies to all forms of media honestly: go in with no expectations and happiness often follows if the product is well made.I will never understand folks that get all pissy that a game that has been clearly marketed, designed, and sold as X expects that it should be Y instead.
This applies to all forms of media honestly: go in with no expectations and happiness often follows if the product is well made.
So pretty it turns your ps5 into a ps6 temporarily.One thing that's odd is it goes from next gen to next next gen in some scenes. Like some scenes are just out of this world.
I don't get it though, some parts are way more polished than othersSo pretty it turns your ps5 into a ps6 temporarily.
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This game’s combat is so friggin awesome
Criminally underrated by those that say it’s just press square to win after playing a few hours which is flat out wrong
Or didn't press L3 and use Torgal.That poster who “got lost and couldn’t figure out where to go because I was playing the worst game ever” was confused about just taking the lift down on the abbey mission?
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“Hmm. I need to get to the church down there, but this 100ft tall elevator is in my way. Fuck this game!!”Or didn't press L3 and use Torgal.
Then we're supposed to believe they're really playing the game![]()
This game is like the opposite of Tears of the Kingdom in a lot of ways, and I’m really enjoying both.
Im halfways through totk too and its like the best 1-2 punch everThis game is like the opposite of Tears of the Kingdom in a lot of ways, and I’m really enjoying both.