IbizaPocholo
NeoGAFs Kent Brockman
- Valve may be preparing to tease elements of a new Half-Life game, with the possibility of optimization and upscaling technology integration.
- A method to check the names of hidden groups in Valve's internal system has been discovered, revealing groups named "hlx", "hlxaudio", and "hlxartists".
- Recent findings include console commands related to optimization, such as adjusting NPC behavior and AI load, which could indicate a game with complex NPC interactions.
- New lines of code also mention features like dynamic navigation mesh, deformable props, and improved dynamic hair systems, which could be related to the new Half-Life game.
- A zombie gorilla, hinted at in a dialogue in Half-Life Alyx, has appeared in the source 2 files with tentacle particles, and its purpose is still unclear.
- Valve's play testing process involves multiple stages, including early exploration, company-wide play tests, and testing among family members and close friends, with the goal of refining the game before release.
- The play testing cycle is not linear, and Valve can jump between stages or restart the process at any time, with the ultimate goal of creating a polished game.
- Half-Life 3 is expected to be the final game in Gordon's adventure, with a proper ending and no cliffhanger, although spin-offs in the Half-Life universe may be possible in the future.