SantaC
Member
First night and day system game I ever played was Castlevania II: Simon's quest.
It was simple, but added antoher dimension to the gameplay at that time.
Then it was a big gap for me, and the next "true" night and day system game I played was Zelda OoT. It was wonderful to the see the sun rise over hyrule field. The one complaint I had with this system was that it was too short. The night and day passed too fast.
In Zelda Majors Mask, this system was much better than OoT. You could control it much better now, and it's also running alot slower. Felt like day and night really passed.
The night and day system in Zelda WW took a minimal downgrade from Zelda MM imo. night and day only passed on the sea now which was a lil annoying. Still a good system.
There are probably some games I have forgotten with a night and day system, but overall I think Zelda MM had the best system so far.
It was simple, but added antoher dimension to the gameplay at that time.
Then it was a big gap for me, and the next "true" night and day system game I played was Zelda OoT. It was wonderful to the see the sun rise over hyrule field. The one complaint I had with this system was that it was too short. The night and day passed too fast.
In Zelda Majors Mask, this system was much better than OoT. You could control it much better now, and it's also running alot slower. Felt like day and night really passed.
The night and day system in Zelda WW took a minimal downgrade from Zelda MM imo. night and day only passed on the sea now which was a lil annoying. Still a good system.
There are probably some games I have forgotten with a night and day system, but overall I think Zelda MM had the best system so far.