Thing is I feel From already tried catering to these people with ER, but for some odd reason, they think a slider or menu that basically replicates features already in the game is somehow going to make the experience better.Dis shitto agen…
From Software:
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FromSoftware Games Need to Strike an Impossible Balance
How Doom: The Dark Ages' Difficulty System Could Work in a FromSoftware Game
Elden Ring has shipped more than 28.6 Million copies worldwide.
No games are made for challenge. Go watch your latest Disney princess movie if you want 'fun'.Yea I'm ok with that option.
Games are made for fun folks, pull back a bit, touch grass and realize this is made for the point of fun.
If someone modded the game and made it easy, fuck does that have to do with anyone here? Why would that effect how anyone else plays the game?
Doom having such gameplay values customization is actually a red flag for me. It means the designers don't really trust their own vision.
Agreed or that a business suit said that this way it is more "accessible for modern audiences".Doom having such gameplay values customization is actually a red flag for me. It means the designers don't really trust their own vision.
I feel like we have this conversation every damn year. I don't know why game journos can't let it go.
Ability to play them? XDDIt kind of sucks for people who enjoy the Souls genre but don't have the ability to play them. As long as Souls games are developed first and foremost for their standard level of difficulty, I see no reason why an easier mode shouldn't be added
First Beserker is a Souls like coming out in March. It provides 2 difficulties, Normal and Easy. The game was obv designed around normal difficulty, but if you are new to the genre, there is an easy mode. It doesn't affect anyone by adding it
Git GOOD or git GONEThis tired conversation again? Souls faithful, you know what to do
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