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GreedFall II: The Dying World launches in Early Access for PC on September 24

Draugoth

Gold Member
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GreedFall II: The Dying World will launch in Early Access for PC via Steam on September 24, followed by a full release across PlayStation 5, Xbox Series, and PC at a later date, publisher Nacon and developer Spiders announced.

Here is an overview of the game, via Nacon:

The story starts three years before the events of the first game and the adventures of De Sardet.
This time you play as a native of Teer Fradee, uprooted by force from your island and taken to the continent of Gacane, where the colonists are from. In this old world ravaged by war and scarred by the Malichor plague and the political scheming of the different factions, you need to regain your freedom and control of your own destiny. Using diplomacy, cunning or combat, as well as help from allies you make, it’s up to you to end one man’s ambitions of conquest, which could spell the end for the continent and your island.
Experience the unique world of GreedFall again by exploring the old continent! Travel across new landscapes, from Olima—the city of stars of the Bridge Alliance—to the shores of Uxantis, and uncover the secrets of these ancient lands. Meet all the factions that share control over these nations and navigate the treacherous waters of their schemes and conspiracies.
Create your own character and find allies to join your team. Help them with their quests, uncover their secrets and make them your friends, rivals or even lovers. As well as equipping them the way you want, you can also take control of them in combat.

Immerse yourself in an ever deeper RPG experience where every choice has an impact on your adventure and where diplomacy, manipulation, infiltration and combat are all viable paths for you to achieve your aims.
 

Outlier

Member
I've had the FIRST game on PS4 and PC for YEARS, but never got father than like 1 hour past the first main area of the game.

Lost interest and the dialog was annoying, with the MC constantly re-telling me what a quest giver wants from us, mid conversation with said quest giver. it was as if the game thinks I'm too stupid to understand the objective.

My brain couldn't take it, anymore.

I'm not going to get this one if I can't manage to deal with the first game.
 
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STARSBarry

Gold Member
First one was classic eurojank, it certainly has promise, if they can perfect what they had with the second it would be well worth playing.
 
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GymWolf

Member
Haven't even gotten around the first one yet.
Save yor money unless you can deal with bad combat, terrible enemy variety and one of the most egregious asset copy paste work even for AA standards.

The world and story were interesting tho.

If they fix these 3 things the sequel could be quite decent.
 
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Mr Hyde

Member
Save yor money unless you can deal with bad combat, terrible enemy variety and one of the most egregious asset copy paste work even for AA standards.

The world and story were interesting tho.

If they fix these 3 things the sequel could be quite decent.

Too late. I got the Gold edition cheap, it was only 8 bucks or something, but going off what you're saying that might have been too much 😅
 

GymWolf

Member
Too late. I got the Gold edition cheap, it was only 8 bucks or something, but going off what you're saying that might have been too much 😅
No no, it is possible for you to enjoy the game, i'm not gonna act like my opinion is the law.

I enjoyed the first 10 hours.
 

Ywap

Member
I finished the first game and unfortunately i have to say i found it boring :messenger_weary:

Still, gonna keep my eyes on the sequel. You´ll never know when they get their first real hit :messenger_bicep:
 

xrnzaaas

Member
They seem to be going in a different direction (rather than making a safe sequel), but having to wait 5 years to only get an early access version is crazy long. I'll wait for the final release and for the impressions. I lost interest in the first one after several hours when the repetetive content really started to kick in.
 
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SmokedMeat

Gamer™
I put around 4 hours into it and then got sidetracked.
Tried to resume playing after a few months and was completely lost.
I'd like to finish it, but I suspect I'd have to start over from the beginning.

Same. Now it’s fallen further down the backlog as I’ve got more games I’d rather play first.
 

Dazraell

Member
Too late. I got the Gold edition cheap, it was only 8 bucks or something, but going off what you're saying that might have been too much 😅
It's a quite solid BioWare-like game with a great lore, but it's very janky and low budget which to a lot of people can be a deal breaker. You can notice on every step that devs took tons of shortcuts, game has a very small amount of variety on almost every aspect and has tons of reused stuff, including entire layouts for interior areas. Not sure if it's official info, but I remember reading somewhere that budget for this game was only like a few thousands euro total
 

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
The devs have posted a couple of hours ago an article which focuses on the new combat system they're implementing in Greedfall 2.


The Early Access for GreedFall 2 begins on September 24th, and we're excited to share more news about this upcoming title. Today, we're focusing on our new combat system.

Companions were well-received in the first game, and in GreedFall 2, we want to give them an even greater role in both the story and gameplay. To achieve this, we've developed a combat system that allows you to have full control over them during battles, enhancing the feeling of being a cohesive team that lives and grows together.

Introduction to the Combat System


In GreedFall 2, you have the freedom to choose whether to use tactical pause during each battle or remain in real-time.

The tactical pause feature lets you pause the fight to plan your actions, give specific orders to your companions—whether it’s moving them, activating skills, or planning combos—and anticipate enemy movements to devise the best strategy. You can also use skills in real-time for a more dynamic combat experience.

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Each companion can progress according to different skill trees related to their profile. Take Nilan, our archer, for example. He has three distinct branches: Bows, Path of Charity, and Nilan’s Path. These three paths offer unique skill choices that will influence Nilan’s role within your team.

You have the freedom to create your own style by selecting skills from these different trees, allowing you to build highly specialized characters or hybrid builds without being forced to commit to a single path. Moreover, you can reset your choices, offering total flexibility to adapt your strategies according to the needs of your adventure.

As you journey through the mysterious lands of GreedFall 2, the strategic management of your group will become a key element to your success in combat. You’ll need to choose who accompanies you based on your strategy. In battle, position your companions wisely and exploit their synergy to maximize their effectiveness. Each team member possesses unique skills and can be an essential piece in your overall strategy.

Equipment also plays a crucial role, with weapons, armor, and accessories offering varied stats that you can tailor to each of your companions. Whether you want a robust warrior, a powerful mage, or a support specialist, each character can be optimized to meet the specific demands of each battle.


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In addition to managing your companions, your own tactical expertise will be tested. You’ll have the ability to give precise orders to each group member using action points, a resource you recover by performing basic attacks or using potions. You can also recover your action points by resting outside of combat. Take advantage of the dynamic environment around you—use elements of the scenery, position yourself at higher ground, to create tactical opportunities and gain a strategic edge. It’s up to you to coordinate your attacks in the best possible way to defeat your enemies.

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With the Survival, Craft and Alchimy talents, you will be able to loot resources to craft items and potions to enhance your combat performance. By exploring the world and collecting resources, you can create or find a variety of useful items, ranging from weapons to healing potions and deadly traps. These items can be used to boost your abilities, heal your wounds and those of your companions, or even weaken your enemies. The crafting system adds an additional layer of strategy and depth to the gameplay experience.

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Tailoring the Game to Your Preferences

The new combat system in GreedFall 2 has been designed to appeal to all types of players, whether they are newcomers or seasoned fans of tactical pause games. We want every player to be able to create their own experience according to their preferences. Difficulty settings also allow the game to be adjusted to different playstyles.
You can customize the game to suit your preferences, whether you're looking for an intense tactical challenge or a narrative-driven experience where your fate depends on your decisions.


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You'll have the option to adjust the damage your team takes, recovery time, and the damage inflicted on enemies. These three parameters can be adjusted independently of each other. You can even choose to take no damage at all if you want to focus 100% on the narrative aspect.
In addition to these settings, there's an option to make your companions autonomous, allowing the AI to manage their actions if you prefer to concentrate on your character only
Through these various settings, we hope to create the best possible experience, and we'll continue down this path during Early Access by being attentive to all feedback.

Stay tuned in the coming days for more exclusive information on GreedFall 2: The Dying World.
 
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