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Harada (Tekken) Details his rivalry with Itagaki (DOA) in exhaustive detail. Still receives annual drunken calls from Itagaki

adamsapple

Or is it just one of Phil's balls in my throat?
Long read but well worth it.






adding long-cap of entire thing under quote tags here.


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SkylineRKR

Member
That was a good read. It also shows Itagaki was actually very smart. He was always, well, Un-Japanese. He openly bashed competitors, and played a cocky persona in media. Its fitting that he partnered with Xbox for example, it made no sense from a Japanese studio but at the same time it did; Playstation already had Namco's Tekken. DoA was different from both Tekken and VF I felt.

I like Itagaki. Because he didn't care. He basically said after someone complained about NG being too difficult, he wanted to make it more difficult. He also criticized the PS2 port of his own game, and the Sigma port of NG. And,

In other action games, the enemies are there for you to kill. In Ninja Gaiden, the enemies are there to kill you.
 
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>Sees Tekken and VF being demoed at a TGS booth where DOA is also present.
>Goes pub crawling and learns fighting game development and animation techniques from Tekken and VF teams, by listening.
>Bumps into him again at another booth.

"Hey Harada, did we both go to the same university?"

"Sure, but I don't hink it was the same time."

"I was playing mahjong and took 7 years to graduate. That makes you my junior."

"I mean----"

"FUCKING JUNIOR!"

images


Absolute Madlad.
 

violence

Member
Listening to this on a text-to-talk website. Why have I never thought of this before.
 
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Alexios

Cores, shaders and BIOS oh my!
I completely missed this Tekken rivalry somehow, to me it was just the sexy time Virtua Fighter clone. If anything it probably helped kill Virtua Fighter rather than do anything against its so called rival, Tekken. That said, reading that thread by Harada, I'd say Itagaki was right to think he beat Tekken with DOA2. In some ways only and not success of course. It was beyond anything at the time with multi level 3D arenas, detailed characters and even the Tekken Tag Tournament PS2 remaster/remake/port/whatever you wanna call it, similar to the Soulcalibur upgrade from arcade to Dreamcast, for all its visual prowess, had very obviously last generation animations. That said, DOA2 was probably influenced by Namco as well, incorporating the Soulcalibur like 3D movement over the more rigid sideways with sidesteps approach of most other fighting games, Tekken included, at the time. Itagaki needed therapy before his trouble with seniors sexually harassing him or whatever happened I guess, for all his smarts described that attitude and approach was just not healthy. I'm glad Harada feels it was resolved but I wonder if it's how Itagaki feels. Especially after reading this!
 
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ReyBrujo

Member
Amazing read. And it seems Itagaki read (and more important, comprehended) the Art of War. The section about the credits with the people at the top being fat-asses due Japanese strict rules of naming by seniority blew my head.
 

BennyBlanco

aka IMurRIVAL69
I completely missed this Tekken rivalry somehow, to me it was just the sexy time Virtua Fighter clone. If anything it probably helped kill Virtua Fighter rather than do anything against its so called rival, Tekken. That said, reading that thread by Harada, I'd say Itagaki was right to think he beat Tekken with DOA2. In some ways only and not success of course. It was beyond anything at the time with multi level 3D arenas, detailed characters and even the Tekken Tag Tournament PS2 remaster/remake/port/whatever you wanna call it, similar to the Soulcalibur upgrade from arcade to Dreamcast, for all its visual prowess, had last gen animation. That said, DOA2 was probably influenced by Namco as well, incorporating the Soulcalibur like 3D movement with the analog stick over the more rigid sideways with sidesteps approach of most other fighting games, Tekken included, at the time.

DOA played way different than VF. Back then we actually 4 good 3d fighting series that were all unique. VF, DOA, Tekken, and SoulCalibur. DOA2 is a classic. DOA4 was great too.
 

DKPOWPOW

Member
Great read. Always loved reading Itagaki's interviews back in the day, I kinda remember the Tekken rivalry but this was filled with beautiful detail.

As for the hater's on Devil's Third, it wasn't that bad of a game. Just didn't have the level of polish you expect from Itagaki and Nintendo collaborating on. Should have gotten a Switch edition after Nintendo left it to die on the Will U. They barely sent out any copies, killed the online in a couple months, and swiftly buried it.
 

violence

Member
There was no trash talking like this, but I think the Street Fighter and King of Fighters rivalry elevated both games.
 

Arsic

Loves his juicy stink trail scent
Read the whole thing. Great history, story, etc told.

My biggest take away is Harada will forever be one of the greatest developers in gaming, and should be the most respected in the fighting game community. This man supported events before they had big money on the line, set up cabinets himself, etc.

This guy bleeds fighting games and his passion is second to none.

Fucking legend.
 
Itagaki is even crazier than I thought, but also even cooler than I thought, I'm glad to hear the end of the day he respected Harada.

I miss when Itagaki made games so bad, while I think DOA is great, what you definitely can't take away from him is that Ninja Gaiden Black is one of the greatest 3D action games of all time.
 
I miss when Itagaki made games so bad, while I think DOA is great, what you definitely can't take away from him is that Ninja Gaiden Black is one of the greatest 3D action games of all time.
I think Sigma realized more of its potential. If somehow a remake was to materialize that fully updated its camera system, returned adventure elements from Black, and re-added NES titles (with QOL emulation features) then it would be the greatest.
 
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FubukiJ

Member
Read the whole thing. Great history, story, etc told.

My biggest take away is Harada will forever be one of the greatest developers in gaming, and should be the most respected in the fighting game community. This man supported events before they had big money on the line, set up cabinets himself, etc.

This guy bleeds fighting games and his passion is second to none.

Fucking legend.
I love how not shy he is to share behind the scenes gaming stories too. The game industry is usually so secretive about everything.
 
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