chromatic9
Member
This would make sense if Hellblade II's development time hadn't been so long. All of the things you presented as "Microsoft's goal for Gamepass" were ultimately achieved by Redfall and Hi-Fi RUSH. But that doesn't seem to have even remotely impressed Microsoft, as the two studios responsible were subsequently closed.
It's sad that games like Hellblade II are preached by the Xbox community before release as "a GOTY candidate" and when they turn out to be a gaming and commercial flops after release, they're suddenly just Gamepass fodder. But hey, at least LEGENDS like Klobrille gave the game a 10/10 for the first time in their “careers”. Things that Microsoft celebrates loudly on Twitter/X - but at the end of the day they only look at the $$$ and will sooner or later draw consequences from failures.
Well it still comes down to needing a certain amount of games for their sub base and there's other reasons to let go of Tango gameworks, the main man leaving, them wanting more staff and talking 4-5 years for another.
I don't think MS has liked the time and money spent on HB2, it has brought them a graphical showcase they wanted though. Ninja Theory has seen Tameem leave. If MS continue with them they could've pitched another showcase game with in 3-4 years now they have the tech in place, who knows. This next project could well be canned soon or next year or survive and release as MS need a certain amount and will probably revolve around how many have checked it out on game pass. They may see Ninja Theory as something to grow or shutdown. Game pass has a limit and the younger gens are focusing on a small selection of games so even these passion projects and content might bite the dust.
With AI, we'll see less people and quicker development in the next few years anyway, so another reason to shutdown studios.
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