I dont think there's anything wrong with it. It's just that it's doesn't have the DLC, which the Complete Edition has. The key extra features are two DLC campaigns, random map generator and a bonus faction (elemental monsters and town).whats wrong with the steam version (besides not having the DLC) I bough it last year on steam but havent played it yet.
Minsc recapped the game well.
The combat portion isn't very deep. You got a slew of factions and each one has their 7-8 monsters. Your heroes have a magic book and you level it up in terms of # of spells and spell power.
Once you play the game enough, you have an idea how predictable the AI is and overall, it's not that smart. You can goad it into doing stupid things over and over again winning certain battle situations which you would never win against a good AI or human opponent.
It is what it is. It's a 20+ year old game. Part of the coolness about the game is simply the detailed sprite work and animations. HOMM4 went to polygons which I avoided.
If you take the plunge, just get it off a GOG deal. HOMM Complete Edition which is all DLC (including random map maker which is the best part). Technically, the random map deature is baked into one of the two DLC they released. I forget which one. But Complete Edition has everything. On deal, the game is like $4. If you just get the standard game, it's solely campaign scenarios. When I got the game, I got it when the Complete Edition was out and I played it a ton. I only played random maps too. I never touched the story campaign once. I find it more fun doing random skirmish matches than being funneled through canned handcrafted levels with little replayability.
I dont think there's anything wrong with it. It's just that it's doesn't have the DLC, which the Complete Edition has. The key extra features are two DLC campaigns, random map generator and a bonus faction (elemental monsters and town).
Possible on IOS?Amazing game, however i find myself playing more HoM&M II than III (i play it even on my phone) . That said i think these two games in particolar will never age somehow.
Possible on IOS?
found I can play through a browser. Good enough to goof around ini use android and i have hom&m II on it, i know that III exists but only for tablets, i may be wrong
Ultimately it's about manipulating your army in to a series of fights where you suffer little to no loses by taking advantage of ranged/melee correctly and positioning them so the enemies can't hit them while fighting for control of the resources on the map to continue to build your army faster than the CPU/opponent. There's more strategy in the planning of playing the level than the actual combat, where the combat itself generally has an ideal/perfect solution while fighting for control of the map is much more chaotic and random, demanding you to make decisions of A/B, etc.
I played HOMM #1 a lot, #2 not that much, #3 a ton. What skill did you play? There is no way stacks of peasants can blow through the game.I never got this series tbh. I played a lot of turn based strategy games but this one i always gave up, not because it's hard, the opposite. It's because it lets you cheese it very easily. I remember how i could breeze through the game by stacking unlimited peasants with pitchforks in a single slot. That thing would stomp any enemy CPU army with ease. I never actually finished any of the games, i just beat the first half missions or something until i got bored doing that.
Not sure if i did something wrong or my game was bugged. But i did try two games in the series (don't remember which exactly, i think one of them was 5) and they did let you stack unlimited units in a single slot. Where's the strategy in that? Every other turn based strategy game i ever played don't let you do that and enjoyed them more because of it.
I played HOMM #1 a lot, #2 not that much, #3 a ton. What skill did you play? There is no way stacks of peasants can blow through the game.
Could be true. Sounds like you did campaign maps. Maybe those were handcrafted to be easy if taking the knight faction. I only played random maps against 4-5 AI opponents on med or large maps at Hard skill. Even though the CPU was easy at its core when you know how it works, the matches would come down to whomever had the most/best high level monster stacks. All the lower level monster tiers were pointless except for some missile monsters and using the low tier monsters as cheesers and fodder.I always play all games on normal/medium.
Dunno, i remember having a couple of peasant stacks that destroyed everything in my path. I would just endlessly add a ton of units in it and the enemy stacks could only destroy a small portion of it before they got stomped. The CPU would not try stacking too many units.
You are probably right in that this probably wouldn't allow me to finish the whole game but i did beat enough maps this way to not want to find out.
Could be true. Sounds like you did campaign maps. Maybe those were handcrafted to be easy if taking the knight faction. I only played random maps against 4-5 AI opponents on med or large maps at Hard skill. Even though the CPU was easy at its core when you know how it works, the matches would come down to whomever had the most/best high level monster stacks. All the lower level monster tiers were pointless except for some missile monsters and using the low tier monsters as cheesers and fodder.
Yup, that's HOMM at it's core.Yeah, your description makes it look like a game i would not enjoy either way. I prefer more tight rules in strategy games. Not a fan of being able to just use high numbers vs low numbers. Something like The Disciples 2 was a much better game for me because you can only have a limited amount of units, which means it's more about decision making and maxing out the potential of your small group instead of just making sure you add as many units as possible to brute force through everything. It's still not a hard game, i now need to play it on the highest difficulty level to enjoy some challenge but it's tight gameplay made me want to finish it and replay it a few times with all factions.
In terms of music, I think HoMM IV was the best even the game itself was controversialHeroes of might and magic 2 was superior also had better music and it was pixel art
Let me introduce you to my 5000 skeletons over here...It truly is an amazing game. I’ll never forget my friend stopped playing against me because I would always beeline to get Angels asap and they were basically unstoppable.
I never got this series tbh. I played a lot of turn based strategy games but this one i always gave up, not because it's hard, the opposite. It's because it lets you cheese it very easily. I remember how i could breeze through the game by stacking unlimited peasants with pitchforks in a single slot. That thing would stomp any enemy CPU army with ease. I never actually finished any of the games, i just beat the first half missions or something until i got bored doing that.
Not sure if i did something wrong or my game was bugged. But i did try two games in the series (don't remember which exactly, i think one of them was 5) and they did let you stack unlimited units in a single slot. Where's the strategy in that? Every other turn based strategy game i ever played don't let you do that and enjoyed them more because of it.
ah ok that sucks about the dlc stuff. I thought maybe it was unplayable..I guess if i ever play it and like it ill get teh gog version.I dont think there's anything wrong with it. It's just that it's doesn't have the DLC, which the Complete Edition has. The key extra features are two DLC campaigns, random map generator and a bonus faction (elemental monsters and town).
Stacking hordes of weak characters did in fact work… until you fight undead characters that will heal themselves by killing your grunts, or even worse turn them against you as ghosts or skeletons.I always play all games on normal/medium.
Dunno, i remember having a couple of peasant stacks that destroyed everything in my path. I would just endlessly add a ton of units in it and the enemy stacks could only destroy a small portion of it before they got stomped. The CPU would not try stacking too many units.
You are probably right in that this probably wouldn't allow me to finish the whole game but i did beat enough maps this way to not want to find out.
Sweet I been keeping an eye on it. Looks like a true successorThis just came out of Early Access yesterday.
Looks legit.