AgentOtaku
Member
….and I think the DualShock4 is…. a bit overrated :/
*dons flamesuit*
So just got done with a session of this (yes i'm just posting a pic just because the game is that amazing looking) exclusively with my Vita instead of my DualShock4.
Basically I'm one of those crazy-weirdo-oppositeday-kinda guys who plays his Vita A LOT AND find it's form factor to be like immaculate. That's right, I don't need an add-on grip, I don't get hand-cramps, I can manipulate the analogs without hassle. I can hold that motherfucker (A OLED one mind you) for hours on end with only needing to take periodic breaks due to the edges of the front digging into my hands, which I guess the PSV-2000 sorts mitigates anyway
How does this relate to the DualShock4?
Well here comes the scandalous part…. I'm (and I very much know i'm in the minority on this one) someone who actually doesn't think the controller is the second coming of Christ. It's…. a fairly solid controller to hold to be sure, but it's a controller that I never stop thinking about when I'm using it. Why? Because I'm continuously distracted by the following:
- Despite what most think, I actually strongly dislike added resistance in the analog sticks nor do I care for them being moved to concave instead of convex. I don't need the stick pushing back against my thumb so I can supposedly be more accurate/have "more control." If anything, it trips me up and eventually fatigues said thumb (i'm a girly man, I know). So yeah, imagine my utter fucking amazement when I discovered that the XboxOne controller actually is designed with this in mind…. that's right, it went in the opposite direction of the 360 controller (which I wasn't crazy about) by having the resistance levels of the DS3 IE: basically none.
Now one can feather the sticks instead of wrestling with them…. so yeah, it's too bad I won't be getting an XBO anytime soon as I love that controller! …fucking nuts I tell yeah!
- The ergonomics have this half-in/half-out aesthetic where the controller wants to retain it's Playstation heritage, while also obviously going after the 360's market with the triggers, the concave sticks, the added resistance, etc.
…and it doesn't really work for me (and the 360/XBO pad just has flat out better ergonomics anyway) because now my hands can't really grip the fucker like a 360 pad, nor can they cradle it like a DS3. Once again, i'm constantly thinking of using my controller instead of just letting it disappear into my hands.
With that, I feel ever more looney because the masses have spoken and this is to be considered the true heir of the definitive console controller…. and I just don't feel that way.
So back to the Vita. While I playing Tomb Raider, I remembered that basically, hey, I can Wii U this shit (like, play with the Vita as the controller but still utilized my TV as the main screen, not remote play)… and wouldn't you know it, it worked like a charm!
My hands melted back into the configuration that my portable gaming lifestyle has become accustomed to, but on top of that, I lost none of the gaming response.
What I gained?
+ Convex sticks with little to no resistance
+ ergonomics that, at this point in my life, make sense to my hands
+ retainment of all the touch based functionality that's on the DS4
+ Developers who were smart and mapped L2/R2/L3/R3 to the front face, not rear
It's… damn strange I know, but I can't help but feel at total ease with the arrangement as well be smitten with Sony for building this feature into the console that I know most won't give a shit about.
Will I keep playing like this? Maybe…. Who knows, maybe I'll eventually get used to the DualShock4, but as of right now, I've beaten 3 games and have had my hands on the pad since it hit the streets early, and I'm still struggling to live in harmony with it.
It's nuts because I had a very similar dynamic with the 360 controller for years when I owned an Xbox.
Once again, please go easy on me and remember this is a forum were cats should be able to express themselves (^____^)
*dons flamesuit*
So just got done with a session of this (yes i'm just posting a pic just because the game is that amazing looking) exclusively with my Vita instead of my DualShock4.
Basically I'm one of those crazy-weirdo-oppositeday-kinda guys who plays his Vita A LOT AND find it's form factor to be like immaculate. That's right, I don't need an add-on grip, I don't get hand-cramps, I can manipulate the analogs without hassle. I can hold that motherfucker (A OLED one mind you) for hours on end with only needing to take periodic breaks due to the edges of the front digging into my hands, which I guess the PSV-2000 sorts mitigates anyway
How does this relate to the DualShock4?
Well here comes the scandalous part…. I'm (and I very much know i'm in the minority on this one) someone who actually doesn't think the controller is the second coming of Christ. It's…. a fairly solid controller to hold to be sure, but it's a controller that I never stop thinking about when I'm using it. Why? Because I'm continuously distracted by the following:
- Despite what most think, I actually strongly dislike added resistance in the analog sticks nor do I care for them being moved to concave instead of convex. I don't need the stick pushing back against my thumb so I can supposedly be more accurate/have "more control." If anything, it trips me up and eventually fatigues said thumb (i'm a girly man, I know). So yeah, imagine my utter fucking amazement when I discovered that the XboxOne controller actually is designed with this in mind…. that's right, it went in the opposite direction of the 360 controller (which I wasn't crazy about) by having the resistance levels of the DS3 IE: basically none.
Now one can feather the sticks instead of wrestling with them…. so yeah, it's too bad I won't be getting an XBO anytime soon as I love that controller! …fucking nuts I tell yeah!
- The ergonomics have this half-in/half-out aesthetic where the controller wants to retain it's Playstation heritage, while also obviously going after the 360's market with the triggers, the concave sticks, the added resistance, etc.
…and it doesn't really work for me (and the 360/XBO pad just has flat out better ergonomics anyway) because now my hands can't really grip the fucker like a 360 pad, nor can they cradle it like a DS3. Once again, i'm constantly thinking of using my controller instead of just letting it disappear into my hands.
With that, I feel ever more looney because the masses have spoken and this is to be considered the true heir of the definitive console controller…. and I just don't feel that way.
So back to the Vita. While I playing Tomb Raider, I remembered that basically, hey, I can Wii U this shit (like, play with the Vita as the controller but still utilized my TV as the main screen, not remote play)… and wouldn't you know it, it worked like a charm!
My hands melted back into the configuration that my portable gaming lifestyle has become accustomed to, but on top of that, I lost none of the gaming response.
What I gained?
+ Convex sticks with little to no resistance
+ ergonomics that, at this point in my life, make sense to my hands
+ retainment of all the touch based functionality that's on the DS4
+ Developers who were smart and mapped L2/R2/L3/R3 to the front face, not rear
It's… damn strange I know, but I can't help but feel at total ease with the arrangement as well be smitten with Sony for building this feature into the console that I know most won't give a shit about.
Will I keep playing like this? Maybe…. Who knows, maybe I'll eventually get used to the DualShock4, but as of right now, I've beaten 3 games and have had my hands on the pad since it hit the streets early, and I'm still struggling to live in harmony with it.
It's nuts because I had a very similar dynamic with the 360 controller for years when I owned an Xbox.
Once again, please go easy on me and remember this is a forum were cats should be able to express themselves (^____^)