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Ideal Display of the Future - Philips Zeus Thin CRT?

This 10mm thick CRT looks to be the perfect display for TV and gaming.
*Full color journal PDF, article starts on p.269
Philips developed it back in the nineties under high secrecy and by the time it was ready plasma had 'taken over' so it was abandoned entirely in 1997.
In light of plasma failing and newer flat screen monitors not being as great as they were supposed to be this could be the ideal zero latency CRT display of the future.
AFAICT, the display doesn't have any fixed resolution which solves one of the biggest flaws with every 'modern' TV.
Plug-and-play functionality across devices (4k UHD Blu-ray, broadcast TV, PS1, PS2, PS5) without upscaling or the bulk of a massive CRT could well be the solution to most of our problems.

All of this tech is obviously off-patent.
 
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cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
I bought an old 14inch Sony Trinitron for when I must get my nostalgia fix.
It still looks amazing and there is nothing quite like it as yes I’ve got an OLED and have installed CRT shaders but they don’t emulate it 100 percent.
 
I bought an old 14inch Sony Trinitron for when I must get my nostalgia fix.
It still looks amazing and there is nothing quite like it as yes I’ve got an OLED and have installed CRT shaders but they don’t emulate it 100 percent.
OLED cant emulate CRT perfectly because CRT has perfect motion quality, while OLED has just acceptable motion quality even at 240Hz. But the CRT phosphor mask itself can be perfectly emulated by the HDR Sony PVM shaders in Retroarch. Unfortunately there is no way to use these PVM HDR shaders in other eumators or normal games, so I have to use SDR shaders in reshade, but these look worse. SDR shaders simply cannot emulate CRT phosphor masks at 100% opacity, so there are problems with color tints, gamma, bloom.
 
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Does it only exist as text or do you have any conceptual pictures?
Here's the color version with pics, starts on page 267.
Fig. 1. Schematic drawing of a simple Zeus panel.
Fig. 4. Photograph of an experimental 17” Zeus display (improved design with six-fold multiplexing) in operation, showing a rather good performance in 400 lux ambient light.
Fig. 5. Close-up photograph of a test picture displayed on the same Zeus panel as used for Fig. 4.
 

dave_d

Member
I'm guessing we'd have a better chance of seeing a laser phosphor TV take off than this one. (You know, since they were working on it almost 30 years ago) Admittedly we'd probably have to see patents expire before any of that. Anyway I'll just chime in with with displays there's no perfect display, they all have trade-offs.(Yeah I stole that from the blur-buster guy.)
 
MicroLED will combine the strengths of OLED and QLED, it won't solve the issues with sample and hold tech when it comes to stutter and motion clarity.
Simply blink the MicroLED's between each screen refresh

This is how backlight strobing in LCD monitors and TV's work today to improve motion clarity by removing sample-and-hold
 
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Trilobit

Member
This 10mm thick CRT looks to be the perfect display for TV and gaming.
*Full color journal PDF, article starts on p.269
Philips developed it back in the nineties under high secrecy and by the time it was ready plasma had 'taken over' so it was abandoned entirely in 1997.
In light of plasma failing and newer flat screen monitors not being as great as they were supposed to be this could be the ideal zero latency CRT display of the future.
AFAICT, the display doesn't have any fixed resolution which solves one of the biggest flaws with every 'modern' TV.
Plug-and-play functionality across devices (4k UHD Blu-ray, broadcast TV, PS1, PS2, PS5) without upscaling or the bulk of a massive CRT could well be the solution to most of our problems.

All of this tech is obviously off-patent.

It would be insanely cool to peek into a parallel universe where CRTs kept being the only TV tech and see how it had developed to this day.

Clicked. Greeted with unskippable cookies. Nah.

I had none of those. I hope you use Ublock Origin on all your browsers.
 

dave_d

Member
Simply blink the MicroLED's between each screen refresh

This is how backlight strobing in LCD monitors and TV's work today to improve motion clarity by removing sample-and-hold
Pretty much with faster displays you can do more advanced versions of this like rolling scan to further improve motion clarity.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
wUbvCww.jpeg
 

Imtjnotu

Member
MicroLED will combine the strengths of OLED and QLED, it won't solve the issues with sample and hold tech when it comes to stutter and motion clarity.
We're still a far ways off from micro. A sub 100um TV at 55 inches is currently impossible at 4k.

Getting down to 10 or even 5um for mass production is going to be a physics miracle
 
a 17" thin CRT we can't see is the perfect companion piece to the all-digital PS2 not coming out
We will see an inexpensive (cheap HW and relatively cheap/fast game dev) legacy platform brought back from the dead as a digital-only platform.
It's going to be either Sony or Nintendo that leads the way and then both Sony and Nintendo as the other jumps in to play catch up.

Sony has to make a clean break from physical media and do like Steam, period.
Every Steam purchase is risk free in a way that insures users are happy (at least for 2hrs) every time they spend money on Steam.
Physical media takes the risk out of buying a PS game at the expense of undercutting both PS and studio profits via endless resale.
Pulling off the physical media Band-Aid all at once will make people angry - unless Sony gives them what they want more than anything else.
PS6 drops with full PS2/1 HW, updated EE+GS chip, full PS2/1 disc BC, full x86 PS digital BC(PS4/5) and zero x86 PS disc BC.
Users gain disc BC for thousands of PS2/1 games and lose disc BC for PS4/5 games. Everybody's PS2/1 game collection becomes relevant again.
With this move they shift the advantage from physical media to digital-only, adopting a repository like Steam has with every version of every game being available.
PS2/1 digital-only games would have full DualSense feedback and play off of NVME with faster load times than PS4/5/6 games or PS2/1 discs.
 
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sachos

Member
That would be sick, but that recent video from John from DF talking about the new Sony OLED 480hz monitor gives me hope. That display sounds surreal, and i believe John when it comes to display motion quality.
 

BlackTron

Member
We will see an inexpensive (cheap HW and relatively cheap/fast game dev) legacy platform brought back from the dead as a digital-only platform.
It's going to be either Sony or Nintendo that leads the way and then both Sony and Nintendo as the other jumps in to play catch up.

Sony has to make a clean break from physical media and do like Steam, period.
Every Steam purchase is risk free in a way that insures users are happy (at least for 2hrs) every time they spend money on Steam.
Physical media takes the risk out of buying a PS game at the expense of undercutting both PS and studio profits via endless resale.
Pulling off the physical media Band-Aid all at once will make people angry - unless Sony gives them what they want more than anything else.
PS6 drops with full PS2/1 HW, updated EE+GS chip, full PS2/1 disc BC, full x86 PS digital BC(PS4/5) and zero x86 PS disc BC.
Users gain disc BC for thousands of PS2/1 games and lose disc BC for PS4/5 games. Everybody's PS2/1 game collection becomes relevant again.
With this move they shift the advantage from physical media to digital-only, adopting a repository like Steam has with every version of every game being available.
PS2/1 digital-only games would have full DualSense feedback and play off of NVME with faster load times than PS4/5/6 games or PS2/1 discs.

Yeah I saw this wall of shit the first time, that's how I knew to make fun of you.
 
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