If You Could Erase One Thing from Gaming History, What Would It Be?

DryvBy

Member

HERE'S THE CATCH! You also have to destroy the game/system along with the thing you've destroyed!!


An example of this: If you want to get rid of how DLC destroyed things by destroying horse armor, you have to destroy Oblivion. It's not that DLC wasn't around before Oblivion but that's when it really kicked off into what it became today.
 
GaaS progression systems in every multiplayer game, especially shooters.
 
Last edited:
I'll erase forced walking/talking segments. Total immersion breaker for me.

So I guess I destroy all games with forced walking/talking segments. Which I am fine with.
 
Matchmaking, it made me lost interest in online games altogether. Let me choose a server with the mode and map I like or I'll play something else.
 
But which game would be destroyed forever thanks to this?! (I really don't know)

Also a lot of Sony exclusives like God of War Ragnarok and Spidey 2.
 
OK so we know your a games journalist, but who do you work for?
Be Quiet Ben Stiller GIF
 
Games becoming mainstream. It should still be a niche and everyone in it being bullied in school for it. Games should still be made by teams of 1-10 nerds in their basements or garages.
 
Whoever brought into gaming the notion of finishing a game multiple times to unlock all the difficulty modes or the scourge that is free flow combat into gaming.
(I know the latter but it's too controversial and beloved)
 
Last edited:
XBox.
They been powerleveling themselves since day one to get this far. Alot of shitty practices started by them (XBL) paying for online, etc.
Competition is great. Wish it woulda have been from SEGA or something. Rather than Microsofts warchest of cash and really just their attempt to conquer something else.

I own all their consoles yes.
 
XBox.
They been powerleveling themselves since day one to get this far. Alot of shitty practices started by them (XBL) paying for online, etc.
Competition is great. Wish it woulda have been from SEGA or something. Rather than Microsofts warchest of cash and really just their attempt to conquer something else.

I own all their consoles yes.
Can't disagree with this. But after we destroy Horizon.
 
Alot of shitty practices started by them (XBL) paying for online, etc.
To be fair, you could tell the difference between the paid service and the free one back in the day. Because the sender pays for bandwidth, Xbox 360 had loads of giant demos and stuff that downloaded really quickly. PS3 did not, and the service had fewer features and was slower. Took a while for Sony to catch up. So that's what free online looked like on a console.
 
The moment BioWare decided to listen to fans and changed the ending to Mass Effect 3.

That single moment to me completely opened the floodgates to player entitlement and control over developers visions.

Wipe all of that off the map.
 
Battlepasses, Game as a Service and subscription services.

I can't imagine what they would do long time ago. Diddy Kong Racing would have like 4 characters, the rest obscured by "soon"(or being paid to unlock) and only Dino Domain available, with other stages locked through season passes, battle passes and DLCs.
 
To be fair, you could tell the difference between the paid service and the free one back in the day. Because the sender pays for bandwidth, Xbox 360 had loads of giant demos and stuff that downloaded really quickly. PS3 did not, and the service had fewer features and was slower. Took a while for Sony to catch up. So that's what free online looked like on a console.


I had zero problems with Sonys service and what it became.
Sure there werent free games or some bells and whistles. But fundamentally- the same games were online ran just the same as XBL and was free. Sony saw an opportunity to make money based on what a competitor was doing and a percieved "value" to gamers.
The best "value" is free.
 
Destiny because that was the inspiration for Anthem. Which basically killed off Bioware as we knew them.

And on the other side of the coin, Bungie dedicated to making games I've no interest in well over a decade.
 
Last edited:
I don't know how to apply it to your "catch" (very interesting catch, by the way), but as a single player only fighting game fan, I hate, HATE coin-munching CPU design in older games.

Which wouldn't be an issue, if fighting game devs or companies weren't so fucking lazy, and re-balanced the CPU for HOME RELEASES.

There are soooo many excellent classic fighting games, like Street Fighter Alpha 3 for example. Amazing roster, music, animations, presentation, and great single player content too.
That as a offline player, gets utterly ruined by the AWFUL CPU design, that wasn't AT ALL touched in the home releases.

Hard is great, cheap and TRANSPARENTLY unfair, is just annoying.

Alpha 3 has the potential to be my favorite game ever, period. But I fucking hate playing it. Because exploiting the annoying CPU is not fun for me, it's fucking boring.
 
Video game journalism
It's basically the biggest gatekeeper of innovation in games. It rewards those who chase shallow trends while the real innovation and risk-taking never gets the spotlight. It's the reason why interactivity in games is still in such primitive state, maybe even becoming worse.
 
In the big picture of gaming, the Wii didn't really change anything and the only thing it actually did was make Nintendo consistently a generation behind, graphically.

I would erase it so that the Wii U (or a device with dual screens and PS360 graphics) came out during the PS360 generation. It would line up with the DS/3DS and possibly even have some cross-platform games like RE Revelations.
 
I had zero problems with Sonys service and what it became.
Sure there werent free games or some bells and whistles. But fundamentally- the same games were online ran just the same as XBL and was free. Sony saw an opportunity to make money based on what a competitor was doing and a percieved "value" to gamers.
The best "value" is free.
Sure, but I'm not referring to the 'games with gold' stuff or anything like that. I mean before all that, when games had demos on 360 but not on PS3 because Sony would have had to cover the cost of delivering them. Plus all the things like cross-game chat that weren't adopted by Sony until much later.

Free would be nice, but I don't think they started charging purely because Microsoft did. It was because they couldn't provide that level of service for nothing.
 
Despite some of the good things they've done, I have to say Microsoft.

The West should never have been able to get such a cynical, influential foot in the door of the console industry.
 
XBox.
They been powerleveling themselves since day one to get this far. Alot of shitty practices started by them (XBL) paying for online, etc.
Competition is great. Wish it woulda have been from SEGA or something. Rather than Microsofts warchest of cash and really just their attempt to conquer something else.

I own all their consoles yes.
Microsoft is the worst company in gaming. Windows is also a piece of shit now. I'd love to erase Microsoft's entire involvement in the gaming industry, even if it does mean losing a handful of killer games.
 
Top Bottom