MMaRsu
Member
What a dumb idiotic opinion. One is a 80+ MC game, the other is a shutdown failure.Both are mediocre and don't generate a lot of interest. One is just performing less bad.
What a dumb idiotic opinion. One is a 80+ MC game, the other is a shutdown failure.Both are mediocre and don't generate a lot of interest. One is just performing less bad.
Hifi Rush was a 80+ game as well, yet Tango is history too.What a dumb idiotic opinion. One is a 80+ MC game, the other is a shutdown failure.
Yeah ignore list for you bud.What makes you think I care?
And that makes it a mediocre game? Your talking a lot of nonsense.Hifi Rush was a 80+ game as well, yet Tango is history too.
I thought I was on your ignore list?And that makes it a mediocre game? Your talking a lot of nonsense.
By all accounts this looks like a solid game but the Indy IP is just so boring to me I’m not really interested in trying it (when it comes to PS5) unless it’s overwhelmingly well thought of.
Complex puzzles are this thing for me too. Sometimes I enjoy them but spending too much time trying to fit together obtuse details isn’t something I really want to be doing.
It's only $10 but the $70 price tag (in general) has turned out to be quite a mental hurdle for me. I just don't want to pay that unless I have zero qualms about the game. There's just too much stuff for cheaper.
The real problem is that you just don't like what I'm saying
If I said the exact same things about Veilguard, nobody would give a shit.
But because Xbox is the publisher, somehow I'm 'console warring'.
These Steam CCU threads are so thirsty...
I've played this on four different "platforms" - Xbox, PC, Geforce Now and Xcloud, none of which are Steam.
It's not 2016 any more.
So? Do all PS fans have to agree on everything?Yes, when notorious Xbox fanboys like GHG call you off your rocker, you know it's only because of the publisher of the game.
Couldn't possibly be because multiple people across platforms are calling your direct comparisons to Concord dumb. No, sir.
Because Steam is the only platform out of the 4 you mentioned where people had to have bought the game.These Steam CCU threads are so thirsty...
I've played this on four different "platforms" - Xbox, PC, Geforce Now and Xcloud, none of which are Steam.
It's not 2016 any more.
Why? Do all PS fans have to agree on everything?
I'm not here for a popularity contest.
What you are describing happens with any new game regardless of platform. The only difference, is that the people you are speaking of and the people they are in conversation with, is that they all are playing opposite roles from the roles they'd be playing if the platform in question is not one they have aligned themselves with. This is nothing new. It's been a thing ever since "competing" platforms has been a thing. Some games can reach above that, even if exclusive, but many don't and the only reason, I believe, the Xbox folks are more sensitive to this type of thing is because of MS' new strategy. Otherwise, this is just the norm and people doing what they do, for their platform of choice. Rinse/repeat.Love that the game is getting good reviews, because now I can see how badly people need to come up with some other narrative to fulfill their crusade (pun intended). And here we are again, with the same exact people that were shitting on this game before it even released. It's so easy to see, too. No point in even arguing with them, because they'll just come up with something else next time.
Is Indy as an IP pretty much toast in 2024? Probably. I'll still take good games, though. Sorry, not sorry.
You seem sarcastic but have you seen his avatar?Yes, when notorious Xbox fanboys like GHG
Amen. Not just in gaming, but in music, and other forms of entertainment as well - people gravitate towards the thing that is popular. And because we live in polarizing times, if something isn't doing gangbusters it's assumed to be a failure and the people who only want to be associated with what's popular ignore it.I don't care about player numbers. I care about good games. This game looks enjoyable and Skill Ups glowing review gave me the push. I'm installing.
You don't think Game Pass players factors into Microsoft's calculation of success?Because Steam is the only platform out of the 4 you mentioned where people had to have bought the game.
And that determines the potential commercial success or failure of the game (which then translates into potential sequels or not, studio closures, blah blah).
You giving someone a sermon on "objectivity" is both hilarious, and hypocritical. Just stick to your knob polishing of all Microsoft's bought releases. It suits you much better.I don't think even you know what you're here for other than misusing the term 'objectively' and making asinine comparisons to a game with a two week shelf life.
Have fun wallowing in your delusion, KJ.
List of excuses:I wonder how many people on NeoGAF are about to learn what time zones are.
Gamepass sucking away sales more than other genres because this is SP one and done.
If they made a game where all you do is nothing except sit in the car and having kitt talk to you with the themesong playing? Instant buy.Just look at Phil Spencer:
Takes over Xbox
Sells no consoles
Goes 3rd party
Sells no games either
What will he greenlight next?
Knight Rider?
Does it need to be?It's not even the best selling Xbox game on Amazon a day after release
Dualsense is probably the reason I'm debating between going for it now and waiting until the Pro version is out.I watched some of the game and it looks pretty good, but I'll wait for the Pro version if I really want to play it.
I think there is at least one positive side to it:I don't understand this obsession people have with seeing numbers that basically show how many other people are into the same thing that they are into, how many others spent money on the same thing that they spent on, because when it comes down to it, that is exactly what this is. It is an odd need for people to feel good about what they are playing because so many others are as well.
I don't care about player numbers. I care about good games.
Lol, this list is dishonest. PUBG is F2P now, but it hit its peak when it was paid. Halo also is on PC GamePass, where Helldivers is not, so Steam doesn't account for all players (Personally at launch myself and friends all played on GamePass)
There's no argument. Redfall peak numbers are nearly 10x that of Concord. The numbers speak for themselves, just pointing it out.
No, I don't think it's possible to quantify and properly attribute a game's success with Game Pass in the picture.You don't think Game Pass players factors into Microsoft's calculation of success?
Does it need to be?
Nah, fuck those devs and their uglyass characters. Glad they got fired. Don’t push your agendas into gaming, shitbags.Would have wished that more people played Concord to keep the devs going.
Looking at this thread certainly feels that way just by the look of various responses. It's sad, honestly.We now got Sony guys absolutely concerned with the sales and future of this Xbox owned studio.....
....I'm over here living my best life playing this goty.
You cut that part, and people, only reading that, would think that "I would have wished that more people played Concord to keep the devs going."Nah, fuck those devs and their uglyass characters. Glad they got fired. Don’t push your agendas into gaming, shitbags.