Banjo Kazooie is a better game than Super Mario 64
Easy, straight from page 1 but it isn't wrong at all.
Banjo Kazooie is a better game than Super Mario 64
Nonsense. Mario 64's mechanics, art, music, and level design are easily better than Banjo Kazooie's.Easy, straight from page 1 but it isn't wrong at all.
Why are most of the games that are actually better than Mario 64 disqualified?
Consensus is bullshit. Just listen to me.
Nonsense. Mario 64's mechanics, art, music, and level design are easily better than Banjo Kazooie's.
Haha.
No.
Woah now I'm convinced it isn't one of my favourite games, this term is meaningless.Mario 64 is overated
Come at me brah!
Ocarina of Time does A Link to the Past far better. For a game so praised for exploration it's not that great at it. Its overhead view gives the whole game a clinical, game-y feeling. A third person or over-the-shoulder view is more intimate, makes you feel closer to your character and environment. You see the world more or less from Link's point of view, not from a helicopter. LTTP shows you everything in a room in one glance, OOT engages the player by making them search the room by moving the camera around. They have the same kind of simple environmental and block pushing puzzles, but OOT's are more satisfying due to the stronger player connection with the world. They have simple, unremarkable combat, but OOT is wise enough to focus on what it excels at--exploration and puzzle solving--and let the combat take a back seat.The only game better than Super Mario 64 is A Link to the Past.
It's hard to think of an objectively better game. I would take SM64s historical context into account in rating it. I can't think of a game so trailblazing in its content that also deftly perfects its own mechanic systems. It's like a damn Beatles album
I completely agree =) That's why I think we'd only be able to decide on games that are equally great. I could sit here and post about how I think Vagrant Story is the greatest game of all time, but that's only because it resonated with me personally more than Mario 64 did. Story and art direction are important to me. The game was way ahead of its time, like Dark Souls, crossed with Fallout's VATs, crossed with a bit of Patapon I guess? Like Mario 64 it's almost faultless, so finding a better game is just down to preference. I think there are quite a handful that deserve to be top of the pantheon together.
Art? No. SM64 looked really bland soon after its release.Why are most of the games that are actually better than Mario 64 disqualified?
Consensus is bullshit. Just listen to me.
Nonsense. Mario 64's mechanics, art, music, and level design are easily better than Banjo Kazooie's.
Super Mario 64 OST is great but it was too short, with many levels repeating the same themes. There are a few all time classics in there too and one or two dynamic tracks but again, there's too little in here.Music? Debatable. I think Banjo Kazooie had a lot better fitting music than SM64 which at times was probably too serious / melancholic for what you were playing. I agree though that as stand alone OST Mario 64 is better.
Art? No. SM64 looked really bland soon after its release.
Music? Debatable. I think Banjo Kazooie had a lot better fitting music than SM64 which at times was probably too serious / melancholic for what you were playing. I agree though that as stand alone OST Mario 64 is better.
Level Design? I really don't know both are great but very different. Banjo had more stuff to do though.
Why are most of the games that are actually better than Mario 64 disqualified?
Consensus is bullshit. Just listen to me.
Nonsense. Mario 64's mechanics, art, music, and level design are easily better than Banjo Kazooie's.
I don't think LTTP has great action to back it up. Zelda 2 and the Gameboy Zeldas have far better feeling controls and satisfying combat. I always go to them if I feel like a more action oriented gamey Zelda. The only time I replay LTTP is in another attempt to appreciate it more like others do.ALttPs "game-y feeling" is precisely its trump card against OoT. It's a far more immediate game and much more mechanically sound. I've never considered "immersion factor" in terms of graphics as a positive trait of a game. The camera might be behind Link but the brevity of action is weaker in OoT. I would say LttP has better block puzzles because they don't waste your time.
You're saying SM64 is better than LttP because its mechanics and immediacy are top-tier - which they are - so it seems weird you'd cite OoT as bridge of quality between the two titles.
I take issue with the idea that the level design in Mario 64 was somehow better than BK a lot of the levels in Mario 64 are just non descript and uninteresting. You've also got some levels that use ambient music which when combined with the level design lead to a rather dull experience in hindsight. I mean Wet Dry world blew our minds when we were kids just cause we didn't know any better, but lets be honest, would you really want to go back to it?
Meh. Wet Dry World was a pretty cool level. I'd play it again. Why not?
You mean like 3D land and Mario 3D World? Where the levels are just these abstract concepts and random shapes that make no sense?Because like what even was that level? Like where were you supposed to be? Mario 64 has a bunch of levels that just take place in these weird environments that aren't really fleshed out.
Because like what even was that level? Like where were you supposed to be? Mario 64 has a bunch of levels that just take place in these weird environments that aren't really fleshed out.
It's not.
All of these are wrong but some of these are REALLY wrong. Like, you have USFIV on there which is a bottom tier Street Fighter game. Third Strike, ST and Alpha 2 are easily better games.
Actually, most of these are pretty lol.
Shatterhand is a better game than Super Mario 64.
Street Fighter 2It's hard to think of an objectively better game. I would take SM64s historical context into account in rating it. I can't think of a game so trailblazing in its content that also deftly perfects its own mechanic systems. It's like a damn Beatles album
Um, why is there an x in front of the game I nominated when no one has openly disputed it
Cannot agree with this at all. Controlling Mario in SM64 is some of the tightest, most fluid movement I've ever experienced. Everything from the pitter-patter of the footsteps, to the animation, to the way the triple-jumps and cartwheels work was polished to absolute perfection and made to communicate the excitement and pure joy of movement.Easy, straight from page 1 but it isn't wrong at all.
Which game did you nominate?
gex enter the gecko is a better game than super mario 64
Ocarina of Time does A Link to the Past far better.
What are you talking about? There's only one point in the game where you have to backtrack to complete the game. Even then, it's past a point where the game has opened up shortcuts to each of the main areas, making it almost trivial.In TTYD you had to walk around the whole game world in the end to collect some super dumb collectibles. There was no challenge to it, just busywork. Busywork is always inexcusable. Therefore TTYD certainly is not better than SM64.
Ridiculous. What busywork? It's an RPG, but a relatively straightfoward one, with enough depth to satisfy meticulous RPG fans but not overly complex to become tedious. Its controls are intuitive and are explained immediately in the tutorial, it's less immediate than SM64 because it's an action-RPG and not a platformer, but that doesn't make it a weaker game. Level design being "mechanically less interesting" doesn't mean anything at all without elaboration. As for "it plays worse", again, a meaningless statement, and in no way true, as you admit yourself the camera is better, and the mechanics are precise and responsive.Dark Souls is a lot of busywork, it's controls are far less immediate and its level design is mechanically way less interesting than Mario 64's. I think Dark Souls is a game that plays considerably worse than Mario 64 on all levels. Well, maybe not in regards of camera control.
Its overhead view gives the whole game a clinical, game-y feeling. A third person or over-the-shoulder view is more intimate, makes you feel closer to your character and environment. You see the world more or less from Link's point of view, not from a helicopter. LTTP shows you everything in a room in one glance, OOT engages the player by making them search the room by moving the camera around. They have the same kind of simple environmental and block pushing puzzles, but OOT's are more satisfying due to the stronger player connection with the world. They have simple, unremarkable combat, but OOT is wise enough to focus on what it excels at--exploration and puzzle solving--and let the combat take a back seat.
Demon's Souls is a better game than Super Mario 64.
Let me stop you here. The Souls games suck at explaining anything but the most basic controls to the player. There's merit to leaving a game's deeper mechanics vague for players to independently uncover, but when I'm looking at the stats screen with a blank look on my face things have gone too far. I'd disqualify the entire series for creating a neglectful environment, but I acknowledge that the games are some of the best once you actually understand them.Dark Souls is a better game than Super Mario 64.
EDIT: Ok I just read through the list on the first page and I'm gonna dispute Sonic the Hedgehog 1. The pacing of Sonic 1 is lousy at best. The first zone is great, of course, then you get to Marble Zone and Spring Yard Zone which are kind of slow-paced and have depressing music. Then you hit the underwater zone which is FUCKING AWFUL, slow as molasses and way too hard. The last two zones are pretty cool but it's too late at that point.
Let me stop you here. The Souls games suck at explaining anything but the most basic controls to the player. There's merit to leaving a game's deeper mechanics vague for players to independently uncover, but when I'm looking at the stats screen with a blank look on my face things have gone too far. I'd disqualify the entire series for creating a neglectful environment, but I acknowledge that the games are some of the best once you actually understand them.
Hahaha. No.Bayonetta 2
Bubble Bobble
DOOM
Deus Ex
Donkey Kong: Jungle Beat
Grand Theft Auto San Andreas
Jet Set Radio
Metal Gear Solid
Metroid Prime
Monkey Island 2
Okami
Portal
Portal 2
Quake
Quake 3 Arena
Rayman 2
Robotron 2084
Shadow of the Colossus
Super Metroid
Super Street Fighter 2
The Legend of Zelda: A Link to the Past
The Legend of Zelda: Wind Waker
Tomba
Unreal Tournament '99
XCOM
Hmmm. Yes.Super Mario World: Yoshi's Island
Demon's Souls is a better game than Super Mario 64.