DoomGyver
Member
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Thanks to Bruce/Wollan said:![]()
CLASSES![]()
6 classes with a primary badge ability and a secondary badge ability each (+ Rifleman base class).
You can combine a primary badge ability and a secondary badge ability to create a hybrid class.
The classes are:
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The default multiplayer character is assigned when no primary badge is selected. A secondary
badge may still be added. Riflemen can start with most weapons, except for the specialized ones.
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Primary badge ability: Sets up an automated turret which targets the enemy.
Secondary badge ability: Repairs ammunition dispensers, mounted guns, and automated turrets.
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Primary badge ability: Revives downed team mates.
Secondary badge ability: Throws a health pack, which can be picked up by other players.
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Primary badge ability: Dons heavy armour twice as strong as normal.
Secondary badge ability: Temporarily boosts running speed.
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Primary badge ability: Throws a coloured smoke grenade, which serves as a spawn point.
Secondary badge ability: Requests air support from a sentry bot which targets the enemy.
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Primary badge ability: Assumes the disguise of a randomly selected enemy player.
Secondary badge ability: Throws a sticky, proximity-activated C-4 charge.
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Primary badge ability: Uses a cloaking suit to become near-invisible.
Secondary badge ability: Tags all on-screen enemy players with a hidden marker, which
broadcasts their coordinates to team mates.
*Some of these classes enjoy specialized weapons.
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PERKS SCALE![]()
PRIVATE | 0 points![]()
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CORPORAL | 30 points
can create SQUAD![]()
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SERGEANT | 100 points
can create CLAN![]()
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SERGEANT 1ST CLASS | 200 points
unlocks SHOTGUN | unlocks SMG![]()
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MASTER SERGEANT | 350 points
unlocks MEDIC BADGE![]()
REVIVE SPECIALIST | Revive 5 Players In One Round
unlocks HEALTH PACK ability |
HEALING SPECIALIST | Heal 5 Player In One Round
Combine HEALTH PACK ability with another class![]()
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SERGEANT MAJOR | 550 points
unlocks LIGHT MACHINE GUNS![]()
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LIEUTENANT | 800 points
unlocks ENGINEER BADGE![]()
REPAIR SPECIALIST | Repair 5 Objects In One Round
unlocks TURRET ability |
TURRET SPECIALIST | 5 Kills Made By Your Sentry Turrets In One Round
Combine TURRET ability with another class![]()
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CAPTAIN | 1100 points
unlocks ROCKET LAUNCHER![]()
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MAJOR | 1450 points
unlocks TACTICIAN BADGE![]()
SPAWN POINT SPECIALIST |5 Spawns In Your Spawn Area In One Round
unlocks AIR SUPPORT ability |
AIR SUPPORT SPECIALIST | 5 Kills By Air Support In One Round
Combine AIR SUPPORT ability with another class![]()
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LIEUTENANT COLONEL | 1850 points
unlocks ASSAULT BADGE unlocks GRENADE LAUNCHER![]()
BOOST SPECIALIST | Use Boost One Time In One Round
Combine BOOST ABILITY ability with another class![]()
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COLONEL | 2300 points
unlocks SABOTEUR BADGE![]()
DISGUISE SPECIALIST | Kill 5 Enemies While Disguised In One Round
unlocks C4 ability
C4 SPECIALIST | 5 Kills Made By C4 Explosives In One Round
Combine C4 ability with another class![]()
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GENERAL | 2800 points
unlocks SCOUT BADGE unlocks SNIPER RIFLE![]()
CLOAK SPECIALIST | Kill 5 Enemies While Cloaked In One Round
unlocks SPOT & MARK ability |
SPOT & MARK SPECIALIST | 5 Players Spot & Marked In One Round
Combine SPOT & MARK ability with another class![]()