I agree in principle as this kind of inclusion feels like you would not be getting your money's worth. However, I know for a fact that if it is priced right I would play Awakakened Chris a lot more than regular Chris. The feather on one of his cape pins is driving me nuts though.I have the Omega Edition but this Orochi versions of existing characters is lame in my opinion.
The justification is that they have an entirely different moveset, but yeah not the most exciting DLC team and it kinda feels like a wasted opportunity to bring other characters.Nope because these characters are not new.
I expected every DLC characters to be new not just Orochi versions of existing characters.
This game needs new stages asap.News from Evo Panel today:
I. The Awakened Orochi team will release August 8th.
II. The developers will add Neo Geo Pocket Color KoF R-1 and R-2 soundtracks to the DJ Station.
III. The Team 4 reveal will be on Sunday.
IV. Yet another season of characters is confirmed to already be in development.
The fine print said 2023 for crossplay. So, it can essentially be canceled anytime or pushed back beyond relevancy. Not really newsworthy.
P.S. If Takuma returns I want the Mr. Karate version.
Mostly OSTs of 16-bit quality, but XI -XV offer higher definition tracks with some having uncanny similarities to AST versions of previous games. Also full 2002 UM and partial Neowave (excludes Spirits track) soundtracks in high quality.Sorry if this has been covered in this thread, but these soundtracks in the DJ station, are they Original Soundtracks (OSTs) or Arranged Soundtracks (ASTs)? I personally prefer the latter especially for the KoF games in the original Orochi saga and the NESTS saga.
Thanks for the info!Mostly OSTs of 16-bit quality, but XI -XV offer higher definition tracks with some having uncanny similarities to AST versions of previous games. Also full 2002 UM and partial Neowave (excludes Spirits track) soundtracks in high quality.
I was a bit disappointed they didn't do any balance changes with this patch but I recognize that rebalancing too often isn't necessarily healthy for the game either.After playing the new patch I have to wonder if they are going to buff Billy this year. Sad to see a Fatal Fury S-tier in the gutter with Ramon. Wouldn't mind Krohnen getting jumped with a nerf bat either.
fix the matchmaking.
Samurai Shodown Team leak was true after all. Kim and Shingo confirmed for next season. No new stages...
Give Shingo his "Critical Hit!!" stuff from 97/98 or we riotFinally.... Shingo returning to the series after more than a decade. Guessing this means that Kensou has a good chance of being on the team with him but no idea about the third character.
Inputs are a bit weird in this game. You don't usually hit confirm and it expects fast precise inputs more demandingly than past titles. Sometimes you need to hold the directional button down between inputs before completing the next input. If done fast enough MK inputs work for most moves. Also the way directional inputs are buffered, it is better to do directional input just before pressing the face buttons and hold last direction. Hopefully, you have a controller with a good directional pad or arcade stick.I suck at combos and can’t clear a single trial. Is there a tutorial video on how to input the commands? Most YouTube videos show you the player performing the trial but that’s not much help, I mean I know what I’m supposed to do, I just don’t know how to actually do it.
After playing the new patch I have to wonder if they are going to buff Billy this year. Sad to see a Fatal Fury S-tier in the gutter with Ramon. Wouldn't mind Krohnen getting jumped with a nerf bat either.
This, Billy is terrifying in Real Bout, last time I brought out the Neo Geo Mini he beat me several times.He has been mid tier in KoF, but never trash tier. In Fatal Fury and in particular the Real Bout games, Billy was a terror.
Billy was top in 2k2 for a while.I don't think Billy has ever been really good in a KOF game, always middle or low-middle tier.
In the old games Ramon was balanced with his loops. It doesn't help him that in XV his best normal is far A and then jump CD. Tiger Road was barely useful when the games were in a 4:3 aspect ratio, change it to 16:9 and now its just stupid. Actually, none of his corner jump specials are full screen, so they are bound to fail. His whole kit is high risk/low reward, It also doesnt help that the game heavily scales damage of command grabs and super grabs when done in a combo, I hope they change that in the next update.
Yeah, I think that XV is better than Strive in regards to where it counts still. Regardless of its matchmaking. The game feels simple yet nuanced. You can tell the devs gave a shit about the characters, how they played, and their stories which is another problem with Strive. Funny enough, this is the first game where I actually tried Blue Mary and I actually like how she plays. I think SNK should be more than proud of the game they've made here.I do not know about that. All I read is "FIX THE MATCHMAKING". However, I am having a blast. There are times where I hate the new ex specials as they nerf the base specials relative to older titles, but there are times when I love how fast they come out, how they have new properties, and how hard they connect. My least favorite implementation is where the follow up is gated behind an ex version such as the taser after Blue Mary's Straight Slicer. Otherwise, KoF XV is one of the best in the franchise. I am happy that Max mode is no longer the only way to get ex specials.
The last balance patch pretty much turned me off the game. It needs a much better rebalance and to get of the godawful wake-up reversal throw crap.Man, I'm SO in disagreement with you guys.
What aspects of the game are making you frustrated? How would you make it better?Man, I'm SO in disagreement with you guys.
I am struggling to comprehend what the last rebalance did to draw your ire.The last balance patch pretty much turned me off the game. It needs a much better rebalance and to get of the godawful wake-up reversal throw crap.
Excellent question. My best guess is 2023, but even then it is wishful thinking.When the fuck will they finally release new stages??
Krohnen, probably.I am struggling to comprehend what the last rebalance did to draw your ire.
I mean balancing issues aside, I think I don't XV is a bad game, in fact it made revere the series as a whole more.Man, I'm SO in disagreement with you guys.
There are balance changes I want to see in the next update, but I am happy to have had Heidern become fun and Terry/Vanessa get taken down a peg.characters that desperately needed help didn't get it and some characters who weren't even that good got nerfed for no good reason plus I don't care for the fireball change.
They raised hurt boxes on some jumps so it's much easier to jump over fireballs now. Doesnt hurt the characters with good fireballs that much but characters with more middling ones suffer.There are balance changes I want to see in the next update, but I am happy to have had Heidern become fun and Terry/Vanessa get taken down a peg.
I don't know what change fireballs went through as I predominantly play rekka/grappler characters. Would appreciate more information on that.
"Frustrated" is not the word. I just don't feel it.What aspects of the game are making you frustrated? How would you make it better?
I personally felt 13 was the best kof, it was absolutely beautiful too, huge shame it was completely unplayable online though."Frustrated" is not the word. I just don't feel it.
I don't like it graphically - especially those flame effects (yes, it's a big deal). I don't like this cheap 3D. I don't like the art direction. I don't care for most of the roster. I don't like the easy combo/motion assist. Again, I just don't feel it and I need to accept that KoF for me is dead since '99.
Happy that you people are having fun... I'll keep playing '97.
Yeahhh, you may want to not say that around KOF fanboys or hardcore fans. They tend to get offended by someone saying 13 is best, but I agree 13 is one of the best.I personally felt 13 was the best kof, it was absolutely beautiful too, huge shame it was completely unplayable online though.
I do like 15 as well though, but I think the incredible online helps with that.
I genuinely thought 13 was really well liked by the kof community? :SYeahhh, you may want to not say that around KOF fanboys or hardcore fans. They tend to get offended by someone saying 13 is best, but I agree 13 is one of the best.
What a shame that 13 was the last sprite based game by SNK.I personally felt 13 was the best kof, it was absolutely beautiful too, huge shame it was completely unplayable online though.
I do like 15 as well though, but I think the incredible online helps with that.