Belthazar
Member
Because the assets still have to be modeled, shaded, textured, etc. So they'll be made in a way that is able to run on the biggest range of devices possible. So at most you'll see a downgrade in asset quality when you drop the settings on a PC game, but hardly any improvement in comparison with PS5 assets when playing on ultra.
And that's why it doesn't look dramatically improved. You'll see better lighting, better shadows, better draw distance, better resolutions and better framerates... But that's doesn't wow anyone as much as character models like Kratos, Aloy, Ratchet, etc. or even very good environment assets... And that is pretty very similar across the board.
And that's why it doesn't look dramatically improved. You'll see better lighting, better shadows, better draw distance, better resolutions and better framerates... But that's doesn't wow anyone as much as character models like Kratos, Aloy, Ratchet, etc. or even very good environment assets... And that is pretty very similar across the board.
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