I just began playing Wind Waker and I feel so damn pwned for not having played it before, while you guys were making such an IGN-style hype for it. (If you feel offended, just send me a fat check and I'll apologize).
Anyways, I just left the Forbidden Forest and I am so damn impressed with the level design. Puzzle after puzzle, one never feels this idiotic redundancy (or atleast with my newb impression) such as running around like a damn fool in Hyrule field thinking that something might just happen to feel "game progression". Probably, the "sailing" might get redudant but I don't know yet since I just started today.
One could almost appreciate how the design of the levels and puzzles are carefully crafted with purpose. The puzzles in themselves are not difficult but atleast they don't give you that feeling of "forget it! I'm tired of being stuck like chuck. Gamefaq here I come!". The puzzles are logically coherent and they are definantly fun when one logically solves them. Some games just have such a stupid balance of logic that when you read Gamefaq or something your just like "how on earth was I supposed to logically figure that out!", (i just thought of Diablo on Bnet with the cow level)
So far I'm pleased with the game, although its not nostalgic. Its fun but it doesn't produce the Zelda "fantasy feeling".
Anyways, I just left the Forbidden Forest and I am so damn impressed with the level design. Puzzle after puzzle, one never feels this idiotic redundancy (or atleast with my newb impression) such as running around like a damn fool in Hyrule field thinking that something might just happen to feel "game progression". Probably, the "sailing" might get redudant but I don't know yet since I just started today.
One could almost appreciate how the design of the levels and puzzles are carefully crafted with purpose. The puzzles in themselves are not difficult but atleast they don't give you that feeling of "forget it! I'm tired of being stuck like chuck. Gamefaq here I come!". The puzzles are logically coherent and they are definantly fun when one logically solves them. Some games just have such a stupid balance of logic that when you read Gamefaq or something your just like "how on earth was I supposed to logically figure that out!", (i just thought of Diablo on Bnet with the cow level)
So far I'm pleased with the game, although its not nostalgic. Its fun but it doesn't produce the Zelda "fantasy feeling".