The man asks the right question.Matt said:...where the hell is my Super Smash Bros. Melee sequel?
Matt said:...where the hell is my Super Smash Bros. Melee sequel?
Mejilan said:Revolution launch indeed. SSBM was a huge and awesome surprise when the GCN game out. Matt pisses me off. I'm getting quite annoyed at all of the massproduced cookie cutter sequels we've been seeing. I didn't mind so much when it was only sports, but there's just something wrong with seeing so many iterations of Silent Hill, J&D, R&C, Tony Hawk, etc so close together. It's getting worse.
I'd rather wait for SSB3, wait for something awesome, instead of just more characters, more stages, and more trophies. SSBM was so remakably better than the original. I want THAT again, and I'll wait an extra year or two for it.
Wellington said:Silkworm, I hereby strip you of your Nintendork past. No SSBM.![]()
"It was tough for me to see that every time I made a new game, people automatically assumed that a sequel was coming. Even if it's a sequel, lots of people have to give their all to make a game, but some people think the sequel process happens naturally."
WHAT THE FUCK TTOB, CAPTAIN FALCON IS THE BEST CHARACTER!
Silkworm said:Egads! ;-)
Anyway, if you start hoarding all your titles for the next console, won't people in the meantime be somewhat put off with this? Why errode interest now? Keep SSBM fresh in peoples' minds (speaking of the general public) now instead of letting them forget about it. One title per generation is pretty atypical nowadays and though it can help to keep a series fresh with its infrequency it could also lead to loss of interest. JMHO.![]()
The Take Out Bandit said:You can't get your tiny lizard brain around Watchmen and you think Captain Falcon is cool? I reckon there's some sad correlation there too.
Man, Suerte is gonna be jealous you just stole his crown.
HAW HAW HAW!!!![]()
Semjaza Azazel said:I really don't know what could be done other than just adding more of the same to the original. It has a bunch of characters, reasons to replay, lots of multiplayer modifiers...
I think they should just put their effort towards a version for Revolution, honestly. I don't think putting off a sequel for a game like this would really cause a problem.
Silkworm said:Egads! ;-)
Anyway, if you start hoarding all your titles for the next console, won't people in the meantime be somewhat put off with this? Why errode interest now? Keep SSBM fresh in peoples' minds (speaking of the general public) now instead of letting them forget about it. One title per generation is pretty atypical nowadays and though it can help to keep a series fresh with its infrequency it could also lead to loss of interest. JMHO.![]()
Who does your backword, antiquated way of thinking favor, Mr. Game & Watch I bet!
Jumpman said:Give me a break Matt. It's been a whole two and a half years since the last Smash Bros., and suddenly there is some kind of problem that there isn't another one right on the horizon? Releasing a sequel just for the sake of sales is bad long term business. Nintendo has always been one give their franchises a breather, rather than rush the next one out the door. You should know this since you have been covering them for some time. Give Nintendo the chance to do something special with the next Smash Bros., and relax, they obviously will not forget the success of SSBM. If they released a sequel with a slight roster update, a few new stages, a couple new tunes, and maybe a handfull of new moves, you would write a scathing review, attacking the lack of innovation. If you're so hard up for some Smash Bros. action, pull out your copy of SSBM and enjoy! It's still as fun as it was when it launched.
Culex said:SSBM is already as perfect as the series can get on the GC. The only way to make it better is with online, and well, we all know that isn't happening with the GC.
efralope said:true, they seem to have this hate-Nintendo attitude if the title isn't online, and they'd probably start criticizing random Nintendo business decisions to find reasons to give it less than an 8.0
The thing is Smash Bros. is a multiplayer game, and as such, the replay value is pretty endless...
For games like Metroid Prime, Zelda (well, until Four Swords), Nintendo sometimes takes breaks, but would be wise to keep them coming, as one-player experiences can die out in the gaming world much more quickly...
efralope said:Not to mention that putting a game like this online would be pretty difficult from what I hear of the difficulty of putting ifighters (2-d ones at that) online, I can only imagine the lag and slowdown that would affect a complex, option-rich, 4-player like Smash Brothers...
Unless they have the game as consistent as it would be with 4-player social matches, I don't really want to see this go online...
Jumpman said:I think games series should have no more than one new entry every two years, at most. Three years is better, and once per hardware generation, ideal. It's true that they don't want people to forget their games, or waste the popularity of a franchise by letting it sit to long. But to many sequels to soon will run the risk of burning to brightly, and may cause the interest of fans to fizzle prematurely. When a franchise is new, it is important to get as much attention as possible so you can hook the fans for future additions. In those cases it is understandable if the sequel comes 12 to 18 months after the first (Splinter Cell series). Once your franchise is established though, you must slow down. Let people clamor for the next in the series, as they will generate hype for the sequel automatically. Far to many games companies do not understand this, and thusly destroy the very frachises they worked so hard to create ( Tomb Raider, Tony Hawk, Hitman, etc.).
Wellington said:I'm gonna have to hold up a flag on this one, SSBM was more of the same from the original. The tweaks to the core gameplay (dodging) and the immense amount of items/characters/levels were just icing on the cake composed of a winning formula.
Edit: And events.
SKluck said:I can't really think of anything NINTENDO would add to this franchise. There's lots of different ways they could go. <b> Full 3d.. deeper gameplay mechanics, larger online teams, vehicles, mounts, who knows.</b>
But knowing Nintendo they will probably just wait for the next platform to make the same game with a few more characters, levels, and a new move or something. It has happened 20 times, everyone knows the story.
Bow down to Bungie and accept Halo 2 into your heart as your lord and savior, you will become a better person.
Jumpman said:Far to many games companies do not understand this, and thusly destroy the very frachises they worked so hard to create ( Tomb Raider, Tony Hawk, Hitman, etc.).
Musashi Wins! said:I honestly don't think it needs an immediate sequel. The game is packed. I'll tell you what I think and why it makes certain people like Matt go off about it....SSBM should actually be the model for more Nintendo franchises. It has a level of polish and a wealth of extras and care that frankly they don't put in to all their franchises. I think that's why it's so pleasing. Don't get me wrong, they have a lot of great games going, but most major releases on this platform feel a bit unfinished. Not in a buggy sense, but in the sense that there could have been a lot more there to the package. SSBM on the other hand always feels as though there is more to see and enjoy and whether you really enjoy the game or not it's pretty impossible not to be impressed with it's depth of content along with how great it looks, etc. It's also proof that so many of the multiplayer titles Nintendo releases don't have to skimp on extras so as not to be just as satisfying to the single player.
It may not be the most original or surprising Nintendo title but it's value compares favorably to sooo many games that came after it.