donny2112 said:* Capcom makes an intentional effort to build up the Resident Evil audience on the GameCube. They have relatively great success doing so, before deciding to announce the PS2 port of the most anticipated GameCube Resident Evil, RE4, before the GameCube version is released. Capcom then starts off brilliantly on the Wii by bringing the Director's Cut re-release of RE4 on Wii that they should've had on GameCube. They follow up that obvious desire for more Resident Evil on the system with a quick turnaround on a light-gun shooter with some addition to the overall Resident Evil mythos. 15 months later, Wii has gotten two Japan-only, direct GameCube ports with little change and Resident Evil 5 is launching exclusively on the PS360. Also see: Dead Rising 2 being announced as a PS360 exclusive before Dead Rising Wii is released.
Actually I think that one's a tad unfair to Capcom. Takeuchi said they'd have to really strip down some of the events in RE5 to get it on the Wii so instead of giving them a half-assed port they're building a new Resident Evil Wii game from the ground up. They also did entirely redo Spyborgs after people said it looked like it was going to be awful.
Though I will agree, Chop 'Til You Drop was a pretty inexcusable mess that probably should have never been made in the first place.