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XP-39C²
Vilix said:Why spend money creating a userbase when Nintendo has already created one for you? A userbase that continues to grow more rapidly than any console before it.
Third parties could make A+ games using one third the money in one third the time, and probably make a bigger profit margin.
You don't need to smoke anything, it's just common sense.![]()
True what you say, but it doesnt matter how big or small the userbase is if you cant sell well on it. The Wii userbase is somewhat 3 times bigger than the PS3 userbase, but 3rd parties arent doing much better on Wii compared to PS3. In the future the bigger userbase on Wii might be a huge advantage for 3rd parties though, but its impossible to say for sure at this moment. We'll see what happends
True again, its cheaper to develope for Wii (well.. it totally depends on the game of course, you can probly make cheap games (as in cheap development costs) for PS3 as wellm, not every PS3 game cost 10-20 million dollars to develope) and there might be a bigger chance to make more profit because of this, but i cant help to think of why doesnt everyone develope for Wii then? The same goes for DS, there it is even cheaper develope costs (most likely atleast), so wouldnt it be ideal for everyone to make games only for the DS? There must be a reason for why developers choose PS3 and 360 as well (dont say moneyhats hehe
Eventho gaming is much about making money i dont think this is the only thing the developers have in mind. It wouldnt be fun to make the games if profit was the only thing that it was focus on. I think one of the reasons why developers choose their platform is because of the potential of the hardware. I.e stuff that isnt possible to make on the Wii due to weaker hardware, or stuff that isnt possible to make on the PS3 and 360 due to weaker/none motion controls. Some games simply fits systems better than others. Gears of War would doubtful be as big if it wasnt for the great gfx and Wii Sports wouldnt be so great if it wasnt for the motion controls. And due to this a game has a bigger chance to sell well even if the competing systems got a bigger userbase or are cheaper to buy.
They have to think of the profit too of course, but i think that every developer belive that their game will sell great (or atleast be profitable) on the system(s) they choose, even if the develope costs are higher on some systems (naturally they most have some hopes or else they wouldnt make them in the first place