Opiate said:
Of course it is Sony's fault, you're just thinking of it wrong.The "fault" isn't that they haven't put their games on the PSP, the "fault" is that their first party franchises are weak and comparatively unappealing to the consumer. Saying "we put out 50 games!" isn't meaningful. The question is: were those games attractive and appealing to consumers?
Obviously it's possible to make hugely popular software that sways purchasers and their buying decisions. Even on the PSP: look at Monster Hunter. Sony just hasn't done that, by and large, and that is definitely their fault.
Honestly, I think the issue is that Sony has no idea what their audience wants.
Unfortunately I have to use the North American audience to explain my position on this since almost everything Sony has released is targeted at the North American and European audiences, but I'll try to tie it back into Japan at the end. Anyway,
So far this generation, Sony has released fantastic games for every popular genre in North America, yet for some reason, they have been unable to have any of them sell more at launch than the Xbox 360 version of Army of Two, a mediocre third person shooter from March 2008, much less anywhere near the fantastic launches of much of Microsoft's and Nintendo's software. No matter how relevant Sony tries to make their games to the market, every time they fail to really capture their audience or be able to use their games to push hardware. At first the logical answer to this seemed to be that their audience was so diverse that no one game could really appeal to a large number of PS3 owners, but in reality, many third parties have been able to have fantastic launches for their products with games like Modern Warfare 2 and MGS4.
Honestly I think Sony just has no idea what to do anymore to get their games to sell better. While GoW3 and GT5 will probably both launch better than Army of Two, getting their games to launch over a million, much less over 1.5-2 million like Nintendo and Microsoft's flagship games sometimes do, seems like an almost insurmountable challenge despite having a userbase of similar or larger size than when their competitor's games launched.
I think the reason we don't see Sony trying more in Japan from a first party perspective is because they think that if they can't sell games in the relatively accepting North American market, that the odds of them selling to the seemingly less accepting Japanese markets will be almost impossible, so they just throw money at third parties and hope for the best.
While I agree that it's Sony's fault that their games don't sell (on) their hardware, I'm not sure I can condemn them for it. While they do make a few mistakes like not putting splitscreen co-op in their third/first person shooters, as a whole their mistakes don't seem like they should be limiting sales anywhere near the amount they are. And the few better successes they do have still never seem to push any hardware.
However, the completely blank lineup of Japanese targeted PSP software from Sony right now kind of sticks out like a sore thumb, and it leads me to believe that they are either getting ready for a new system, or that they decided to just leave the Japanese PSP market alone from now on and just hope it sustains itself. If their release lineup remains blank and they aren't preparing a new handheld, then I really don't understand why Sony cares so little for trying to support the PSP in the one market it is doing good in. While they don't succeed a lot in other regions, and cracking the Japanese market is likely to be harder, they should at least still be trying with a few titles.