Splatoon is just going to destroy. We are not ready.
I'm pretty ready
Splatoon is just going to destroy. We are not ready.
I'm pretty ready
Is your body ready?I'm pretty ready
So are you a squid now, or a kid now?
Is your body ready?
Splatoon in July? I don't think it matters when it hits, but I don't see it coming in July just because it's very rare to see a big release in that month, also announcements in June should help sell the console.
Man, making this guess last week:
Turned out to hit the damned mark. As per MC:
Switch Games sold in the top 20 - 72,246
Switch consoles - 78,441
I know, trackers aren't 100% precise, we live in an age of digital, etc, but Splatoon 2 hype is real when it's selling consoles with nothing else on them.
Puyo puyo tetris is just outside the top 20
Splatoon is just going to destroy. We are not ready.
Yeah, just saw that thanks to ZSaberLink. Adding it (though the numbers are from different trackers) brings it to 75,529.
I imagine there's a few other titles down the list, like Disgaea 5 Complete and I Am Setsuna, which could bump the software sales to match consoles sold. Still pretty impressive feat though I'd say, and absolutely driven by the Testfire.
He got banned.The switch is doing great and Oregano is nowhere to be seen
It's pretty evident now. Soon to say, but I think it might outsell the 3DS.I think Switch is going to do pretty great in Japan.
He got banned.
Huh. Hopefully not forever.
14./18. [3DS] Super Mario Maker for Nintendo 3DS <ACT> (Nintendo) {2016.12.01} (¥4.700) - 6.801 / 1.002.323 (+20%)
Wow!
there is no way nintendo is not making either a sequel or a quick port to the switch
A couple hundred more units and the Switch SKU will be the 2nd best selling version of Puyo Puyo Tetris.
All numbers are from Famitsu
[NSW] Puyo Puyo Tetris S - 3,283 / 24,143
3DS Puyo Puyo Tetris 42.096 104.044 SEGA 2/6/2014
PS3 Puyo Puyo Tetris 11.863 24.570 SEGA 2/6/2014
PSV Puyo Puyo Tetris 9.739 14.745 SEGA 2/6/2014
WIU Puyo Puyo Tetris 5.232 8.673 SEGA 2/6/2014
Wow. I thought he was just posting yesterday.A nice long holiday is what he needs
+-------+------------+------------+------------+------------+------------+-------------+
|System | This Week | Last Week | Last Year | YTD | Last YTD | LTD |
+-------+------------+------------+------------+------------+------------+-------------+
| NSW | 79.493 | 50.821 | | 524.371 | | 524.371 |
| 3DS # | 51.289 | 56.537 | 25.311 | 630.203 | 427.170 | 22.541.616 |
| PS4 # | 30.479 | 32.432 | 35.565 | 586.601 | 420.926 | 4.508.217 |
| PSV # | 7.529 | 8.459 | 20.383 | 190.058 | 361.937 | 5.437.477 |
| PS3 | 1.818 | 1.833 | 1.132 | 8.479 | 21.227 | 10.266.198 |
| WIU | 383 | 441 | 5.034 | 15.404 | 151.991 | 3.295.142 |
| XB1 # | 85 | 112 | 110 | 3.701 | 2.067 | 76.649 |
+-------+------------+------------+------------+------------+------------+-------------+
| ALL | 171.076 | 150.635 | 87.535 | 1.958.817 | 1.385.318 | 46.649.670 |
+-------+------------+------------+------------+------------+------------+-------------+
| XB1 S | 71 | 95 | | 2.929 | | 4.647 |
| XB1 | 14 | 17 | 110 | 772 | 2.067 | 72.002 |
|PS4 Pro| 5.632 | 5.434 | | 90.394 | | 207.444 |
| PS4 | 24.847 | 26.998 | 35.565 | 496.207 | 420.926 | 4.300.773 |
| PSV | 7.529 | 8.459 | 20.383 | 190.058 | 361.937 | 5.437.477 |
| 2DS | 9.392 | 6.989 | | 161.884 | | 459.031 |
| n-3DS | 41.897 | 49.548 | 24.448 | 468.319 | 391.067 | 5.162.308 |
+-------+------------+------------+------------+------------+------------+-------------+
I hope so. Shifted my Wii U way before this was announced and really wanted to play it. Have held off 3DS version thinking it will come to switch
- Different aesthetics (Super Mario All-Stars, SMB2, etc)
there is no way nintendo is not making either a sequel or a quick port to the switch
Week 13 for famitsu and 12 for MCYo the fuck is up with Famitsu and Media-create 3DS YTD estimates that's a 230k difference.
So it took 4wks for Switch to cross 500k in Japan,3wks for Wii U, 7wks for PS4.
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that doesn't make too much sense... SMB2 has a totally different gameplay/items/moveset so it would need a whole new mode separated of the others to make those levels. The same with SMW2, as much as I love that aesthetic.
Adopting those aesthetics but keeping the SMB1/3/WORLD/NEW playstyle would backfire hard as many fans would get frustrated about not being able to make that kind of levels...
Fixed.That was my first thought too. That game is going to make a splatting.
Switch selling on hype is good to see, if it can keep up for another month, Mario Kart should catch it.
First new portable Mario Kart in over 5 years, should have legs regardless of being a port with new features. Especially in Japan.
Splatoon in July? I don't think it matters when it hits, but I don't see it coming in July just because it's very rare to see a big release in that month, also announcements in June should help sell the console.
Lastly I wonder if Minecraft Switch will be the full featured Minecraft you get on ps4/xb1 and PC or if it will be a last gen port. Since bringing the current game to portable would be a feature upgrade from phones/vita and Wii U.
Then make it a separate mode where you can't change the aesthetic once you begin creating. A separate/exclusive SMB2 mode would be fine. They could have a disclaimer that pops up when you select it stating that this mode cannot switch between visual styles and is limited to SMB2 tile sets and mechanics only.
Famitsu is 1 week ahead of media create. I guess that's why it is 200k+ yoywhy is the Famitsu chart indicating that the 3DS is up 200k+ YOY YTD?
Fair enough about the different mode, but considering the long list of enemies/items/themes/music/features/etc from SMB3/World/New absent in SMM, I'd prefer them to focus on that before making other secondary modes and losing the focus of the game. IMO.
A Zelda 3 Dungeon Maker, a Yoshi's Island Maker, a new F-Zero Maker, or even a DKC Maker would be amazing down the line, tho.
Splatoon in July? I don't think it matters when it hits, but I don't see it coming in July just because it's very rare to see a big release in that month, also announcements in June should help sell the console.
That's fair. Beef up the foundation of the first game with everything you listed and make that the primary focus. I would be okay with a SMB2 mode releasing later on as DLC.
And I've been dreaming of a Zelda Dungeon Maker ever since SMM released, so you and I are definitely on the same page as far as that goes!
Yeah, just saw that thanks to ZSaberLink. Adding it (though the numbers are from different trackers) brings it to 75,529.
I imagine there's a few other titles down the list, like Disgaea 5 Complete and I Am Setsuna, which could bump the software sales to match consoles sold. Still pretty impressive feat though I'd say, and absolutely driven by the Testfire.
Have you ever tried Zelda Classic? It's obviously not as intuitive as something like Mario Maker is, but it works pretty well, even if it's mostly optimized for Zelda 1.
Mario Maker could still use slopes, secret exits, and a world map creator, among other big features.
Famitsu took an interview from gamesmaya.
End year and new year holidays 3DS-PS4 battle was interesting.
For Switch: shipments go directly to reservations, 70% attach rate for Zelda, high satisfaction from those who bought it, preorders from customers are strong and Nintendo increased shipments lately.
When has the last time a console was announced to be discontinued and it increases in sales...
Damn PS3, we see you.
Terrible month for Nintendo eShop sales with Dragon Quest Monsters Joker 3 Professional the top 3DS title with just 8,766 sales and Minecraft the top Wii U at just 1,619 (which means you only need to sell around 400 to top the eShop charts - the fact most new releases don't chart means sales must be scary low).
Strong Sony digital sales with Assassin's Creed Unity at 133,943, Assassin's Creed 4 at 126,689, Let It Die at 63,675, Nioh at 43,724, NieR:Automata at 38,180 and so-forth. Okami will do the full list shortly as that's not my thing!
Happens most the time. People who are on the fence will pick them up before they're all gone
Large games have launched in July before. Dragon Quest IX and Yokai Watch games have both launched in July off the top of my head. Big games don't really launch in June. I think the biggest one from memory is Phantom Hourglass which launched in Japan in June and did close to a million lifetime.
I should have said thats an actual question, lol
Guess I better pick up a PS3 now before its discontinued in the US.
And my god at the Switch. Is it safe to say its actually picking up Wii U and 3DS sales? Or is it too early to say?
If it can sustain sales like this Nintendo can say bye bye to the 3DS. Go all in on the Switch.
That's fair. Beef up the foundation of the first game with everything you listed and make that the primary focus. I would be okay with a SMB2 mode releasing later on as DLC.
And I've been dreaming of a Zelda Dungeon Maker ever since SMM released, so you and I are definitely on the same page as far as that goes!