PS3 sold strong everywhere but US thoughout its life
I would not characterize a 10m LTD in Japan to be remotely "strong".
PS3 sold strong everywhere but US thoughout its life
What good is the ignore function if everyone keeps quoting the brainfarts?
What good is the ignore function if everyone keeps quoting the brainfarts?
I would not characterize a 10m LTD in Japan to be remotely "strong".
okay I see what you're saying. I just don't think so, even a big DQ number (1m first week, 1.5 LTD?) would be a special case of it being an 'exclusive real version of Japan's #1 home console game'.I think you misunderstand. I'm making an observation that the less successful a console is, the more restrained big titles are, regardless of whether the preference is on portable or console. Even ports of MH should do much better than they did on something like PS3. What DQ is going to indicate, is how successful or unsuccessful the PS4 is in Japan. THAT is the point. It's not about turning it around, it's about reading the market. Right now all we have on the PS4 to read it's popularity in Japan is a bunch of has-been franchises and cross-generation expanding B-tier franchises. DQ will show us how much the Japanese audience really wants big console games in a top selling franchise because we can use that along with the more disappointing results of FFXV are yardsticks for what MHW could do. The bigger DQ is, the better chance MHW has of not completely shitting the bed in Japan.
Unlike the wii version of monster hunter the PS4 version feels like the series first true generational leap. I think it'll sell better than the wii version based on that. I'll wait and see how DQ does first but I think 1 million plus is likely. It won't come close to the portable versions obviously but I think it will surpass expectations.
Does Japan really care about games showing off "generational leaps" like we do here? I'm under the impression that Japan is not a market particularly concerned with graphical improvements. I seem to recall slow PS3 sales being partilly attributed to few people in JP owning HDTVs, for instance.
As I said up thread, I do have trouble seeing it sell more than 3DS. The 3DS sold really well and I'd imagine mobile is even more of a thing now than it was when 3DS started to build up steam in terms of install base and software catalog.
Why would they released Fate on the same day as Splatoon and not earlier?
to take advantage of the large number of people buying the console and maybe thinking "I need a second game, what shall I buy?"?
There is also the earlier promise of it being a platform like iOS or Android which doesn't get its software reset to zero with any new substantially modernized model.
okay I see what you're saying. I just don't think so, even a big DQ number (1m first week, 1.5 LTD?) would be a special case of it being an 'exclusive real version of Japan's #1 home console game'.
MH though, it's multiplayer. MH is like a portable old school version of a GAAS. It would be like a single player or online only Street Fighter or Mario Kart.
It will be harder for the Switch to outperform the 3DS in Japan for the simple fact that the 3DS was already a big success in Japan, it's strongest market. It's the US, Europe, and the rest of the world where the Switch has strong potential to outperform the 3DS and do closer to Wii numbers.
It will be harder for the Switch to outperform the 3DS in Japan for the simple fact that the 3DS was already a big success in Japan, it's strongest market. It's the US, Europe, and the rest of the world where the Switch has strong potential to outperform the 3DS and do closer to Wii numbers.
It feels more like the big hitters have dropped but at the expense of more consistent mid to low budget software.I don't think you REALLY see what I'm saying. It's not "if DQ sells 2 million then MHW has the chance to sell 2 million" at all. It is more like "If DQ easily sells over a million, then it bodes well that MHW won't be a complete disaster". MHW isn't going to sell millions. But if it can sell over 500k in Japan, that would already be really good considering the majority of the audience is expected to be overseas. Right now I don't think it has been proven at all that the PS4 is even capable of letting MHW do those numbers in Japan. FFXV really struggled to climb to a million, and nothing else released comes close. All big PS3 franchises have dropped significantly on the PS4.
It feels more like the big hitters have dropped but at the expense of more consistent mid to low budget software.
I think this was true of the PS3 resurgence in Japan, absolutely. But I don't think we've seen enough examples of this on PS4 to make a strong case either way yet. Persona 4 and Nier Automata are on the up and up for sure, but then stuff like Yakuza and Gundam have dropped too. The market is still in a sort of flux, with the future of console software in question.
I can't remember perfectly but did not Tales on PS4 also underperform?
The latest Valkyria Revolution and Star Ocean V also bomba quite badly.
Not sure on any other title though.
Segatlus shipped 1,8 million Persona 5, up from 1,5 million in April 5.
To Japan? That is quite the daring move.
530K sold in japan retail last time we heard![]()
To be fair, Tales started underperforming before then.
Yes, very impressive. Those numbers are physical+download right? From Sega?
PS: Thanks for clarifying your numbers.
Agree. Zestria kinda killed it the chance of Berseria doing well. The other two title i mentioned indeed super bomba though lol.
Bandai Namco reported that Xillia 2 failed to meet expectations and it's just been downhill since then.
Going to be interesting to see how the first PS4 only Tales does .
Is it going to be ps4 only though?
I can also see it being on switch guess we got to wait and see what they do .
Would be the first time a Main line tales game come out on 2 systems at the same time unless i remember wrong .
Knowing Bandai Namco i don't expect tales to push PS4 tech either way .
I am actually thinking about Vita and PC lol. But Switch should also be considered considering its success right now.
Nah it won't be on Vita that for certain lol
Going to be on PC in the west i think is a given now.
Mothership Tales will be PS4/PC, let's not be silly.
No, they did come to PS3, but not Vita.I cant remember here but do berseria and Zestria come out on Vita or not here?
I cant remember here but do berseria and Zestria come out on Vita or not here?
No, they did come to PS3, but not Vita.
Going to be interesting to see how the first PS4 only Tales does .
Berseria was not bad so hopeful they get some goodwill from fans.
Okay then so it seems we agree. I was hung up on 'million selling' assuming you meant MHW would easily sell that if DQ did.I don't think you REALLY see what I'm saying. It's not "if DQ sells 2 million then MHW has the chance to sell 2 million" at all. It is more like "If DQ easily sells over a million, then it bodes well that MHW won't be a complete disaster". MHW isn't going to sell millions. But if it can sell over 500k in Japan, that would already be really good considering the majority of the audience is expected to be overseas. Right now I don't think it has been proven at all that the PS4 is even capable of letting MHW do those numbers in Japan. FFXV really struggled to climb to a million, and nothing else released comes close. All big PS3 franchises have dropped significantly on the PS4.
Okay then so it seems we agree. I was hung up on 'million selling' assuming you meant MHW would easily sell that if DQ did.
So Breath of Fire 6 servers are shutting down on Sept 27, 2017.
http://cog-members.bof6.jp/sp/news/a_529.html
RIP
Do we know Capcom's expectations for World?