Well last time we head that it shipped over 1.5 million so if Steam is 500k it should be 1 million on PS4.
And the game has sold over 1.5 million. So it's >1million on PS4 alone.
Did it? I must have missed that update, fair enough.
Well last time we head that it shipped over 1.5 million so if Steam is 500k it should be 1 million on PS4.
And the game has sold over 1.5 million. So it's >1million on PS4 alone.
Modern action rpg and modern anime style jrpg compared to classic turn based jrpg with old anime style. I wouldn't be surprised if DQ XI didn't outsell either in the west.
I wonder when we'll first see actual real footage from the Switch version of Dragon Quest.
Maybe in August at the 2017 Summer Festival. Or is that too soon?I wonder when we'll first see actual real footage from the Switch version of Dragon Quest.
I wonder when we'll first see actual real footage from the Switch version of Dragon Quest.
I wonder when we'll first see actual real footage from the Switch version of Dragon Quest.
I wonder when we'll first see actual real footage from the Switch version of Dragon Quest.
It doesn't sound like they even started porting it so probably 2018(and after its released in the west).
Don't think it was posted earlier and its just for one store but Famitsu's report from Bic Ikebukuro main store says that the DQXI sales ratio at that store this morning was roughly 40% PS4, 60% 3DS.
The usual blogger also changed his mind.
He says that the PS4 version will definitely pass 1 million LTD (easy task). And the 3DS has high chances to reach 2 million LTD.
Why would it look much different from the PS4 version?
3 weeks the soonest, my guess September. They won't announce anything until sales slow down.
There is no reason to wait that long. They already announced no DLC, so the development team can start on porting after PS4 and 3DS went gold. And there is no reason to wait till released in the west because the developers do not do the translations.
Western release is likely a year+ away anyway, there probably won't be any need to delay for a simultaneous PS4/Switch release.If the Switch version isn't ready there is no reason to delay the PS4 version for a simultaneous release in the west.
It's a cop out explanation as to why so many publishers in Japan are this apathetic to the state of dedicated gaming device market there, doing nothing to improve it, but still releasing games for it as if there's no problem and sales potential were still the same.Can someone remind me why people are using the "western sales" line of reasoning for assessing the sales potential of heavily Japan-centric games that have historically done between nothing and maybe a bit more than nothing in the west?
Western release is likely a year+ away anyway, there probably won't be any need to delay for a simultaneous PS4/Switch release.
Although if there were it might be worthwhile given how Switch games are selling in the west. Switch version might even outsell PS4 overseas, like Disgaea 5 or Puyo Puyo Tetris.
Modern action rpg and modern anime style jrpg compared to classic turn based jrpg with old anime style. I wouldn't be surprised if DQ XI didn't outsell either in the west.
It's a cop out explanation as to why so many publishers in Japan are this apathetic to the state of dedicated gaming device market there, doing nothing to improve it, but still releasing games for it as if there's no problem and sales potential were still the same.
Considering their overall track record? I'd say yes.Is it really a cop out when the publishers say so themselves?
Can someone remind me why people are using the "western sales" line of reasoning for assessing the sales potential of heavily Japan-centric games that have historically done between nothing and maybe a bit more than nothing in the west?
Considering their overall track record? I'd say yes.
There is no need for what? Release on 3DS, PS4, or Switch?
Nothing matters apart ps4
Didn't you get the note?
He means to say "I don't want that to happen".
That's just it, he does not care about these games, all he cares about is adding another game to the PS4 exclusive list.
That doesn't make any sense. A bad business decision isn't a cop out. It's just a bad business decision. The question was why people talk about western sales as being important for such series. The reason is simply that people talk about that because that is where the business is going. Publishers are focusing more on the west because of larger sales potential and they are starting to de-emphasize Japan because even Asia is more appealing to some publisher now than the domestic Japanese market. Is that a good decision? Who cares, that's where their business direction is headed and hence that's where the sales analysis will go. If they fail and have to close shop, well, so sad too bad.
DQ and MH are already million sellers in the west too.Because games like Nier and Persona that have done between nothing and maybe a bit more in the west historically are million sellers over there now?
I do think it's interesting to note that Nier: Automata and Persona 5 are two of the most notable examples of western success but neither are specifically designed to cater to the west(Nier is less western focused than the first game) and both of them outperformed their predecessors in Japan and some of the more successful console games of this generation.
DQ and MH are already million sellers in the west too.
It's a cop out since they are not methodical about it, like at at all. Aside trying to enter the mobile market to vastly different degrees of success they mostly don't try adapt to the market changes, neither in Japan nor abroad. Their biggest successes abroad are those that are handled by competent local subsidiaries/localization publishers.I don't care for the practice, but I don't think it is a cop out, there is a very long practice of industries in Japan making products to export so that their companies can accrue dollars. That said, I think it can be a dangerous practice because stifling their own media consumption can decrease future production of that media.
It's barely an active decision, it's what happens anyway and they can't be bothered to see the problem in that. It's the easy way out slow businesses are prone to take. That's why I call it cop out. "Capitalism is the law of nature and we can't do anything about it. *handwaving*"That doesn't make any sense. A bad business decision isn't a cop out. It's just a bad business decision. The question was why people talk about western sales as being important for such series. The reason is simply that people talk about that because that is where the business is going. Publishers are focusing more on the west because of larger sales potential and they are starting to de-emphasize Japan because even Asia is more appealing to some publisher now than the domestic Japanese market. Is that a good decision? Who cares, that's where their business direction is headed and hence that's where the sales analysis will go. If they fail and have to close shop, well, so sad too bad.
Why would it look much different from the PS4 version?
I dont understand what this means.
I do think it's interesting to note that Nier: Automata and Persona 5 are two of the most notable examples of western success but neither are specifically designed to cater to the west(Nier is less western focused than the first game) and both of them outperformed their predecessors in Japan and some of the more successful console games of this generation.
30fps with drops. Don't know the resolution but supposedly it runs 4k on the Pro according to some PR earlier this month?How's DQXI running on PS4 btw ? 1080p60fps ?
It has nothing to do with design and everything to do with awareness and marketing. Nier Automata got more solid targeted marketing outside of Japan than Nier, or any of the B-tier Square Enix Japanese RPGs in the past years, ever got.
You don't have to make a "western" type game to sell well in the west. You need to make a game people are interested in playing and something that stands out in a competitive market. That's the mistake a lot of people make.
I would think that to be FFXV. Its NPD debut was iirc 1.8- 2 million with digital. Western focus is the wrong wording. It just needs to appeal to the West and something does not need to be based on Western ways to do that.
That's not really too far off from FFXIII's 1.4-1.5m NPD retail only debut outside the holiday season though. FF is a huge established series, XV's sales aren't exactly operating far outside the norm for it.I would think that to be FFXV. Its NPD debut was iirc 1.8- 2 million with digital. Western focus is the wrong wording. It just needs to appeal to the West and something does not need to be based on Western ways to do that.
That's not really too far off from FFXIII's 1.4-1.5m NPD retail only debut outside the holiday season though. FF is a huge established series, XV's sales aren't exactly operating far outside the norm for it.
Nioh, Nier, Persona, these games have nothing in common mechanically and aesthetically. The only link between these games are high review scores. . DQ11s sales depend on reviews and word of mouth. Thats how smaller games succeed in this current market.
That's not really too far off from FFXIII's 1.4-1.5m NPD retail only debut outside the holiday season though. FF is a huge established series, XV's sales aren't exactly operating far outside the norm for it.
Agreed.
I'm hesitant to really include FFXV because although it had the best debut for an FF game it also had by far the longest sales period for its opening month and as far as I know its legs haven't been anything special. Plus FF was already a brand with a lot of popularity in the west.
Oh right. Point still stands though given it released outside the holidays and had 1.5 weeks less tracking for the month. Physical units were only up 19% for FFV too so it's not going to be 1.8-2m either unless we had any indication of digital being ~250-450k?FF XIII didn't open with 1.4-1.5M, more like 1.3M.
FINAL FANTASY XIII PS3 SQUARE ENIX Mar-10 828.2K
FINAL FANTASY XIII 360 SQUARE ENIX Mar-10 493.9K
1.3 million. Not too far lol Thats a near 40% increase from the best selling debut of all time in the franchise.
Can't believe there are still some trying to downplay FFXV's sales xD
FF legs have never been anything special and I'm not sure what you mean by longest sale period. Its a monthly debut.
Are we going to back pedal the last 5 years were people have been saying the FF brand is in massive decline, its not going to get near how it was back in last gen etc etc. Heck, I even remember in Type-0 sales thread some saying FFXV was not going to do well because the demo did not sell as well as they would of liked.
NPD said it was up 19% so I'm not sure where you're getting 40%?1.3 million. Not too far lol Thats a near 40% increase from the best selling debut of all time in the franchise.
Can't believe there are still some trying to downplay FFXV's sales xD.
Oh right. Point still stands though given it released outside the holidays and had 1.5 weeks less tracking for the month. Physical units were only up 19% for FFV too so it's not going to be 1.8-2m either unless we had any indication of digital being ~250-450k?
It is not downplay... it opened 19% better than the previous best entry being the first game to have a full month tracked (literally it got tracked every day of the month).1.3 million. Not too far lol Thats a near 40% increase from the best selling debut of all time in the franchise.
Can't believe there are still some trying to downplay FFXV's sales xD
It is not downplay... it opened 19% better than the previous best entry being the first game to have a full month tracked (literally it got tracked every day of the month).
Why would it look much different from the PS4 version?
A 19% increase doesn't seem too outrageous given the time of release and difference in tracking period, that's all I'm saying. FF has been a western multimillion seller for decades now, I just don't think it makes a better case for capitalizing on global sales than Persona or Neir really despite being a bigger game. Especially considering those other titles also grew in Japan while FFXV faced a 50% decline locally.I don't think your point still stands though. Even if we consider that FF XV sold just 1.8M and XIII sold 1.4M that's still 400K difference (and that's a minimum, we could be looking at a 600k difference or more when everything is said and done). And both XV and XIII left the top 10 in it's second NPD charts.
NPD said it was up 19% so I'm not sure where you're getting 40%?
And this isn't downplaying, it's just not really comparable to the jump P5 or Nier Auto had. Or even MH really going from Tri to 4U, which nearly doubled in western sales. FFXV did a bit better but not to any surprising degree given the release timing or franchise history.
FFXV launched on the first day of the tracking period for that month, it had literally the longest amount of time possible in the tracking period.
That's all we can compare though. Trying to use the revenue figure is skewed since FFXIII didn't have paid DLC or $90-270 CEs.19% is just for the physical units though:
- Final Fantasy XV was the second best-selling title for December 2016, and was the top-selling title on the PS4, NPD analyst Sam Naji explained in a statement. Final Fantasy XV experienced the best console launch month in the history of the franchise (since tracking began in 1995) selling 19 percent more new physical units than Final Fantasy XIII in its launch month and 54 percent more in total dollar revenue including digital full game sales.
That's all we can compare though. Trying to use the revenue figure is skewed since FFXIII didn't have paid DLC or $90-270 CEs.