Didn't know the SNES was supported until 2000. With the Wii having such a huge install base though, I wonder why Nintendo hasn't continued supporting it with new games.
Oh, that's more like what we can expect

I've been playing ToV on the 360 recently, and it has such a beautiful cell-shaded style, I wonder why they ditched that. What I meant about Yakuza was that, can it be expected for smaller devs to accomplish improved visuals on the PS4 by virtue of the increased hardware power, but it seems I was just dreaming. Which would mean that the "smaller" devs are able to accomplish what they want/are able to on the devices already available. With the PS3, they have the install base already available. So what incentive do they have to provide their games to the PS4 closer to launch, that leaves the "bigger" publishers like Capcom and Square, as well as the first party, to be the drivers of the PS4's install base. (That's why I wonder how much clout the likes of Final Fantasy have as system sellers.) I guess the question is how long will people continue to be playing games on their PS3's, maybe they'll be vocal about wishing for games to be on PS4 instead as time goes on. I'm very curious about the
launch lineup too and if it will feature smaller devs or not, that is what I'll be hoping to see on 9/9 (perhaps on one of those "3rd party support slides" console manufacturer's love to flash when giving presentations).