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Media Create Sales: Week 44, 2020 (Oct 26 - Nov 01)

ZSaberLink

Media Create Maven
Media Create Sales: Week 44, 2020 (Oct 26 - Nov 01)

01./00. [NSW] Pikmin 3 Deluxe <ACT> (Nintendo) {2020.10.30} (¥5.980)
02./00. [NSW] Shin Megami Tensei III: Nocturne HD Remaster # <RPG> (Atlus) {2020.10.29} (¥5.980)
03./00. [PS4] Shin Megami Tensei III: Nocturne HD Remaster # <RPG> (Atlus) {2020.10.29} (¥5.980)
04./00. [PS4] Watch Dogs: Legion # <ADV> (Ubisoft) {2020.10.29} (¥8.400)
05./01. [NSW] Animal Crossing: New Horizons # <ETC> (Nintendo) {2020.03.20} (¥5.980)

Top 5

NSW - 3
PS4 - 2

(Taiwan)
01./00. [NSW] Pikmin 3 Deluxe <ACT (Nintendo) {2020.10.30}
02./00. [PS4] Watch Dogs: Legion <ADV> (Ubisoft) {2020.10.29}
03./01. [NSW] Ring Fit Adventure <HOB> (Nintendo) {2019.10.31}
04./00. [PS4] Xuan-Yuan Sword VII <RPG> (Justdan) {2020.10.29}
05./00. [PS4] The Dark Pictures: Little Hope <ADV> (Bandai Namco Entertainment) {2020.10.29}

Top 5


PS4 - 3
NSW - 2

(South Korea)
01./01. [NSW] Animal Crossing: New Horizons <ETC> (Nintendo) {2020.03.20}
02./02. [NSW] Ring Fit Adventure <HOB> (Nintendo) {2019.10.18}
03./00. [NSW] Pikmin 3 Deluxe <ACT (Nintendo) {2020.10.30}
04./03. [NSW] Pokemon Sword / Shield <RPG (Pokemon Co.) {2019.11.15}
05./00. [NSW] Shin Megami Tensei III: Nocturne HD Remaster <RPG (Sega) {2020.10.29}

Top 5


NSW - 5


Famitsu Sales: Week 44, 2020 (Oct 26 - Nov 01)

01./00. [NSW] Pikmin 3 Deluxe <ACT> (Nintendo) {2020.10.30} (¥5.980) - 171.349 / NEW <60-80%>
02./00. [NSW] Shin Megami Tensei III: Nocturne HD Remaster # <RPG> (Atlus) {2020.10.29} (¥5.980) - 52.481 / NEW <60-80%>
03./00. [PS4] Shin Megami Tensei III: Nocturne HD Remaster # <RPG> (Atlus) {2020.10.29} (¥5.980) - 48.830 / NEW <60-80%>
04./00. [PS4] Watch Dogs: Legion # <ADV> (Ubisoft) {2020.10.29} (¥8.400) - 40.962 / NEW <60-80%>
05./02. [NSW] Ring Fit Adventure <HOB> (Nintendo) {2019.10.18} (¥7.980) - 29.086 / 1.746.352 <80-100%> (+38%)
06./01. [NSW] Animal Crossing: New Horizons # <ETC> (Nintendo) {2020.03.20} (¥5.980) - 24.009 / 5.909.746 <80-100%> (+4%)
07./00. [PS4] GreedFall <RPG> (Game Source Entertainment) {2020.10.29} (¥7.480) - 13.292 / NEW <60-80%>
08./00. [NSW] Kamen Rider: Memory of Heroez # <ACT> (Bandai Namco Entertainment) {2020.10.29} (¥7.600) - 11.683 / NEW <40-60%>
09./04. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 9.569 / 3.238.517 <80-100%> (+9%)
10./06. [NSW] Pokemon Sword / Shield # <RPG> (Pokemon Co.) {2019.11.15} (¥5.980) - 9.421 / 3.783.145 <80-100%> (+33%)
11./00. [PS4] Kamen Rider: Memory of Heroez # <ACT> (Bandai Namco Entertainment) {2020.10.29} (¥7.600) - 9.286 / NEW <40-60%>
12./03. [NSW] Super Mario 3D All-Stars <Super Mario 64 \ Super Mario Sunshine \ Super Mario Galaxy> <ACT> (Nintendo) {2020.09.18} (¥6.480) - 9.207 / 364.635 <60-80%> (-11%)
13./07. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 6.390 / 1.543.751 <80-100%> (+9%)
14./00. [PS4] Sekiro: Shadows Die Twice - Game of the Year Edition <Sekiro: Shadows Die Twice \ Sekiro: Shadows Die Twice DLC> <ADV> (From Software) {2020.10.29} (¥4.800) - 5.826 / NEW <20-40%>
15./08. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 5.231 / 3.865.868 <80-100%> (+10%)
16./10. [NSW] Super Mario Party # <ETC> (Nintendo) {2018.10.05} (¥5.980) - 4.735 / 1.585.622 <80-100%> (+27%)
17./09. [NSW] Clubhouse Games: 51 Worldwide Classics <TBL> (Nintendo) {2020.06.05} (¥3.980) - 4.171 / 416.155 <80-100%> (+3%)
18./11. [NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - 3.955 / 3.592.103 <80-100%> (+8%)
19./05. [NSW] Mario Kart Live: Home Circuit - Mario Set / Luigi Set <RCE> (Nintendo) {2020.10.16} (¥9.980) - 3.583 / 85.192 <60-80%> (-53%)
20./00. [NSW] FiNC HOME FiT <HOB> (Pocket) {2020.10.29} (¥5.500) - 3.212 / NEW <20-40%>
21./13. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 3.168 / 1.672.847 <80-100%> (+4%)
22./14. [NSW] New Super Mario Bros. U Deluxe <New Super Mario Bros. U \ New Super Luigi U> <ACT> (Nintendo) {2019.01.11} (¥5.980) - 3.007 / 919.362 <80-100%> (+14%)
23./16. [PS4] Ghost of Tsushima <ADV> (Sony Interactive Entertainment) {2020.07.17} (¥6.900) - 2.390 / 410.702 <80-100%> (-7%)
24./12. [PS4] FIFA 21 # <SPT> (Electronic Arts) {2020.10.09} (¥7.909) - 2.239 / 51.884 <60-80%> (-34%)
25./00. [PS4] Saints Row: The Third Remastered <ACT> (EXNOA) {2020.10.29} (¥4.800) - 2.234 / NEW <40-60%>
26./15. [NSW] Minecraft Dungeons: Hero Edition <RPG> (Microsoft Game Studios) {2020.09.08} (¥3.600) - 2.104 / 38.961 <40-60%> (-19%)
27./20. [NSW] Super Mario Maker 2 # <ACT> (Nintendo) {2019.06.28} (¥5.980) - 2.054 / 980.445 <80-100%> (+12%)
28./19. [NSW] Dr. Kawashima's Brain Training for Nintendo Switch <HOB> (Nintendo) {2019.12.27} (¥3.480) - 2.037 / 313.908 <80-100%> (+3%)
29./17. [NSW] FIFA 21: Legacy Edition <SPT> (Electronic Arts) {2020.10.09} (¥5.091) - 1.719 / 20.390 <40-60%> (-28%)
30./22. [NSW] Paper Mario: The Origami King <ADV> (Nintendo) {2020.07.17} (¥5.980) - 1.702 / 267.743 <80-100%> (+4%)

Top 30

NSW - 22
PS4 - 8

HARDWARE
Code:
+-------+------------+------------+------------+------------+------------+-------------+
|System |  This Week |  Last Week |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
| NSW # |     86.985 |     64.768 |    119.397 |  4.401.358 |  2.907.343 |  15.784.789 |
| PS4 # |      3.150 |      3.137 |      8.338 |    494.717 |    915.271 |   9.242.960 |
| 3DS # |      1.467 |        608 |      1.070 |     58.302 |    171.365 |  24.554.449 |
| XB1 # |         36 |         47 |         75 |      3.342 |      5.725 |     114.588 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |     91.638 |     68.560 |    128.921 |  4.957.719 |  4.037.094 |  49.696.786 |
+-------+------------+------------+------------+------------+------------+-------------+
| NSW L |     20.303 |     16.086 |     66.272 |  1.736.521 |    418.443 |   2.781.904 |
|  NSW  |     66.682 |     48.682 |     53.125 |  2.664.837 |  2.488.900 |  13.002.885 |
| XB1 X |         21 |         28 |         43 |      2.308 |      3.813 |      20.950 |
| XB1 S |         15 |         19 |         32 |      1.034 |      1.912 |      21.636 |
|PS4 Pro|         84 |        132 |      3.346 |    179.968 |    335.088 |   1.574.938 |
|  PS4  |      3.066 |      3.005 |      4.992 |    314.749 |    580.183 |   7.668.022 |
|n-2DSLL|      1.438 |        592 |        989 |     55.495 |    141.161 |   1.159.741 |
| n-3DS |         29 |         16 |         81 |      2.807 |     29.113 |   5.888.722 |
+-------+------------+------------+------------+------------+------------+-------------+

Media Create / Famitsu database
version 1.0.1 (2016 update) <-download it here

Media Create Sales: Week 43, 2020 (Oct 19 - Oct 25)
 
Last edited:

noshten

Member
Q7: Regional sales in the "Other" region (as shown on page 4 of the Financial Results Explanatory Material) increased significantly, but I'd like to hear about sales trends in these "other" regions individually, like mainland China and Australia.

Furukawa:
Nintendo uses this term primarily to refer to Australia, New Zealand and regions of Asia
outside Japan. Looking at growth in regional sales compared to the same period of the previous fiscal year, we see that whereas sales grew by 67% in Japan, 61% in the Americas and 72% in Europe, sales for the "other" region grew by a huge 152%.
We hear from Tencent that, in mainland China, Ring Fit Adventure got off to a great start when it was released by them on September 3 and it continues to sell well. In some cases, Ring Fit Adventure is driving sales of the Nintendo Switch hardware.
Sales in the Asia region excluding Japan were 6.7 times higher in the fiscal year ended March 2020 compared to the year ended March 2017, when Nintendo Switch was launched. At the time of the Nintendo Switch launch, it was only available in the "other" regions of Hong Kong, Singapore and parts of the Middle East. Since then, the sales regions have broadened to include South Korea, Taiwan, mainland China (sales by Tencent) and other parts of Southeast Asia. In looking at how our sales in the Asia region have grown to be a larger part of our business, we are now able to release many Nintendo titles at the same time they debut in the major markets of Japan, the U.S. and Europe, as we have been trying to more efficiently localize our software with more languages in accordance with the increasing sales in regions such as South Korea and Taiwan. Talking about software sales in the Asia region, in addition to the previous extremely strong showing by the Pokémon franchise titles, the sales numbers are also growing for evergreen Nintendo titles, and now a wide range of consumers have begun purchasing Ring Fit Adventure and Animal Crossing: New Horizons. In Australia, sales of Nintendo Switch are growing steadily at a similar rate to the good performance in Japan, the U.S. and Europe.

https://www.nintendo.co.jp/ir/pdf/2020/201106e.pdf

Entering new markets is going to be huge for Nintendo in the coming years, I remember a few years ago it was notable when the Switch sold 50K during the December it launched in South Korea. 2.5 million software sold in 2019 just across South Korea and Taiwan, which would be close to 4M in 2020 if software sales continue to follow 150% growth. While hardware sales across the two countries will probably surpass 1 million for 2020.

I do wonder how much of a cut Tencent is getting in China, seems Ring Fit Adventure is a smash hit there and Animal Crossing isn't doing too shabby either. According to recent articles Switch is catching up on the PS4 and demand is growing. Due to China's strict censorship and Nintendo's nonoffensive nature, a lot of their titles get released there. The video game market there is set to grow considerably in the coming years there. So if South Korea & Taiwan are contributing over 1 million units to their total per year, wonder what China will look like by next year.

At some point, it might even become popular in places like South America, Eastern Europe, India - Nintendo just needs to have some marketing presence there, a more localized price for the games/console and supply chain partners. One of the reasons I expect the Switch to breeze past 150 million marks fairly quickly.

Will be interesting how Third Parties can capitalize on this in 2021, I'd imagine Harvest Moon, Monster Hunter Rise, Age of Calamity, Bravely Default 2, Rune Factory 5, SMT V all have a pretty great shot to do some extremely impressive numbers for their makers in the coming year. Also would be happy for Platinum if Bayo 3 is a Nier-like success.
 
Last edited:

Kerotan

Member
23./16. [PS4] Ghost of Tsushima <ADV> (Sony Interactive Entertainment) {2020.07.17} (¥6.900) - 2.390 / 410.702 <80-100%> (-7%)

Such a big success and well deserved. Hopefully it sells a few more on the PS5.
 
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