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Meta Quest is the PlayStation of the VR era

onQ123

Member
PlayStation came in while the videogame industry was transitioning from 2D to 3D & managed to get a leg up on Nintendo, Sega & Atari ( Atari didn't even make it into the 3D era because Jaguar was really bad at trying to do 3D) .
Fast forward & we are finally transitioning to VR & Meta Quest is the frontrunner like PlayStation was coming into the 3D era .


PlayStation looking like Nintendo in the 3D console era too big to fail but probably isn't going to catch up to Quest. I'm not going to say who will be Sega & Atari but ....
 
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Its not quite the apple to oranges comparison. Still too early to tell. The PSVR2 is on high end PCVR level now, as its drawing it power from the ps5, which means it should still be more powerful than the Quest Pro. The only major drawback is that it has is that it has no PC compatibility and isnt wireless.
 

onQ123

Member
Its not quite the apple to oranges comparison. Still too early to tell. The PSVR2 is on high end PCVR level now, as its drawing it power from the ps5, which means it should still be more powerful than the Quest Pro. The only major drawback is that it has is that it has no PC compatibility and isnt wireless.
Yeah so it will never get the open market that Quest is enjoying now. Being more powerful don't mean much when games like Beat Saber are the biggest draws to VR right now.
 

FunkMiller

Gold Member
Nope.

80s 1980s GIF
 
no PC compatibility and isnt wireless.
Both literally don’t matter. And I don’t see them happening even with PSVR3.

PSVR3 I see them selling at a substantial lost, with the hope of profiting off the PS Store. So PC support would be burning money.

Wireless is pointless cause they will probably want to keeps costs as low as possible, while having the best possible experience. Wireless simply combats both those needs. I see them putting even more sensors that will eat up battery life. (Trackpad on the dualsense and Eyetracking on PSVR2 are always on) I expect a full “kinect” able cameras to fully sense your hands and arms at all times, so youre seeeing a 1:1 representation of your upper limbs and finger movements in-game. Plus other battery sucking sensors.
 

Baki

Member
PlayStation came in while the videogame industry was transitioning from 2D to 3D & managed to get a leg up on Nintendo, Sega & Atari ( Atari didn't even make it into the 3D era because Jaguar was really bad at trying to do 3D) .
Fast forward & we are finally transitioning to VR & Meta Quest is the frontrunner like PlayStation was coming into the 3D era .


PlayStation looking like Nintendo in the 3D console era too big to fall but probably isn't going to catch up to Quest. I'm not going to say who will be Sega & Atari but ....

You're right. The VR market is the Quest.
 

onQ123

Member
Games like beat saber being the big draw is exactly what's wrong.

Until we have systems that can push close to reality in VR you're better off going the over the top fun route for now. That's probably why GT7 is getting so much praise because it's giving people a closer look at where we should be with VR. Maybe we can get a VR mode in the Matrix demo.
 

Crayon

Member
Until we have systems that can push close to reality in VR you're better off going the over the top fun route for now. That's probably why GT7 is getting so much praise because it's giving people a closer look at where we should be with VR. Maybe we can get a VR mode in the Matrix demo.

I don't think it needs to look like reality any more than flat games do. As good as beat saber and superhot are, you hear it over and over and over from the vr critics - they want bigger games with better graphics. I don't think ps4 would have done so well if the biggest draw was resogun. Gran Turismo is making waves because yes, the graphics are awesome. So is resident evil. And even the so-so (imo) horizon is getting a lot of attention because it's grarphics are up to snuff. I have no idea why you would need to skip from gouraud shaded polygons straight to near-photoreal and not bother with the vast chasm in between.
 

onQ123

Member
I don't think it needs to look like reality any more than flat games do. As good as beat saber and superhot are, you hear it over and over and over from the vr critics - they want bigger games with better graphics. I don't think ps4 would have done so well if the biggest draw was resogun. Gran Turismo is making waves because yes, the graphics are awesome. So is resident evil. And even the so-so (imo) horizon is getting a lot of attention because it's grarphics are up to snuff. I have no idea why you would need to skip from gouraud shaded polygons straight to near-photoreal and not bother with the vast chasm in between.
Maybe I should have said realistic lighten / shadows the games could look like a cartoon but have small details that make you feel like you're really there.
 
Quest is like Wii to me. Most people get it to play beat saber (wii sports).

I'm no fanboy for PSVR but I feel like it has better games. Or at least more games that appeal to me. Also, PSVR has Astrobot: Rescue Mission.

I feel like PSVR2 will have better games, PSVR was already dated when it released. PSVR2 is gonna be wild if developers really take advantage of it.
 

HTK

Banned
I still believe VR overall is a gimmick. Some use cases are valid like Sim Racing and Flight Simulator type of games.
 

Romulus

Member
The Meta Quest 2 is already on a downwards trajectory, and engagement seems to drop off a cliff after only 6 months. Not to mention that Facebook has lost billions pushing this thing. The comparison is deeply flawed.

There's no hard data to back any of this up. Engagement "seems" to drop off a cliff. "Investor rumors" don't matter that much compared to the fact that you can raise your price $100 in the middle of the generation. Facebook "losing billions" is also a deeply flawed concept when it comes to VR, actual Meta Quest VR, not metaverse shit and AR. All they have to do is make good headsets and games. They just try all sorts of out-of-the-box shit that no one cares about too.
The fact is their chip dealers were reporting 10 million sold at the end of the first year, they just reported 20 million at the end of this past year with a huge price hike.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
The Meta Quest 2 is already on a downwards trajectory, and engagement seems to drop off a cliff after only 6 months. Not to mention that Facebook has lost billions pushing this thing. The comparison is deeply flawed.

It's horribly flawed. Like not good at all.
 

Azurro

Banned
There's no hard data to back any of this up. Engagement "seems" to drop off a cliff. "Investor rumors" don't matter that much compared to the fact that you can raise your price $100 in the middle of the generation. Facebook "losing billions" is also a deeply flawed concept when it comes to VR, actual Meta Quest VR, not metaverse shit and AR. All they have to do is make good headsets and games. They just try all sorts of out-of-the-box shit that no one cares about too.
The fact is their chip dealers were reporting 10 million sold at the end of the first year, they just reported 20 million at the end of this past year with a huge price hike.

Meta’s Reality Labs lost $13.7 billion on VR and AR last year

That's the first link I found on the loses, they are projecting the loses to be equal or higher next year as well. I can't find where I read the user engagement one, but I'm pretty sure I read it somewhere reputable.
 

Ronin_7

Member
The Meta Quest 2 is already on a downwards trajectory, and engagement seems to drop off a cliff after only 6 months. Not to mention that Facebook has lost billions pushing this thing. The comparison is deeply flawed.
It has sold 20M units since 2020 & ain't slowing down from last reports.

It's outselling Xbox Series.
 

Ronin_7

Member
I still believe VR overall is a gimmick. Some use cases are valid like Sim Racing and Flight Simulator type of games.
It's not a gimmick, it's just expensive & still requires Big headset.

Once that's solved it should get big, Will be bigger than Console Gaming that's a certain but won't reach the adoptions Meta is reaching for.
 

Mung

Member
But it's a Facebook/zuckerberg product. So no, never for me.
And yes, I know they changed their name to a buzzword. Their obsession with the nebulous 'metaverse' that very few people actually want is painful to watch and will continue to lose them a ridiculous amount of money.

Also, aren't we way past lcds by now? And the whole system is holding back high level VR, being a mobile phone level device.
 
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DenchDeckard

Moderated wildly
It has sold 20M units since 2020 & ain't slowing down from last reports.

It's outselling Xbox Series.
And has lost meta 18 nillion dollars in 1 year.

People worrying about Microsoft being the only company that can afford to make subscriptions work, then are raving about VR.

I love VR and I'm glad someone putting that kind of investment into it. Will probs pick up a quest 3 this year.
 

Ronin_7

Member
And has lost meta 18 nillion dollars in 1 year.

People worrying about Microsoft being the only company that can afford to make subscriptions work, then are raving about VR.

I love VR and I'm glad someone putting that kind of investment into it. Will probs pick up a quest 3 this year.

Meta is Using a loss lead approach on VR just like Microsoft is doing on Gamepass.

It's about losing billions short term to gain more billions long term, most fail but those who succeed get insane benefits.

Meta losses should be even higher this year on that specific division.
 

Fess

Member
It’s called VR because after a week you will play it Very Rarely. 😂🤣
Pedro Laughing GIF by Brand MKRS creative agency


I love VR, but, yeah, been there done that 😕 Still interested in PSVR2 and Quest 3 and whatever Apple are doing even though I know I will only buy droves of cheap experimental titles and stop using these things in 3 months tops.
 

Griffon

Member
A lot closer to what Atari was.

VR is cool, but it's far from hitting its PS1 moment. This is yet decades away.
 
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midnightAI

Member
What? There are plenty of valid things in the world that are a gimmick.

For example this Wine Condom that safely stores your wine...do you have one of these?
vwjVHoo.png
I think you need to look up the meaning of gimmick. VR is not a gimmick (if VR didn't have any tracking and was just a TV on your face then you could make that argument, but VR is much more than that. Sony's HMZ is borderline a gimmick because it has no tracking but even that could view 3D films)

I think the word you are looking for is 'niche'
 

HTK

Banned
I think you need to look up the meaning of gimmick. VR is not a gimmick (if VR didn't have any tracking and was just a TV on your face then you could make that argument, but VR is much more than that. Sony's HMZ is borderline a gimmick because it has no tracking but even that could view 3D films)

I think the word you are looking for is 'niche'

So it's a gimmick in 90% of applications and niche in 10% of actual use cases.

Thing about VR is the giant ass headgear, as long as it's a giant ass headgear you place on your head it will be a gimmick/niche product.
 

midnightAI

Member
So it's a gimmick in 90% of applications and niche in 10% of actual use cases.

Thing about VR is the giant ass headgear, as long as it's a giant ass headgear you place on your head it will be a gimmick/niche product.
What? no?

It fundamentally changes the way the game is played/experienced, you cant replicate it any other way. Have you even used VR?


gimmick
noun [ C ] | mainly disapproving

something that is not serious or of real value that is used to attract people's attention or interest temporarily, especially to make them buy something:
a publicity gimmick
They give away free gifts with children's meals as a sales/marketing gimmick.
 

HTK

Banned
What? no?

It fundamentally changes the way the game is played/experienced, you cant replicate it any other way. Have you even used VR?


gimmick
noun [ C ] | mainly disapproving

something that is not serious or of real value that is used to attract people's attention or interest temporarily, especially to make them buy something:
a publicity gimmick
They give away free gifts with children's meals as a sales/marketing gimmick.

Oh lord, if it makes you feel better let's remove "gimmick" because there is no reason to get into semantics. The point is, VR is extremely niche in grand scheme of things. I said gimmick because majority of developers, marketers etc... are experimenting with VR. There are some use cases that make sense but even those aren't really flushed out. I think VR as a gaming device might be great in certain uses cases but even in those use cases for limited time only. This tech simply needs more time to evolve into something more meaningful, but for now it's an expensive niche product with a lot of gimmicks that die out within a week of owning one before it starts collecting dust.
 

navii

My fantasy is that my girlfriend was actually a young high school girl.
Feels like VR is still in the early pioneering days. Still needs to get the image quality and video games right. It’s supposed to be futuristic, but it feels like an 18th century contraption trying to get it adjusted on my head. But with the fun im having I believe it will eventually take over. It’s like discovering games all over again.
 
PSVR2 is a lateral move in the space, and in many respects, a step backwards unfortunately. More tech is cool, but wireless QP is still the cutting edge of VR tech
 

midnightAI

Member
PSVR2 is a lateral move in the space, and in many respects, a step backwards unfortunately. More tech is cool, but wireless QP is still the cutting edge of VR tech
Not when that wireless 'cutting edge of VR tech' can only deliver mobile like games it isnt.

Sony is making a lateral move, one away from cheap, experimental games and instead focusing on bring high quality AAA like experiences (hopefully). Wireless isnt everything, in fact, wireless stand alone is the current step backwards in my opinion. When standalone can deliver games that look like Horizon, GT7 and Resident Evil 8 then I'll be impressed, as it stands I'd rather have AAA quality games and wired thank you very much. (and yes, I am fully aware that Horizon isnt really AAA gameplay, but it certainly looks AAA)
 
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Gerdav

Member
I’ll just say it, VR will never take off and become mainstream, it’s the modern equivalent of 3D, as good as the technology is nothing that requires glasses never mind a VR headset will reach critical mass.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Pedro Laughing GIF by Brand MKRS creative agency


I love VR, but, yeah, been there done that 😕 Still interested in PSVR2 and Quest 3 and whatever Apple are doing even though I know I will only buy droves of cheap experimental titles and stop using these things in 3 months tops.

Is it because you don't really like VR? Or because the content runs dry?
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Oh lord, if it makes you feel better let's remove "gimmick" because there is no reason to get into semantics. The point is, VR is extremely niche in grand scheme of things. I said gimmick because majority of developers, marketers etc... are experimenting with VR. There are some use cases that make sense but even those aren't really flushed out. I think VR as a gaming device might be great in certain uses cases but even in those use cases for limited time only. This tech simply needs more time to evolve into something more meaningful, but for now it's an expensive niche product with a lot of gimmicks that die out within a week of owning one before it starts collecting dust.

Do you actually know anybody that bought a real VR headset? Because a week is a fast time for something to collect dust when people were buying 10 games per headset purchased.
 
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