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Monster Hunter Wilds Beta test Download Now Live

lh032

I cry about Xbox and hate PlayStation.
you mean i can just log in and play?

i downloaded the beta test but its still network error. Beta seems not ready yet

i live in south asia though
 
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adamsapple

Or is it just one of Phil's balls in my throat?
you mean i can just log in and play?

i downloaded the beta test but its still network error. Beta seems not ready yet

i live in south asia though

The download for the app is live, the beta itself goes live tomorrow.




If I recall this is the old build right?

Not sure, but going by the page, it has new stuff but also includes the stuff from the first beta.

Open Beta Test 2 Content​

  • Flagship Monster Arkveld Joins the Beta!
    Flagship monster Arkveld and returning monster Gypceros are joining players in the wilds for OBT2!






    • Gypceros Hunt
    • Note: A Slaying Quest for Arkveld has been specially prepared for OBT2 as a high difficulty quest.
    • After completing the quest Doshaguma Hunt, talk to Alma at the Base Camp to unlock optional quests for Arkveld and Gypceros.
    • After completing the Arkveld optional quest, Arkveld will begin to appear in locales very infrequently.
  • Training Area
    An area exclusively for solo play where you can practice using all the different weapons on offer.
    In addition, you will automatically revive if you faint, and the amount of consumable items you hold will not decrease.
    • Training Area
    • Training Area
    • Note: Changes to Weapon Actions planned for the full game are not reflected in OBT2.
  • Private Lobbies
    You can create private lobbies that are only available to join via a lobby ID search.
    Private lobbies allow for a maximum of 16 players.
    • Private Lobbies
    • Private Lobbies
  • Online Single Player
    A mode where players can explore the wilds by themselves without joining a lobby.
    The pause feature is also available in the Start Menu.
    You can use an SOS Flare to temporarily play in a multiplayer session.
 
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Comandr

Member
I almost bet there also won't be any real performance improvements in the final game either. the benchmark they released doesn't instill any confidence in me that they did at least.
I can tell you first hand that the benchmark runs better than the beta does.

This is about as close of a comparison as I could get for you without waiting 45 minutes or whatever for daytime to roll around.
Open Beta 1 4k, max settings, DLSS 3.5 Quality, 37 FPS.
dnFfBjT.jpeg


Benchmark, 4K max settings, DLSS 3.7 Quality, 45 FPS.
ffTyqho.jpeg


Benchmark, 4K max settings, DLSS 4 Quality, 42 FPS.
IJcukHa.jpeg


Benchmark, 4K max settings, DLSS 4 Performance, 48 FPS.
KevfXku.jpeg
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
I almost bet there also won't be any real performance improvements in the final game either. the benchmark they released doesn't instill any confidence in me that they did at least.
there's footage and impressions already of performance improvements.
 

Skifi28

Member
It's very close to release and I know I shouldn't, but I gotta hunt that purple poison fucker for old time's sake.
 

HogIsland

Member
I'm not thrilled with the performance I'm seeing on my ryzen9/3060 laptop. On medium preset, 1080p, dlss performance, I average around 40fps, with brief dips under 30 in some scenes. I know this isn't a powerhouse machine, but better looking games than this run much smoother. Even on medium, many effects look grainy, there's significant pop-in, animation is nothing to write home about, etc. In every way it looks worse than Horizon Zero Dawn to me and that game runs great.
 

GymWolf

Member
I'm not thrilled with the performance I'm seeing on my ryzen9/3060 laptop. On medium preset, 1080p, dlss performance, I average around 40fps, with brief dips under 30 in some scenes. I know this isn't a powerhouse machine, but better looking games than this run much smoother. Even on medium, many effects look grainy, there's significant pop-in, animation is nothing to write home about, etc. In every way it looks worse than Horizon Zero Dawn to me and that game runs great.
Re engine is absolute crap for open world games.

They look like ps4 games and run like ps6 games.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Re engine is absolute crap for open world games.

They look like ps4 games and run like ps6 games.


Hey now, Dragon's Dogma 2 looks fantastic. Performance profile, sure I can somewhat agree with. The best RE Engine games are more focused projects like the RE games or DMC V, which don't really try to push massive open spaces.
 

GymWolf

Member
Hey now, Dragon's Dogma 2 looks fantastic. Performance profile, sure I can somewhat agree with. The best RE Engine games are more focused projects like the RE games or DMC V, which don't really try to push massive open spaces.
Good one buddy.
 
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GymWolf

Member
You don't think Dragon's Dogma 2 looks good? Or plays good ? what didn't you like.
I already discussed what i didn't liked of that wet fart of a game, too lazy to repeat myself but to sum up:

Dogshit story and charas
Zero enemy variety most of the time
Zero challenge most of the time
They learned shit from the previous game and some things are even worse


Also no, i think it looks mediocre, hfw look much better it's not even funny and it is a 3 years old crossgen much bigger game.

The game got a lot of votes in the poll we had recently about the most let down game of 2024 so i'm hardly alone.
 

RoboFu

One of the green rats
I can get around 55 fps with everything turned up at 4k with no up scaling or frame gen.

I do however see slot of weird LOD glitches. lol
 

Arachnid

Gold Member
I already discussed what i didn't liked of that wet fart of a game, too lazy to repeat myself but to sum up:

Dogshit story and charas
Zero enemy variety most of the time
Zero challenge most of the time
They learned shit from the previous game and some things are even worse


Also no, i think it looks mediocre, hfw look much better it's not even funny and it is a 3 years old crossgen much bigger game.

The game got a lot of votes in the poll we had recently about the most let down game of 2024 so i'm hardly alone.
I actually agree with all that except challenge. Game is decently hard IMO. I was having an especially rough time in the second big area.

Also, it has the best combat of any RPG I've ever played IMO. Unfortunately, it died for me at the low enemy variety. I remember having an absolutely blast for 12 hours until I started coming across the same enemies everywhere and it lost its magic.
 

MagiusNecros

Gilgamesh Fan Annoyance
You don't think Dragon's Dogma 2 looks good? Or plays good ? what didn't you like.
Art direction is leagues better in both DD1 and DDO. Combat in DD2 is Monster Hunter slow. Not to mention gameplay systems and combat design is more restrictive. And the music can't compare to DD1's. That's the short version. Long version would take forever to list and explain.

DD2 is only great while exploring but after that it wears thin. DD1 and DDO I can play for hours. After one runthrough of DD2 I have no desire to really return.

Ahem I think MH Wilds main draw is large expansive zones which is RE Engine's Achilles Heel. RE Engine excels in smaller scaled spaces.
 

Lux R7

Member
I actually agree with all that except challenge. Game is decently hard IMO. I was having an especially rough time in the second big area.

Also, it has the best combat of any RPG I've ever played IMO. Unfortunately, it died for me at the low enemy variety. I remember having an absolutely blast for 12 hours until I started coming across the same enemies everywhere and it lost its magic.

i'm playing with two mods that i think i can recommend. The first one removes items from vendors and place them in chests all over the world. The second it's an enemy randomizer that is customizable and adds a lot in terms of enemy variety and difficulty. Both are on nexus and easy to find.
I don't think i'll ever disable these mods, having a blast.
 

Arachnid

Gold Member
i'm playing with two mods that i think i can recommend. The first one removes items from vendors and place them in chests all over the world. The second it's an enemy randomizer that is customizable and adds a lot in terms of enemy variety and difficulty. Both are on nexus and easy to find.
I don't think i'll ever disable these mods, having a blast.
Unfortunately, I'm on console.

I am literally in the middle of building my first legit PC at the moment though. I'll rebuy and restart it if the mod variety is legit up to par, because that sounds amazing.
 

GymWolf

Member
I actually agree with all that except challenge. Game is decently hard IMO. I was having an especially rough time in the second big area.

Also, it has the best combat of any RPG I've ever played IMO. Unfortunately, it died for me at the low enemy variety. I remember having an absolutely blast for 12 hours until I started coming across the same enemies everywhere and it lost its magic.
Disagree on both unfortunatley, but it is also true that i bailed out after 40 hours because i having zero fun with the game and if i have to play ,ore than 40 hours to get some challenge, the game has definitely a problem.

I think i died 3 times in 40 hours and 2 of them was because i was experimenting, after 40 hours in other actually challenging game my death count was in the hundreds...

The combat is meaty and the super moves are cool, but that's really it, the enemy variety and quality being so low completely kill any good thing in the combat for me, i value enemy quality and variety more than most people, without good enemies you can't have a good combat system, and the enemies in dogma are terrible, not only they are dull and boring to look at, but they are also narcolectic so they barely attack, not that i'm surprised, the game only have one class with a proper evade move so of course the game can't be tuned like other games with relentless enemies that attack all the time because the game would not work like that, so the small enemies have zero challenge and the mid\big ones attack like every 20 sec in a slow way and they are super easy to avoid, maybe it get better later but like i said, i'm not gonna praise the challenge of a game that was uber easy for the first 40. hours just because it get better eventually.
 

GymWolf

Member
i'm playing with two mods that i think i can recommend. The first one removes items from vendors and place them in chests all over the world. The second it's an enemy randomizer that is customizable and adds a lot in terms of enemy variety and difficulty. Both are on nexus and easy to find.
I don't think i'll ever disable these mods, having a blast.
Using mods to make the game better only reinforce my opinion of the vanilla version.

Every game can get much better with mods.
 
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Lux R7

Member
Using mods to make the game better only reinforce my opinion of the vanilla version.

Every game can get much better with mods.

yes but if you like the gameplay there is no reason not to install mods to improve your enjoyment.
Clearly the existence of mods doesn't excuse the devs mistakes, I wasn't suggesting that. And I say this as a huge fan of DD and DD2.
 

MagiusNecros

Gilgamesh Fan Annoyance
Disagree on both unfortunatley, but it is also true that i bailed out after 40 hours because i having zero fun with the game and if i have to play ,ore than 40 hours to get some challenge, the game has definitely a problem.

I think i died 3 times in 40 hours and 2 of them was because i was experimenting, after 40 hours in other actually challenging game my death count was in the hundreds...

The combat is meaty and the super moves are cool, but that's really it, the enemy variety and quality being so low completely kill any good thing in the combat for me, i value enemy quality and variety more than most people, without good enemies you can't have a good combat system, and the enemies in dogma are terrible, not only they are dull and boring to look at, but they are also narcolectic so they barely attack, not that i'm surprised, the game only have one class with a proper evade move so of course the game can't be tuned like other games with relentless enemies that attack all the time because the game would not work like that, so the small enemies have zero challenge and the mid\big ones attack like every 20 sec in a slow way and they are super easy to avoid, maybe it get better later but like i said, i'm not gonna praise the challenge of a game that was uber easy for the first 40. hours just because it get better eventually.
Endgame Allheal Potions and Wakestones trivialize everything. Enemy variety is lacking and the AI is worse in DD2 then previous entries. I feel mobs in droves are more challenging then the bosses and many interactions in prior games are missing. DD2 overall I feel is easier. The early game limited healing amounts to artificial difficulty.

And since enemies don't scale it eventually becomes walking simulator.
 

GymWolf

Member
yes but if you like the gameplay there is no reason not to install mods to improve your enjoyment.
Clearly the existence of mods doesn't excuse the devs mistakes, I wasn't suggesting that. And I say this as a huge fan of DD and DD2.
I'm not against installing mods, but i'm gonna judge a game by its vanilla version, not a fixed one.
 

GymWolf

Member
Endgame Allheal Potions and Wakestones trivialize everything. Enemy variety is lacking and the AI is worse in DD2 then previous entries. I feel mobs in droves are more challenging then the bosses and many interactions in prior games are missing. DD2 overall I feel is easier. The early game limited healing amounts to artificial difficulty.

And since enemies don't scale it eventually becomes walking simulator.
My experience was walking simulator from second 1 :lollipop_grinning_sweat:
 
Use this opportunity to get your character and palico looking just how you want them. They'll carry over to the full release and during the beta you can remake them as often as you like. In the full game you'll be able to remake them once, then you have to pay.

If it's like the older games you can still change minor stuff like hair for free, but not big stuff like name, gender, voice, palico class, etc.
 

Comandr

Member
4070 can't hit 60 fps on 1080p, with DLSS?

Awkward Season 4 GIF by The Office
Dude what are you talking about? In the video you're quoting, he never tests a 4070 at 1080p with DLSS. Unless you're referring to the rendered resolution when he tests it at 1440p? Either way, in all of those tests, he's very CPU limited. He even mentions it several times. The 5600x is almost 5 years old. I have another computer with a i5-14400 and 4070 super and at 1440p max settings dlss quality, the frame rate never goes under 60, mostly hovering around 80.

vZg1pB9.jpeg


The 4070 super is only like 15% stronger than the 4070, but his score with the same settings is almost 25% lower. The GPU isn't entirely to blame here.

It seems like a lot of people are getting fuckin' filtered because they have ancient ass CPUs and think they're just going to ride them until the wheels fall off.

Use this opportunity to get your character and palico looking just how you want them. They'll carry over to the full release and during the beta you can remake them as often as you like. In the full game you'll be able to remake them once, then you have to pay.

If it's like the older games you can still change minor stuff like hair for free, but not big stuff like name, gender, voice, palico class, etc.
This is good advice. Also; you can launch the beta early and build your shader cache ahead of time, so when you finally can play, you can play immediately.
 
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Kacho

Gold Member
Oh the beta hasn't even started yet. I was hoping to get some playtime in on my lunch. I should have read that OP, mang.
 

darrylgorn

Member
Dude what are you talking about? In the video you're quoting, he never tests a 4070 at 1080p with DLSS. Unless you're referring to the rendered resolution when he tests it at 1440p? Either way, in all of those tests, he's very CPU limited. He even mentions it several times. The 5600x is almost 5 years old. I have another computer with a i5-14400 and 4070 super and at 1440p max settings dlss quality, the frame rate never goes under 60, mostly hovering around 80.

vZg1pB9.jpeg


The 4070 super is only like 15% stronger than the 4070, but his score with the same settings is almost 25% lower. The GPU isn't entirely to blame here.

It seems like a lot of people are getting fuckin' filtered because they have ancient ass CPUs and think they're just going to ride them until the wheels fall off.


This is good advice. Also; you can launch the beta early and build your shader cache ahead of time, so when you finally can play, you can play immediately.

Yeah, looks like he was mixing it up a bit between dlss and native. Either way, not hitting 60fps, for native, on 1080p medium settings, even if it's CPU limited, is a hard pass for me.

I'm sure performance will iimprove, but I'm going to hold off a bit and see how things play out post launch.
 
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