Benchmarked it @ 3440x1440, DLSS Quality (not DLSS 4). Ultra settings
First screenshot with maxed RT
With RT off.
There was a LONG ASS shader compilation at the beginning but oh well, I prefer that over stutter.
I think DLSS 4 performance for game release will be plenty enough on my rig for ultra settings + RT max. Not a huge difference with RT honestly until you go into indirect lights like in the canyon, but still not a performance killer so I'll probably leave it on.
Looks better on monitor than trailers to be honest. Still not up to par with a next gen monster hunter I imagined, but good enough that I'm getting excited to play it.