CJY
Banned
I only just started watching this myself, but Moore's Law is Dead is a dude. Very knowledgeable and unbiased.
Will be interesting to see what he has to say.
EDIT: GEEZUZ, PS lovers watch this video. Xbox lovers BTFO! The real winner: AMD.
Summary:
-Xbox Series X is powerful through brute force
-Neither console will cost as much as people think
-Many leaks but Sony was becoming more and more tight-lipped as we got closer to when they would have to announce something
-No matter what Sony announced it was gonna be designed with a philosophy that's unlike any console we've seen in recent memory
-not going to be an apples to apples comparison like it was last gen
-a lot of hot takes going on about the PlayStation 5 and Xbox now but people have not gone out of their way to remove emotion from their initial gut reactions
-developers actually working on the consoles are happy with the specs they've seen they think it's every bit as impressive as the Xbox series X
-Xbox led with twelve teraflops they know of all the specs that's the one that they have an advantage with
-the customizations in the PlayStation really do make it greater than the sum of its parts
-"saw the Xbox announcement and they said virtual memory but then I saw he speed I went oh boy Microsoft knows what Sony's planning and there you want to get ahead of the message they want to announce using virtual memory first so it looks like they can also do that which hey that's good marketing it just really bothers me how many people are falling for that spin"
- "they're [devs] finding that when they run games for the most part they're getting about the same frame times between consoles"
-"people will just disregard it [PS5 superiority] call me a fanboy and its cuz they're fanboys and if you want to be a fanboy and root against companies against evidence good for you I just hope you know more about gaming hardware than the people who built battlefield games because that's the type of people I'm talking to
-playstation 5 doesn't need to use the CPU to ping things as often due to how its organized
-XSX may have an advantage in RayTracing
-10% reduction in [GPU] power consumption doesn't reduce the clock speed by more than a few percent thus suggesting this isn't probably even gonna drop below 2.1 gigahertz even in hard to run games
-how can this run at such a high clock speeds? it's because it's RDNA 2.0 and this isn't some off-the-shelf graphics card that Sony chose they helped AMD design it
-if you're wondering how Sony can get an rDNA card that clocks that fast it's because that's how fast it was designed from the start for Sony and for me it's truly pathetic how many people are clearly letting fanboyism block themselves from the major story: RDNA 2.0 could be Redeon's Pascal moment
-fact of the matter is having faster speed and less cores is more efficient for rendering games. It's more efficient for doing actually just about everything, but games benefit from this the most
-AMD example that I think is incredibly apt, a perfect example is comparing the 10.5 teraflop Vega 56 to the 7.1 teraflop RX 590 hardwareunboxed found that the RX 590 was only 24% slower than the Vega 56 and it's because of the massive core clock speed difference and keep in mind that the Vega 56 has 56% more compute units, double the ROP and a monstrous amount more bandwidth... clock speed really does matter that much in games
-Vega 56, 7870, these are compelling examples of cards with a far larger disparity in teraflops performing pretty close to each other and so when you consider the bandwidth advantage which the xbox definitely has
-[XSX RAM] not really as efficient of a design but bandwidth improvement is there
-worst case scenario you're looking at about a 15% rendering advantage for the Xbox but likely less than 10%
-"I don't think it's [PS5] going to be some blazing hot console I just don't think they would do that but it's something to watch but you shouldn't assume these ridiculous fanboy you know that say "oh for sure it'll overheat"
-they can probably make four Playstations for every three xbox's manufactured and Playstation's buying up more capacity as well so they want to crowd out Xbox and they also want to sell for a decent price point
-"this is about a war not a battle Sony wasn't planning to win the "on paper" battle they were planning to win the console war - that's what they do"
Then there is a lot about cost-cutting measures. That's the best I could do man. Enjoy.
Will be interesting to see what he has to say.
EDIT: GEEZUZ, PS lovers watch this video. Xbox lovers BTFO! The real winner: AMD.
Summary:
-Xbox Series X is powerful through brute force
-Neither console will cost as much as people think
-Many leaks but Sony was becoming more and more tight-lipped as we got closer to when they would have to announce something
-No matter what Sony announced it was gonna be designed with a philosophy that's unlike any console we've seen in recent memory
-not going to be an apples to apples comparison like it was last gen
-a lot of hot takes going on about the PlayStation 5 and Xbox now but people have not gone out of their way to remove emotion from their initial gut reactions
-developers actually working on the consoles are happy with the specs they've seen they think it's every bit as impressive as the Xbox series X
-Xbox led with twelve teraflops they know of all the specs that's the one that they have an advantage with
-the customizations in the PlayStation really do make it greater than the sum of its parts
Source 1: when you look at all of its extra capabilities ten teraflops is really impressive
Source 2: went into way more detail: knew a lot about the solid-state drive from the vendor supplying it early he said comparing the SSD between these consoles is apples to oranges
Sony has a 12 channel SSD and that's not just four gigabytes per second the gigabytes per second for how many channels there are is actually pretty low this suggests they're going for massive parallelism and they've been going for a high bandwidth cache-like approach from the start. Sony's goal from the beginning was to have literally something close to a hundred gigabytes of graphics memory that this allows way less CPU resources and other resources to be wasted this is low latency removing as many bottlenecks in a standard system as possible that this is what developers asked Sony to do
-"saw the Xbox announcement and they said virtual memory but then I saw he speed I went oh boy Microsoft knows what Sony's planning and there you want to get ahead of the message they want to announce using virtual memory first so it looks like they can also do that which hey that's good marketing it just really bothers me how many people are falling for that spin"
- "they're [devs] finding that when they run games for the most part they're getting about the same frame times between consoles"
-"people will just disregard it [PS5 superiority] call me a fanboy and its cuz they're fanboys and if you want to be a fanboy and root against companies against evidence good for you I just hope you know more about gaming hardware than the people who built battlefield games because that's the type of people I'm talking to
-playstation 5 doesn't need to use the CPU to ping things as often due to how its organized
-XSX may have an advantage in RayTracing
-10% reduction in [GPU] power consumption doesn't reduce the clock speed by more than a few percent thus suggesting this isn't probably even gonna drop below 2.1 gigahertz even in hard to run games
-how can this run at such a high clock speeds? it's because it's RDNA 2.0 and this isn't some off-the-shelf graphics card that Sony chose they helped AMD design it
-if you're wondering how Sony can get an rDNA card that clocks that fast it's because that's how fast it was designed from the start for Sony and for me it's truly pathetic how many people are clearly letting fanboyism block themselves from the major story: RDNA 2.0 could be Redeon's Pascal moment
-fact of the matter is having faster speed and less cores is more efficient for rendering games. It's more efficient for doing actually just about everything, but games benefit from this the most
-AMD example that I think is incredibly apt, a perfect example is comparing the 10.5 teraflop Vega 56 to the 7.1 teraflop RX 590 hardwareunboxed found that the RX 590 was only 24% slower than the Vega 56 and it's because of the massive core clock speed difference and keep in mind that the Vega 56 has 56% more compute units, double the ROP and a monstrous amount more bandwidth... clock speed really does matter that much in games
-Vega 56, 7870, these are compelling examples of cards with a far larger disparity in teraflops performing pretty close to each other and so when you consider the bandwidth advantage which the xbox definitely has
-[XSX RAM] not really as efficient of a design but bandwidth improvement is there
-worst case scenario you're looking at about a 15% rendering advantage for the Xbox but likely less than 10%
-"I don't think it's [PS5] going to be some blazing hot console I just don't think they would do that but it's something to watch but you shouldn't assume these ridiculous fanboy you know that say "oh for sure it'll overheat"
-they can probably make four Playstations for every three xbox's manufactured and Playstation's buying up more capacity as well so they want to crowd out Xbox and they also want to sell for a decent price point
-"this is about a war not a battle Sony wasn't planning to win the "on paper" battle they were planning to win the console war - that's what they do"
Then there is a lot about cost-cutting measures. That's the best I could do man. Enjoy.
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