NeoGAF Games of the First Three Generation Awards
NeoGAF Games of the Fourth Generation Awards
NeoGAF Games of the Fifth Generation Awards
NeoGAF Games of the Sixth Generation Awards
1. Super Mario Galaxy (Wii)
2. The Last of Us (PlayStation 3)
3. Dark Souls (PlayStation 3, Xbox 360)
4. Super Mario Galaxy 2 (Wii)
5. Demon's Souls (PlayStation 3)
6. Mass Effect 2 (PlayStation 3, Xbox 360, PC)
7. Uncharted 2: Among Thieves (PlayStation 3)
8. Red Dead Redemption (PlayStation 3, Xbox 360, PC)
9. Mass Effect (PlayStation 3, Xbox 360, PC)
10. Bayonetta (PlayStation 3, Xbox 360)
11. Portal 2 (PlayStation 3, Xbox 360, PC)
12. Bioshock (PlayStation 3, Xbox 360, PC)
13. Xenoblade Chronicles (Wii)
14. Halo 3 (Xbox 360)
15. Metal Gear Solid 4: Guns of the Patriots (PlayStation 3)
16. Fallout: New Vegas (PlayStation 3, Xbox 360, PC)
17. Portal (PC)
18. Batman: Arkham Asylum (PlayStation 3, Xbox 360, PC)
19. The Elder Scrolls V: Skyrim (PlayStation 3, Xbox 360, PC)
20. Journey (PlayStation 3)
21. Grand Theft Auto V (PlayStation 3, Xbox 360)
22. Valkyria Chronicles (PlayStation 3)
23. Fallout 3 (PlayStation 3, Xbox 360, PC)
24. 999: Nine Persons, Nine Hours, Nine Doors (Nintendo DS)
25. The Legend of Zelda: Twilight Princess (Wii)
NeoGAF Games of the Fourth Generation Awards
NeoGAF Games of the Fifth Generation Awards
NeoGAF Games of the Sixth Generation Awards
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1. Super Mario Galaxy (Wii)
Super Mario Galaxy is the best game of this generation, and it's not hard to see why. No other game left me more impressed and astonished by its experience, nor did I have more sheer fun playing anything else. But what exactly makes it so special? Between the time when Mario's early foray into 3D was a new open-ended take on the platforming genre, and the more recent approach which has blended classic 2D Mario gameplay into 3D environments, there was a period of intense experimentation with the series and its genre, and the fruits of this became Super Mario Galaxy. It's still Mario, but this time it came out of the design mindset that "nothing is too crazy or out of place", and the outcome is an experience that is consistently awe-inspiring and mind-blowing.
A true masterpiece. The type of game that only comes around once or twice in a generation. Honestly, I don't have much to say about Galaxy. It speaks for itself; virtually every level is crafted with extreme care, it's one of the best-looking Wii games despite releasing so early in its lifespan, and the music is simply superb. I loved every second I spent playing this game... almost... fuck those purple coins though seriously.
I don't know if I can disconnect this game from what it meant to me when it came out. It brought me through a rough time and really made me fall in love with gaming. I have been chasing the feelings this game gave me ever since it came out.
My favorite game. Grand and magical.
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2. The Last of Us (PlayStation 3)
A truly emotional, affecting story combined with excellent stealth and third-person shooting design. A true classic.
t's the first game that I really care about the character, who looks like real people, who I smiled together, who I suffered together, who I hated together, The Last of Us changed the way I viewed the games, I changed as a gamer and person, not only my favorite game of the generation but also of all time.It is the kind of game that only appears once every decade.
It raised every bar with its visuals, atmosphere, and story telling. It was also the first game that I every played where the violence and brutality actually serviced the desperation of the story instead of just feeling gratuitous.
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3. Dark Souls (PlayStation 3, Xbox 360)
The buyers remorse was heavy, for hours I'd been confused, killed, lost in a ghostly underground ruin, killed, battling skeletal terrors, killed, it was enough to turn a man hollow. Then I finally noticed the stairs leading to the Undead Burgh and the light of Lordran finally managed to sneak through the clouds, until an explosive smashed over my head, killed, well at least it was the right direction.
Dark Souls may not have been the first of From Software's soul based ascension through the generation but it was the one that broke the glass ceiling. The brooding atmosphere, sprawling world structure, tense combat, it gradually pulled together to create a truly engrossing experience that took the gaming world by storm. Honestly this here is the title is closest to recapturing the unique zeitgesit feeling I had with Ocarina of Time, it's impact was a more subtle one but its ripples are still felt.
A lot can be said about the way Dark Souls (or the Giant Crow rather) throws the player into its world. There is no explicit signposting or handholding to speak of, yet the game manages to impeccably convey how to proceed, whether it be through its architecture, or through brief NPC interactions. With Dark Souls, FROM has crafted the most well-realized world I've seen in the medium since Deus Ex and Morrowind. And within this world you must overcome challenging obstacles by demonstrating patience and applying your knowledge of the environment. And for a game so harrowing and difficult, it's my video game comfort food. I'm always tempted to go back with a new build, and spend another dozen hours in its world, with this being a testament to its design. It's a testament to its characters, which don't say much, or its locations, which don't show much. Yet what you find, through item descriptions or dialogue, are sufficient at alluding to this world's extensive lore. Dark Souls is a very ambient, understated game that knows when to build up to its more epic, climactic moments, such as setting foot in Anor Londo for the first time, with its gold tinted glow and gargantuan structures which make you look like tiny in comparison, giving off a feeling of unease or that you're not supposed to be there. And even after dissecting everything the game has to offer, there's still mystery in the world, and even after mastering the game's mechanics and systems, you still feel like a mere observer of something bigger. It's that feeling of the unknown that makes Dark Souls so special.
Absolute exceptional game, an RPG with good combat, a beautifully crafted world and a lore that makes fans go crazy.
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4. Super Mario Galaxy 2 (Wii)
This game is about as perfect as a platformer could ever be. Every single level is a winner, with some of the best art and sound design a game could possibly have to complete the package. I don't know if a 3D Mario will ever top this one.
The pinnacle of 3D platforming. The way Mario games introduce gameplay mechanics and build entire levels around them is incredible to me. Everything is so masterfully created and well thought-out. At the same time, it has one of the most memorable soundtracks in all of gaming. While people go back and forth on this, I believe the streamlined structure compared to the first game benefitted the sequel.
Hands down my favourite platformer of all time, Super Mario Galaxy 2 fulfilled the impossible and was actually as wonderful and awe-inspiring as the first entry. This game pulled no punches, and managed to strike a great balance between challenging levels, creative new ideas all while being a joy to play rather than frustrating. The reward for collection 120 stars was absolutely incredible and might be my favorite post-game content of all time. All in all a magnificent game that I think may be rivaled, but never topped by other platformers.
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5. Demon's Souls (PlayStation 3)
Demon's Souls is a lot of things to a lot of people. To some it's a conceit of defeat, to others it's a proud threshold crossed, to the creators it's a style of game they cherish finally getting appreciated, and to me it was my eyes opening to a new way to think about how video games are designed. The mechanics at play in the game are nowhere near revolutionary, but they way those mechanics interact with each other and with the player make all the difference in the end. Learning the details of each of the kingdoms you visit through visuals and enemy placement bring a unique twist on storytelling that only the games director could of done, and has continued to do through the subsequent games. There are those who argue that Dark Souls is a better game for various reasons, and I don't dissuade their choice, I just truly feel that Demon's deserves a spot on top a bit more.
This game feels so ancient, mystical and otherworldly. It seems like the designers made it how they wanted to make it and didn't care how it would be received. I absolutely LOVE that. The difficulty level is simply a brushstroke that contributes to the full piece of art. Everything about it is uncompromising and true to a vision.
Everything in this world seems slightly off. The NPCs speak in accents you can't quite place. The songs in the soundtrack are weirdly incomplete, as if the composer forgot to write the parts for a third of the instruments. It all contributes to give the game the feeling of a nightmare. You can't quite keep everything together, and you are probably going insane. Going through levels like 3-1 or 5-2 for the first time will bring you exactly the kind of fear of death your character would feel in those situations. Every boss battle does something interesting with the arena, or brings a new interesting mechanic to the table.
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6. Mass Effect 2 (PlayStation 3, Xbox 360, PC)
Bioware built on the amazing story and characters of ME, with a revamped combat system that just made the game a pleasure to play. The cast was remarkable, and their loyalty missions were outstanding.
Bioware nailed it here. Improved combat and had the best squadmate moments in the series. The whole game was a wild ride that I'll never forget.
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7. Uncharted 2: Among Thieves (PlayStation 3)
A masterclass in cinematic spectacle. Stunning to look at, expertly paced and peppered with unsurpassed set piece design.
Uncharted 2 has the greatest single player campaign of any Naughty Dog game to date. I must have played through the campaign at least 5 times as I earned the platinum. I even played through it in Spanish once (the voice acting is pretty good). The set pieces in this game remain unrivaled in my opinion and the score is fantastic. The set pieces here never felt forced like they do in some other games (that includes you Uncharted 3). While I was never really able to get into the competitive multiplayer, I did have a blast with the coop mode. Fighting off hordes of enemies with two other people was never not fun. Those 200+ game of the year awards this game received were absolutely well deserved.
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8. Red Dead Redemption (PlayStation 3, Xbox 360, PC)
I wasn't particularly into Westerns at the time and my expectations were pretty much "its a Rockstar game so it has to be at least quite good, right?". I got so damn absorbed into this world more than maybe any other game I can think of. My favourite Rockstar game, my favourite open world and my game of the generation.
the best open world game I've ever played. I think it is because the theme and the world are so much more interesting and fresh to live in. The characters are also very well designed and make me care them so much.
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9. Mass Effect (PlayStation 3, Xbox 360, PC)
While the combat is clunky and hasn't aged well at all, it still introduces us to a new world to explore that I can't help but keeping going back to, with interesting characters that I want to talk to and get to know. It also helps that I like slower-paced games, so the emphasis on conversation compared to its sequels is great for me, as is my love for KotOR, which got me interested in the project when I first heard about it.
The only easy choice for me. The best world building, the best characters, the best story, great voice acting, beautiful graphical homage to 70's sci-fi, and the best score. Easily the best game of the generation, best RPG of the generation, and it is up there in writing with the all time best RPGs like Planescape Torment. Vigil is so damn evocative...
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10. Bayonetta (PlayStation 3, Xbox 360)
Hideki Kamiya has always been one of the better directors in the industry with works like Devil May Cry and Viewtiful Joe, but Bayonetta is his masterpiece. He returns to the genre he helped to create with DMC, and shows everyone it's still his creation. He takes many concepts from it and Viewtiful Joe and made something very special here. The combat is incredibly smooth and fluid, and the genius Dodge Offset system turns every fight into a show once you get used to it. No great action game is complete without strong enemies either, and Bayonetta has plenty of instantly memorable enemies and fights throughout. To top it all off, there's a TON of content to play and unlock after the game. What really cemented the game as a masterpiece to me is when I started the final difficulty, Non-Stop Infinite Climax, and you see the game's most prominent mechanic, Witch Time, is completely absent. You then realize it was nothing more than a set of training wheels for what the game is really all about. Platinum's finest and my favorite game of all time.
My favorite game of all time. A true masterclass in game design. There are very few games that does it all like Bayonetta does. A combat system that is very easy to get into but almost impossible to master. Boss Fights that hit all the right notes in terms of pure challenge and pure epicness. A game that instead of leaving you satisfied after one playthough, it encourages you to keep coming back and rewards you for doing so. A plethora of unlockables that could have been a substantial DLC, but Platinum thought it was fine to just make it all unlockable. A game that just keeps on giving.
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11. Portal 2 (PlayStation 3, Xbox 360, PC)
Gave me everything I loved about the first one and multiplied it by 10. Great puzzles, new mechanics, fantastic humor and writing and fun co-op multiplayer.
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12. Bioshock (PlayStation 3, Xbox 360, PC)
One of gaming's finest in terms of setting and world creation. "Would you kindly?" is still memorable 10 years later.
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13. Xenoblade Chronicles (Wii)
This is an absolutely incredible RPG. The setting of living on the corpses of two battling titans is incredibly unique and filled with awe-inspiring locations to explore. The soundtrack is a classic and the combat system requires a fair amount of strategy with most of the party members having unique and fun playstyles. The story and characters are great, with the main plot constantly escalating and a stellar English localization. Everything about this game is top notch.
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14. Halo 3 (Xbox 360)
I've said a couple of times that Halo 3 was the last Halo and the last FPS release I needed. It covers all aspects so well that it's almost impossible to find a better game. The story was not perfect, but it was a great conclusion to the trilogy and the whole Halo storyline - everything that has happened in the universe after Halo 3 is irrelevant. The gameplay was and is my favourite of all Halo games. It was simple to learn but hard to master, fast enough, and the balance and design choises were spot on. It's amazing how both the single player and multiplayer can be so engaging and fun no matter what your skill level is. The graphics have aged so well that it's hard to believe it's been a few months short of ten years since the release. The sound design might lack some depth, but the soundtrack refined the Halo formula to perfection.
The amount of content Halo 3 had was unheard of at the time: it had a campaign with amazing gameplay and story, expansive multiplayer with competitive and casual modes and separate matchmaking, map and custom game editors, split-screen and online co-op in all modes, and the Theater to capture and replay all of it. In my opinion no game comes close to what Halo 3 was able to achieve in a single package.
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15. Metal Gear Solid 4: Guns of the Patriots (PlayStation 3)
A masterpiece in marrying gameplay to storytelling, and one of the greatest games of all time.
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16. Fallout: New Vegas (PlayStation 3, Xbox 360, PC)
marries the flexible quest design and top-shelf writing of the classic Fallouts with the immersive sim frame of Bethesda's efforts. The result is maybe the best CRPG of the last decade.
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17. Portal (PC)
This game is close to perfect. So cleverly written, the sense of adventure and exploration is phenomenal. A game where you don't kill a single enemy, it completely turns the concept of what a video game is on its head. This game is about deciding what you need to do and then figuring out how to do it. And on top of that, it features probably my favorite boss battle in gaming and the best song. What a ride!
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18. Batman: Arkham Asylum (PlayStation 3, Xbox 360, PC)
The best Batman video-game ever. Amazing level design, awesome gadgets, great and fun stealth sections. You are The Batman.
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19. The Elder Scrolls V: Skyrim (PlayStation 3, Xbox 360, PC)
Few games have the kind of success that Skyrim saw. It was an absolute phenomenal success, to the point where it is still being remastered and re-released on just about every system they can get it on. The combination of a detailed open-world and the introduction of Dragons succeeded in drawing people to Tamriel in flocks. Skyrim has a lot of short-comings, and the base game looks and runs pretty poorly, but the raw potential of the game was clear from day one, and no Elder Scrolls game has seen the kind of widespread success that Skyrim has.
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20. Journey (PlayStation 3)
Few games released require you to start and finish them in one sitting and this is one of them. Treat it like you would a film and kick back for this two hour tale and immerse yourself in this amazing world with one of the best soundtracks of the generation.
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21. Grand Theft Auto V (PlayStation 3, Xbox 360)
The astonishing breathing city of Los Santos is the magnum opus of gaming. This game, RDR and TW3 are the only games that every so often make me put the disc on the console just to take a ride and enjoy the vistas and ecosystems. The amazing tech and art direction, the funny dialogues, I mean, few times I've laughed so much in gaming, and the really fun-and-varied missions, probably the best in the history of the saga.
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22. Valkyria Chronicles (PlayStation 3)
A refreshing mesh of genres with a beautiful, inspiring take on war and all it entails. A masterpiece.
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23. Fallout 3 (PlayStation 3, Xbox 360, PC)
I lived near DC for a time, so Fallout 3's setting was instantly interesting to me and VATS combat system was really engaging
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24. 999: Nine Persons, Nine Hours, Nine Doors (Nintendo DS)
A exquisitely characterised narrative masterpiece with shock endings and atmosphere that will keep you awake at night.
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25. The Legend of Zelda: Twilight Princess (Wii)
Ocarina of Time is probably the most praised game of all-time, and for good reason. It's a masterpiece in game design and elevated the medium to places it had never been before. Twilight Princess, for better or worse, feels like an epic, long, unabridged version of Ocarina of Time. That comes with all of the strength people praise OoT for. The dungeon design, bosses, and game balance are all top notch. But in addition to this, it's one of the few linear, narrative-driven games that truly feels like an adventure due to the sheer amount of content here.