emerge said:
Uh, i actually wasn't talking about publishers like Camelot, Hudson, Kuju et all who are quite small by themselves, of course profit a lot from Nintendo's publishing expertise and, while not technically owned by Nintendo, are probably more or less bought for certain projects. I was rather referring to things like the Capcom 5, where a beautiful prospect of collaboration turned into a sales horror movie, with probably both companies being disappointed and as a result loosening the relationship.
well.. the capcom example is quite interesting. They promised 5; delivered 2-3, cancelled one and have yet to release 2 more. If anything the titles they'd worked on.
REMAKE excellent - did well sales wise
RE0 - average sales but the RE franchise was going downhill anyway applies to REMAKE as well. Capcom did this to themselves by bringing the franchise to the DC initially. Its not all Nintendo
PNO3 - Not a spectacular game. how much time and effort did they spend on this? I like it but it
IS very ordinary. Horror sales? You'd expect it
Phoenix Title - Cancelled/Mia (who know?)
Viewtiful - Excellent or Very Meh depending on who you ask. But its a very niche title. Look at it
Killer 7 - See Viewtiful. Unreleased after all this time. Will NOT sell. Extreme cel-shading art style will make its appeal limited. Nintendo was happy to allow them to bring the game onto the PS2 after their conversations about sales
RE4 - The holy grail.
Capcom should take a look at their own inhouse business because the GC isn't only where they're going wrong. Their PS2 sales have been lacklustre too. I don't think that thread is on the new board but there was one that went really detailed into Capcom's business model/games