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No Man's Sky dev fixes players 600 hour save because that amount of dedication deserves an engineering fix

cormack12

Gold Member
Source: https://www.gamesradar.com/games/su...nto-our-game-it-deserves-the-engineering-fix/

No Man's Sky engine programmer Martin Griffiths recently fixed a game-breaking visual bug found in a fan's 600+ hour save - and it was well worth the extra time to him, considering the player's own investment in the ever-expanding space game.

Upon receiving the player's file, Griffiths promised "that I will hawk that bug and fix it" - as "when a player has put that much into our game it deserves the engineering fix," which "then trickles down to all our future long term players." With so many platform combinations, too, things can get a bit hectic, though - as the developer puts it, "the complexity is mad, so trust that we will fix everything we can."



 

Hrk69

Member
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Larian did this for me many years ago with Divinity 2 (the action RPG, not Original Sin). I had an issue with one of the sidequests not triggering, and a dev on the forum asked me to upload my save, and they fixed it the next day. I was blown away. I've never had that happen before, or since, and because of that, Larian has always been #1 in my heart.
 

Kenpachii

Member
Larian did this all the time with divinity 2, people could upload there file to forum and a dev would look at it. Good stuff tho.
 
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