shinra-bansho
Member
Can one take that as none of their hardware being up y/y...?
Can one take that as none of their hardware being up y/y...?
Those PS4/XB1 numbers seem low.
cboat is in the other NPD thread.
No 3DS or Wii U hardware number must mean they aren't good.
Approx. 290k PS4
Approx. 145k Xbox One
Approx 55k Wii U
Or is my math off?
Yes.
1st January PS3 - 244K
1st January 360 - 249K
1st January Wii U - 57K
1st January Xbox One - approx. 143K
OG Xbox - 127K first January
GameCube - 62K
PS2 - 248K
Wii - 436K
Great news. This means PS4 will be the lead platform going forward. Now MS is going to start trying to buy off more 3rd party exclusives.
The chalkboard only works if you have a bunch of people saying those things will save the X1.
Because they like its exclusives better? Why do you think the OG Xbox sold like 40 mil LTD while the PS2 sold like 150 mil?
So based on Nintendo's PR.
"Nintendo reports that Wii U software sales increased by 16% over January of last year. Pokemon X and Y sold more than 125,000 combined units in the US in January, bringing their total sales to more than 3.25 million in the United States. US Super Mario 3D World sales reached 655,000 in January, and The Legend of Zelda: A Link Between Worlds sales hit 715,000."
that means every game in the top 10 sold over 125K across all the platforms?
Yea, I was corrected. Put a lot of my useless worries to rest. As long as PS4 keeps outdoing PS2 like this, I'm content with the state of the market.No. No console except the Wii has ever hit 300k in its first January.
cboat is in the other NPD thread.
So based on Nintendo's PR.
"Nintendo reports that Wii U software sales increased by 16% over January of last year. Pokemon X and Y sold more than 125,000 combined units in the US in January, bringing their total sales to more than 3.25 million in the United States. US Super Mario 3D World sales reached 655,000 in January, and The Legend of Zelda: A Link Between Worlds sales hit 715,000."
that means every game in the top 10 sold over 125K across all the platforms?
I talked about it!
But yeah, I agree with you. SE was not happy with the original sales for it, this probably won't help.
Either the price was too high or people just didn't care for it.
You do realize that NPD numbers are also estimates, right?
(They're 90-95% real numbers and 5-10% estimates).
So if we don't have the exact figure on GAF, it doesn't really matter because the NPD number isn't exact either.
lol what. No. The price is the biggest reason, all the bad press in 2013 the second.
PS4 is still tracking above the PS2. Hardly screwed. XB1 isn't screwed either, but they need to make some major moves if they wanna stay competitive.
I'm noticing more are moving to "graphics don't matter" on the boards/Facebook/Twitter, but the market is telling us that the early adaptors care.
One is.Those PS4/XB1 numbers seem low.
So based on Nintendo's PR.
"Nintendo reports that Wii U software sales increased by 16% over January of last year. Pokemon X and Y sold more than 125,000 combined units in the US in January, bringing their total sales to more than 3.25 million in the United States. US Super Mario 3D World sales reached 655,000 in January, and The Legend of Zelda: A Link Between Worlds sales hit 715,000."
that means every game in the top 10 sold over 125K across all the platforms?
Were digital game sales much of a thing in January 2007?
PS4 - 280k
XB1 - 143k
360 - 120k
PS3 - 90k
WiiU - 60k
Wii - 30k
PS4/PS3 - 370k
XB1/360/Wii/WiiU - 353k
That's one scenario.
I don't even know what to say about this deflection:
No price isn't the big reason. Even if they were the same price, why would anyone buy a X1 ove the PS4? They want 720p over 1080p...And, bad press could easily be change if their product was better. Instead, pretty much every social media tells people the PS4 is the one to get.
Wow @CBOAT, really skeptical about that no kinect thing. Price drop to $400 is a sure thing though, at least by summer/early fall.
A supply constrained PS4 sold nearly 900k during the Christmas period, if these estimates are correct it would mean that it has sold under 300k in January, that's a fall of 600k or 66% to those who prefer percentages. Supply constraints didn't stop Sony pulling big numbers before why would it suddenly start stopping them now?
Huh
That's seems quick. Definitely was in the works for a while, as CBOAT said before, if we see this soon.
cboat is in the other NPD thread.
So the industry is in trouble because two of the three are incompetent? You could've said the same thing in PS2's first January month, I'm sure, and that gen turned out to be perfectly fine sales-wise.Problem is 1 out of 3 is doing solid. The other 2 are in major trouble. This is not good at all for sales to drop off so fast. The pent up demand of a generation being 3 years late should of spurred sales much longer. This is not good I can imagine anyone making a next gen only title reconsidering it now.
We should note the bold had 5 weeks in January, while the others only 4.
Using a simple weekly average:
PS2: 50k
XBX: 32k
GC: 15k
Wii: 87k
360: 62k
PS3: 49k
PS4: unknown (65k ~ 75k)
XBO: ~36k
Wii U: 11k
Wow, great sales for PS4 considering it's so supply constrained. It's still very hard to find in my area.
It came out on the 28th of January. Maybe give it a little more time to sell?
That much I can agree with.
But you're not likely to see the breadth of $50 large investments of that generation either. That was my main point. Because a packaged ware selling for $50 and over has meaty expectations held to it. Something a huge chunk of the development community can no longer afford to do.
Well yeah, it's the January after launch. Numbers are supposed to be very low.
That's why Sony / Microsoft didn't give out absolutes...because they would be taken the wrong way by people who don't closely follow the USA sales market.
That it does.Pretty interesting. Puts the PS4 in a positive position, especially given stock shortages.
Peter Moore keeps it real.
Except the Wii made up the difference. There is no difference maker right now. Looks like will have the PS4 on top by mile but maket is going to have big time contraction.
Yeah, I forgot about that.
NPD also only accounts for retail right? Companies need to start releasing digital sales so we have a better idea of how titles are selling.
Data tracking firm will have granularity on full-game downloads, DLC but insists that retail "isn't going anywhere"
Last summer, we spoke with The NPD Group about its plans to begin tracking digital game sales. While the firm does incorporate the impact of a growing digital market into its total spend reports, the industry, the press and the public have yet to see real digital data transparency. That, however, should be changing in the near future, NPD games group president David McQuillan told GamesIndustry International last week at the DICE Summit.
"We actually did deliver our first database to the participants in December. I can't share the particulars of who is in [the group] but from my standpoint it's huge progress for us, because we're delivering SKU level information. The same way you see the information on the physical side of the market today, we're delivering that on the digital side of things. So people will see full-game downloads and DLC at the most granular level possible," he said.
NPD is working in partnership with the researchers at EEDAR to flesh out all aspects of its digital reporting, but don't expect much detail on the mobile games market at the outset.