The Hermit
Member
The only thing I care this time is how many copies Little King's Story sold... this game deserves it.
Baiano19 said:The only thing I care this time is how many copies Little King's Story sold... this game deserves it.
charlequin said:Which raises the question of why Nintendo has failed to produce any software that was "good" for consumers in over a year since Wii Fit, which in turn further raises the question of why Nintendo's strategy has involved placing a high-risk bet on three internal titles that must succeed for their year to turn out at all decently.
All of the "lolz Nintendo doesn't need third parties their own software is solid gold enuff" arguments of the past turn to ash at the touch when Nintendo's own software is, indeed, not solid gold. I don't think there's actually a good explanation for Nintendo's strategy of repeatedly taking risk valves -- third-party software, price drops, B-list internal titles, basically any Western games at all -- unilaterally off the table so that when their own software strategy fails or stumbles there's nothing left to pick up the slack.
Puncture said:There was a time when the traditional impetus for platform transitions also included a new fucking controller design, but we arent going to go and call the PS2 a non traditional console are we?
Im sorry but the statement was just stupid as a whole, and should have been left out of the post. It made no sense and just cant be decently argued in favor of.
charlequin said:Sure, when these two strategies have identical real costs, opportunity costs, and ease of achievement. However, in the world of reality, price drops are easy to achieve and have little opportunity cost, while effectively targeting markets with software is extremely difficult (Nintendo's success to date in this area is already extraordinary and, as the last year of software has shown, not necessarily sustainable) and comes with constant attendant opportunity costs regarding what other software you don't use your staff to develop. There's a reason that, historically, companies have pursued both strategies rather than taking one off the table.
Shhhh... Let them continue with their delusion. Don't forget they can all see the future.markatisu said:Even the monster that was Halo 3 only caused the 360 to "win" by 25k if I remember correctly
Flying_Phoenix said:^^^Anihawk be honest...is what you posted earlier how much "The Conduit" sold last month?
AniHawk said:I may or may not have correct numbers. I don't want everyone going around saying I do.
TwinIonEngines said:So your numbers are in quantum superposition as both valid and invalid until they decohere via independent confirmation?
AniHawk said:scitek wanted me to humor him.
Here's the thing: I may or may not have correct numbers. I don't want everyone going around saying I do.
AniHawk said:Bees are on the what now.
shykyoichi said:Shhhh... Let them continue with their delusion. Don't forget they can all see the future.
Ondore said:I really wish they broke out DSi/DS sales like we get from the Japanese sales charts because it might help explain the DSiWare strategy (if most of the systems are Lites, then it's no wonder they're holding back). Still, 500k for the DS platform as a whole is pretty cool.
Flying_Phoenix said:Damn SEGA was right. It is having some nice legs.
Foil said:You really don't know what the term 'legs' means do you? Selling around 60k in your second month does not equal legs...
CamHostage said:So, does any tracking service carry hardware numbers on DSi, or is it all a guessing game?
KuwabaraTheMan said:If you sold 72,000 in your first month than it would.
AniHawk said:Under 12k.
charlequin said:Which raises the question of why Nintendo has failed to produce any software that was "good" for consumers in over a year since Wii Fit, which in turn further raises the question of why Nintendo's strategy has involved placing a high-risk bet on three internal titles that must succeed for their year to turn out at all decently.
All of the "lolz Nintendo doesn't need third parties their own software is solid gold enuff" arguments of the past turn to ash at the touch when Nintendo's own software is, indeed, not solid gold. I don't think there's actually a good explanation for Nintendo's strategy of repeatedly taking risk valves -- third-party software, price drops, B-list internal titles, basically any Western games at all -- unilaterally off the table so that when their own software strategy fails or stumbles there's nothing left to pick up the slack.
elrechazao said:I think month two is a bit silly to be talking about legs. The games everyone talks about having legs lately are 2005-2006 games still appearing in the top ten. A game selling sub 100k on its second month is a bit premature to talk about.
KuwabaraTheMan said:Well, there's a difference between 'showing signs of legs' and 'being an evergreen'. A small drop in the second month is a sign of legs. Of course, no one knows where the game will go from here. It could drop off dramatically, or it could continue to have legs.
Loudninja said:So does creamsugar.
KuwabaraTheMan said:If you sold 72,000 in your first month than it would.
Foil said:No it doesn't. It's way too early to say a game has legs. It's been under two months. Some of you guys are ridiculous.
Mario Kart DS and NSMB have legs. Not a game moving 60k in what's essentially its first full month. If it's doing that number 5-6 months from now then you can say it has legs.
jakncoke said:I always wondered, how does one go about acquiring NPD numbers? Just paying? if so how much?
KuwabaraTheMan said:Well, no one is comparing the game to the evergreen titles. I would agree that it is premature to make any guesses as to what kind of long term legs the game will have, but experiencing a very small drop off in your second month is a good start. At the very least, it shows that the game was not frontloaded.
I remember when anyone saying the 360 could outsell the Wii Japan used to be admitted in the nearest mental institution.shykyoichi said:Shhhh... Let them continue with their delusion. Don't forget they can all see the future.
It's not ludicrous, but it's not well-founded either. The 360 has stayed constant while the other two have dropped, yes...but it's also the only one of the three whose average price is lower than this time last year. Given that all signs point to an impending Sony price drop, and Nintendo has had theoretical room to drop since day one, projecting results based on current pricing and offerings coupled to future game lineups is iffy at best. (Note that this is a perfectly sound method when there's a reasonable expectation that pricing will stay the same.)elrechazao said:Personally I highly doubt the 360 will outsell the wii in the npd numbers for any significant period, but as the ps3 and wii drop yoy, and the 360 remains constant, suddenly saying that we might see new patterns isn't so ludicrous now is it?
So, does any tracking service carry hardware numbers on DSi, or is it all a guessing game?
elrechazao said:I dunno man, reading your posts it seems like you're implying that selling 500k one month, then 150k the next is somehow worse than selling 70k then 65k. Which is exactly the reason you need a larger timeframe to make these calls. If the 70k game never sells 500k, then what do legs matter compared to front loading?
Which raises the question of why Nintendo has failed to produce any software that was "good" for consumers in over a year since Wii Fit, which in turn further raises the question of why Nintendo's strategy has involved placing a high-risk bet on three internal titles that must succeed for their year to turn out at all decently.
I see what you did there.JGS said:Nintendo's 1st party still sells well, even Wii Music, just not to expectations.
I think Nintendo missed the boat by not truly marketing to the casual which is notoriously short termed thinker. What makes them (& 3rd party for that matter) think that casual gamers want to play mini game collections ALL THE TIME?
I distinctly remember the time when GTAIII came out. There was a commercial every five seconds for that game. People went from playing PS2 for annual Madden titles to a heavy Mature rated game and the PS2 went along for the ride with monster sales.
Casual gamers like adult oriented, story driven fare, so why wouldn't Nintendo (& 3rd parties) take advantage of this. A success should be advertised more not less (See Iphone).
They should be advertising Metroid titles during LOST, Animal Crossing during Desperate Housewives, etc...You gotta spend money to make money. They did this at first but are now in their video game advertising rut or Touch Generation ads.
kame-sennin said:A price cut, on the other hand, can only result in a Pyrrhic victory.
On a more psychological level, there is also the fact that Iwata has been burned by price cuts in the past.
Kilrogg said:Also, I think there's a really simple —maybe too simple— explanation as to why Nintendo doesn't do pricecuts or moves towards the 3rd parties: they see themselves as a first party whose main job is to drive sales, and if they fail to do that, they rely on their ability to manage resources (which we can agree they're very good at) to soften the blow until they can release new potential system-sellers.
Hero said:Let me get this straight:
There are actually posters in the past few pages of this thread that actually believe Halo 3: ODST and Call of Duty: Modern Warfare 2 are actually going to be system sellers? Really?
Well there are posters who also believe that NSMB Wii will be a system seller so I guess it takes all kinds.Hero said:Let me get this straight:
There are actually posters in the past few pages of this thread that actually believe Halo 3: ODST and Call of Duty: Modern Warfare 2 are actually going to be system sellers? Really?
Hero said:Let me get this straight:
There are actually posters in the past few pages of this thread that actually believe Halo 3: ODST and Call of Duty: Modern Warfare 2 are actually going to be system sellers? Really?
Sonos said:Coupled with the rumored console price cuts they could be.
charlequin said:The profits from the sale of a console are basically insignificant in comparison to the second-order profits generated by its sale: the software licensing fees, accessory sales, etc. The threshold for increased (or maintained in the face of potential loss) sales needed to make up for a relatively shallow price cut ($50, say) isn't all that high, especially when you also consider the strategic benefits of higher sales and install base.
The fact is, the "theory" that price cuts aren't useful or that maintaining a high level of sales throughout a generation without them simply isn't borne out by the evidence.
Yeah, well, he's not a baby in swaddling clothes, he's a corporate executive. I couldn't care less whether he has PTSD flashbacks of the GameCube's stunning failure.
That is a shitty strategy for a publically-traded company whose job is to produce growth over time, not just to avoid having their doors shut.
grandjedi6 said:Well there are posters who also believe that NSMB Wii will be a system seller so I guess it takes all kinds.
I don't really think NSMB Wii being a system seller is an extreme idea. But by the same token I don't think that believing that Halo: ODST and Modern Warfare 2 will be system sellers is extreme either.kame-sennin said:I don't know whether it will or won't be, but do you really believe it is an extreme idea? If so, why?
laserbeam said:Not really.
I think it's a bit more extreme.grandjedi6 said:I don't really think NSMB Wii being a system seller is an extreme idea. But by the same token I don't think that believing that Halo: ODST and Modern Warfare 2 will be system sellers is extreme either.
freddy said:What are their competitors doing wrong? Anyone without an agenda or bias like to have a crack at that?
grandjedi6 said:I don't really think NSMB Wii being a system seller is an extreme idea. But by the same token I don't think that believing that Halo: ODST and Modern Warfare 2 will be system sellers is extreme either.
kame-sennin said:For many people, Halo 3 is not enough motivation to buy a $300 console. But knowing that Halo 3 and MW1 and ODST and MW2 are all on the system might be enough.
I think that Nintendo will cut the Wii price as soon as they are reasonably sure there's a very strong chance to sell loads of them. Maybe NSMB or a new colorcharlequin said:The fact is, the "theory" that price cuts aren't useful or that maintaining a high level of sales throughout a generation without them simply isn't borne out by the evidence.